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Topics - LuckyDee

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76
Contrary to the promise I recently made myself, I just gave up on my MVm build going for the first Mortuary attempt: I suicided in the City of Skulls, having killed the agony elemental and all pain elementals - except for one, which made sure the swarm of lost souls that remained was kept fresh.

Not counting bad luck, the City is the level which has gotten me killed most by far, so much so that I actually skip it most of the time. Kills almost always happen when the agony elemental has been summoned, or even already killed. This time I had a missile launcher for long distance whoop-ass, and my B-modded chainsaw (BRU3,FIN1) prepared to mop up the rest. I had a B-modded red which was still well over 100% when the AE was summoned.

Apart from the City of Skulls, the run was going great, even after a sloppy start. I had half a mind to savescum the entrance, and I'm actually sorry I didn't do it, because it would have simply allowed me to do some trial runs in order to see if I can make something of this.

The obvious beauty of MBM aside, any tips on taking on this bastard and it's grinning offspring?

77
0.9.9.6 / [E|34%|YAUV] Medal Hunting: Six bloody seconds
« on: May 15, 2012, 10:20 »
--------------------------------------------------------------
 DoomRL (v.0.9.9.6G) roguelike post-mortem character dump
--------------------------------------------------------------

 LuckyDee, level 6 Hell Baron 1st Lieutenant Scout,
 defeated the Mastermind on level 8 of Hell.
 He survived 12265 turns and scored 26393 points.
 He played for 10 minutes and 6 seconds.
 He was too young to die!

 He killed 100 out of 294 hellspawn. (34%)

-- Special levels --------------------------------------------

  Levels generated : 7
  Levels visited   : 2
  Levels completed : 0

-- Awards ----------------------------------------------------

  Mastermind's Brain
  Major Icarus Cross
  Compet-n Gold Cross
  Untouchable Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #################.#................................########
  ##################...............####...............#######
  #################.......####.....####.....####.......######
  ################........####.....####.....####........#####
  ###############.........####.....####.....####.........####
  ##############..........####..............####..........###
  #############............................................##
  #############....####............................####....##
  #############...&####............................####....##
  #############....####............................####&...##
  #############....####............................####....##
  #############............................................##
  ##############..........####..X%..........####..........###
  ###############.........####.....####.....####.........####
  ################........####.....####.....####........#####
  #################.......####.....####.....####.......######
  ##################...............####...............#######
  ###################................................########
  ###########################################################

-- Statistics ------------------------------------------------

  Health 86/50   Experience 13378/6
  ToHit Ranged +0  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +9

-- Traits ----------------------------------------------------

  Class : Scout

    Hellrunner       (Level 2)
    Brute            (Level 3)
    Berserker        (Level 1)

  Bru->Bru->Ber->Bru->HR->HR->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   blue armor [2/2] (79%)
    [b] [ Weapon     ]   chainsaw (4d6)
    [c] [ Boots      ]   nothing
    [d] [ Prepared   ]   shotgun (8d3) [1/1]

-- Inventory -------------------------------------------------

    [a] green armor [1/1] (43%)
    [b] green armor [1/1] (100%)
    [c] red armor [2/4] (39%)
    [d] 10mm ammo (x62)
    [e] shotgun shell (x50)
    [f] shotgun shell (x50)
    [g] shotgun shell (x15)
    [h] shotgun shell (x50)
    [i] small med-pack
    [j] small med-pack
    [k] small med-pack
    [l] small med-pack
    [m] small med-pack
    [n] large med-pack
    [o] large med-pack
    [p] large med-pack
    [q] large med-pack
    [r] large med-pack
    [s] large med-pack

-- Resistances -----------------------------------------------

    Bullet     - internal 60%   torso 60%   feet 60% 
    Melee      - internal 60%   torso 60%   feet 60% 
    Shrapnel   - internal 60%   torso 60%   feet 60% 
    Acid       - internal 60%   torso 60%   feet 60% 
    Fire       - internal 60%   torso 60%   feet 60% 
    Plasma     - internal 60%   torso 80%   feet 60% 

-- Kills -----------------------------------------------------

    18 former humans
    14 former sergeants
    19 imps
    2 demons
    30 lost souls
    3 cacodemons
    1 hell knight
    2 arachnotrons
    1 former commando
    2 pain elementals
    2 revenants
    1 mancubus
    1 arch-vile
    2 bruiser brothers
    1 Cyberdemon
    1 Spider Mastermind

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 4 he stormed the Chained Court.
  On level 8 he encountered the Phobos Anomaly.
  On level 13 he found the City of Skulls.
  He fled the City in terror!
  He left level 14 as soon as possible.
  On level 16 he found the Tower of Babel!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 You hit the Spider Mastermind. The Spider Mastermind hits you. The Spider
 Mastermind hits you.
 You hit the Spider Mastermind. The Spider Mastermind hits you.
 You hit the Spider Mastermind. The Spider Mastermind hits you.
 You hit the Spider Mastermind. You feel like a killing machine! You're going
 berserk! The Spider Mastermind hits you. You need to taste blood!
 You hit the Spider Mastermind. The Spider Mastermind hits you. You need to
 taste blood!
 You hit the Spider Mastermind. The Spider Mastermind hits you. You need to
 taste blood!
 You hit the Spider Mastermind. The Spider Mastermind hits you. You need to
 taste blood!
 You hit the Spider Mastermind. The Spider Mastermind dies. Congratulations!
 You defeated the Spider Mastermind! Press <Enter>...
 You feel relatively safe now. You're going berserk!
 dodge! Boom! You dodge! Boom! You dodge! Boom! There is a Invulnerability

-- General ---------------------------------------------------

 59 brave souls have ventured into Phobos:
 42 of those were killed.
 1 didn't read the thermonuclear bomb manual.

 16 souls destroyed the Mastermind...
 3 sacrificed itself for the good of mankind.
 13 killed the bitch and survived.

--------------------------------------------------------------

I almost got killed in an Arachnotron Cave somewhere around dlev21 and hesitated - if not for that level, Compet-n Platinum would have been mine ;(

[EDIT] How the hell do you do this in under 3 minutes?!

[EDIT2] My girlfriend called, said she'd be late for dinner:

LuckyDee, level 6 Hell Baron 1st Lieutenant Scout,
 defeated the Mastermind on level 8 of Hell.
 He survived 11514 turns and scored 24177 points.
 He played for 9 minutes and 8 seconds.
 He was too young to die!

 He killed 93 out of 268 hellspawn. (34%)

1 to go!

78
0.9.9.6 / [E|68%|YAVP] Medal Hunting: Surprised Iron Fist
« on: May 13, 2012, 14:20 »
--------------------------------------------------------------
 DoomRL (v.0.9.9.6G) roguelike post-mortem character dump
--------------------------------------------------------------

 LuckyDee, level 8 Hell Baron 1st Lieutenant Marine,
 defeated the Mastermind on level 8 of Hell.
 He survived 50159 turns and scored 33320 points.
 He played for 41 minutes and 24 seconds.
 He was too young to die!

 He killed 195 out of 285 hellspawn. (68%)

-- Special levels --------------------------------------------

  Levels generated : 7
  Levels visited   : 1
  Levels completed : 0

-- Awards ----------------------------------------------------

  Mastermind's Brain
  Sunrise Iron Fist

-- Graveyard -------------------------------------------------

  ###########################################################
  #>#####################................................####
  ######################................###...............###
  #####################.......####.....####.....####.......##
  ####################........####.....####.....####........#
  ###################.........####.....####.....####.........
  ##################..........####..............####.........
  #################..........................................
  #################....####............................####..
  #################...&####............................####..
  #################....####............................####&.
  #################....####............................####..
  #################...........X..............................
  ##################.........%####..............####.........
  ###################.........####.....####.....####.........
  ####################........####.....####.....####........#
  #####################.......####.....####.....####.......##
  ######################...............####...............###
  #>#####################................................####
  ###########################################################

-- Statistics ------------------------------------------------

  Health 120/60   Experience 23872/8
  ToHit Ranged +0  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +9

-- Traits ----------------------------------------------------

  Class : Marine

    Finesse          (Level 1)
    Brute            (Level 3)
    Berserker        (Level 1)
    Badass           (Level 2)
    Vampyre          (Level 1)

  Bru->Bru->Ber->Bru->Bad->MVm->Bad->Fin->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   blue armor [4/4] (100%) (P)
    [b] [ Weapon     ]   nothing
    [c] [ Boots      ]   protective boots [2/2] (100%)
    [d] [ Prepared   ]   nothing

-- Inventory -------------------------------------------------

    [a] green armor [1/1] (88%)
    [b] green armor [1/1] (100%)
    [c] green armor [1/1] (100%)
    [d] green armor [1/1] (100%)
    [e] blue armor [2/2] (100%)
    [f] small med-pack
    [g] small med-pack
    [h] small med-pack
    [i] small med-pack
    [j] small med-pack
    [k] small med-pack
    [l] small med-pack
    [m] small med-pack
    [n] small med-pack
    [o] large med-pack
    [p] large med-pack
    [q] phase device
    [r] fire skull
    [s] steel boots [1/1] (99%)

-- Resistances -----------------------------------------------

    Bullet     - internal 60%   torso 60%   feet 60% 
    Melee      - internal 60%   torso 60%   feet 60% 
    Shrapnel   - internal 60%   torso 60%   feet 60% 
    Acid       - internal 60%   torso 60%   feet 85% 
    Fire       - internal 60%   torso 60%   feet 60% 
    Plasma     - internal 60%   torso 80%   feet 60% 

-- Kills -----------------------------------------------------

    34 former humans
    22 former sergeants
    10 former captains
    57 imps
    25 demons
    16 lost souls
    4 cacodemons
    7 hell knights
    5 barons of hell
    2 arachnotrons
    2 former commandos
    1 pain elemental
    4 mancubi
    2 arch-viles
    2 bruiser brothers
    1 Cyberdemon
    1 Spider Mastermind

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 8 he encountered the Phobos Anomaly.
  On level 13 he found the City of Skulls.
  He fled the City in terror!
  On level 16 he found the Tower of Babel!
  On level 20 he stumbled into complex full of former humans!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 taste blood!
 You hit the Spider Mastermind. The Spider Mastermind hits you. You need to
 taste blood!
 You hit the Spider Mastermind. The Spider Mastermind hits you. You need to
 taste blood!
 You hit the Spider Mastermind. You're going berserk! The Spider Mastermind
 hits you. You need to taste blood!
 You hit the Spider Mastermind. The Spider Mastermind hits you. You need to
 taste blood!
 You hit the Spider Mastermind. The Spider Mastermind hits you. You need to
 taste blood!
 You hit the Spider Mastermind. You need to taste blood!
 You hit the Spider Mastermind. The Spider Mastermind dies. Congratulations!
 You defeated the Spider Mastermind! Press <Enter>...
 You feel relatively safe now. You're going berserk!
 You stop running.

-- General ---------------------------------------------------

 58 brave souls have ventured into Phobos:
 42 of those were killed.
 1 didn't read the thermonuclear bomb manual.

 15 souls destroyed the Mastermind...
 3 sacrificed itself for the good of mankind.
 12 killed the bitch and survived.

--------------------------------------------------------------

Alright, so I recently went from HNTR to HMP, and those games are generally going pretty well - well enough to get me UAC and Veteran Silver at least. I'm 1 Gold short of becoming captain, so I spent the last few games trying to clear a path to several of these (Strongman, Berserker, Lightfoot, Destroyer) but with mainly dissapointing results.

I decided to change course, mainly because I wanted a more casual game than the ones I've been playing on HMP, and set my aim on Heroic Gold, for which I was 3 medals short. I decided to go for Sunrise Iron Fist on ITYTD, figuring it would take a couple of tries (and frustrating deaths) to get the vibe, but deciding to try not to be bothered by this. Boy was I in for a ride.

When I started playing less than 2 months ago, I got the shit kicked (and shot and blasted and bitten) out of me before I was halfway through Phobos on ITYTD. On this fist-only run, I was breezing through about every level. The only times I got anywhere near trouble were at the Anomaly (zerk wouldn't kick-start, didn't think of crunching the numbers on the Bruiser Brothers beforehand) and the Tower (well.. have you ever tried punching a hole in a metal knee with only your bare hands?) but as you can see I had more medpacks than I could sensibly use. Oh and I spent 7½ out of 8 levels of Hell on Invulnerability.

And the best thing: the timer for this run shows a little of 40 minutes, a good 10 to 15 of which I was afk since my daughter woke up, saw it was light outside and thus assumed the night to be over - try explaining that to a two-year old.
I went for SIF because I thought Compet-n Platinum would be even harder, but this run has really gotten my hopes up. As such, with 2 more medals to go, next up:
  • Compet-n Platinum Cross (best speedrun so far around 14 minutes, I'm really curious how some of you manage to do it in 3)
  • Untouchable Medal/Cross (Cateye starting with INT2 on HNTR I guess, then I just need to find a way to deal with Spidey)
  • Gargulec Medal (sic)
  • Gambler's Shield (though I've been trying to get this in about every game I've played, I thought UAC Gold would be way harder to get)

And maybe the Grim Reaper's Badge, although I'm still hesitant at trying the Mortuary.

Additionally: doesn't the Grim Reaper's Badge have the exact same requirements as the Reaper Gold Badge?

79
--------------------------------------------------------------
 DoomRL (v.0.9.9.6G) roguelike post-mortem character dump
--------------------------------------------------------------

 LuckyDee, level 8 Hell Baron 1st Lieutenant Technician,
 rode a mancubi rocket on level 6 of the Deimos base.
 He survived 92539 turns and scored 63483 points.
 He played for 1 hour, 22 minutes and 14 seconds.
 He wasn't afraid to be hurt plenty.

 He killed 386 out of 396 hellspawn. (97%)
 He held his right to remain violent.

 He saved himself once.

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 4
  Levels completed : 4

-- Awards ----------------------------------------------------

  Hell Champion Medal
  Hell Armorer Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  .#.......+....#===....#....+.#.............#.+.......#.....
  .#.......#....#.==....#....#.#.............#.#...^...#+####
  0+....0..#....====....+....#.#.0...........#.#.......+.+...
  +#########...==..=..O[#...=#=#######+#######.#.0.....#.#..}
  .........+..s|#.......#>.===........}........+.......#.#...
  +####+#######+####+####+##=####+####.####+#######+####+####
  ....+....+.......#.#.....===.........M.......+.............
  #####....#.......#.#.....====#######/#######.#.#######+####
  ....+....#.......#.#....0.===#......==.....#.#.#.V.........
  .!..#....#+#######+#######/#.#......===.=..#.#.#...........
  ....#....+................./B#X....=..=;.=.#.+.#.......c...
  +####+#######+####+####+#######/..#=.====+#######/####+####
  .........+....#.......#....+......=+===.==.../M0...........
  .........#....#.......#....#+#.#####........|#/#######+####
  .........#....+.....s.+....#....^..#.........#..|....#.#...
  ........^#....#########....#.......#....0....#.......#.#...
  .....0...+....+....0..+....+...\|..#......;.0+.......#.#...
  ###########################################################
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 26458/8
  ToHit Ranged +6  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Technician

    Son of a gun     (Level 3)
    Eagle Eye        (Level 3)
    Whizkid          (Level 1)
    Sharpshooter     (Level 1)

  SoG->SoG->SoG->EE->EE->EE->MSs->WK->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Cybernetic Armor [0/7] (0%)
    [b] [ Weapon     ]   storm pistol (1d8)x2 [9/9]
    [c] [ Boots      ]   protective boots [2/2] (96%) (A)
    [d] [ Prepared   ]   BFG 9000 (10d8) [100/100]

-- Inventory -------------------------------------------------

    [a] missile launcher (6d6) [4/4]
    [b] Trigun (3d6) [6/6]
    [c] 10mm ammo (x140)
    [d] 10mm ammo (x140)
    [e] 10mm ammo (x140)
    [f] 10mm ammo (x140)
    [g] 10mm ammo (x140)
    [h] 10mm ammo (x137)
    [i] 10mm ammo (x140)
    [j] rocket (x14)
    [k] rocket (x14)
    [l] power cell (x70)
    [m] power cell (x70)
    [n] power cell (x40)
    [o] power cell (x70)
    [p] power cell (x70)
    [q] large med-pack
    [r] large med-pack
    [s] large med-pack
    [t] Enviroboots [0]
    [u] 10mm ammo chain (x250)

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 0%    feet 25% 

-- Kills -----------------------------------------------------

    59 former humans
    47 former sergeants
    12 former captains
    63 imps
    51 demons
    88 lost souls
    15 cacodemons
    10 hell knights
    21 barons of hell
    3 arachnotrons
    7 former commandos
    5 pain elementals
    2 mancubi
    2 bruiser brothers
    1 shambler

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 7 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 8 he encountered the Phobos Anomaly.
  On level 10 he found the Enviroboots!
  On level 10 he entered Hell's Armory.
  On level 10 he found the Cybernetic Armor!
  He destroyed the evil within and reaped the rewards!
  On level 11 he ventured into the Halls of Carnage.
  On level 11 he assembled a storm bolter pistol!
  On level 12 he found the Trigun!
  On level 14 he finally rode a mancubi rocket.

-- Messages --------------------------------------------------

 Argh!!! Acid!
 There is a shotgun (8d3) [1/1] lying here.
 There is a Small Health Globe lying here.
 But there is nothing here!
 There is a Small Health Globe lying here.
 You feel better.
 There are stairs leading downward here.
 You enter Deimos, level 6. You sense a passage to a place beyond...
 You open the door.
 Run - direction...
 The barrel explodes! Boom! You are hit!
 Run - direction...
 Boom! You die!... Press <Enter>...
 You see : a former commando (heavily wounded) | floor | [ m ]ore

-- General ---------------------------------------------------

 54 brave souls have ventured into Phobos:
 40 of those were killed.
 1 didn't read the thermonuclear bomb manual.

 13 souls destroyed the Mastermind...
 2 sacrificed itself for the good of mankind.
 11 killed the bitch and survived.

--------------------------------------------------------------

3rd attempt at Veteran Silver, and after a couple of Cateyes I thought I'd give Sharpshooter another try, since it performed so well on A100. Unfortunately I made 1 big mistake: I found and wore the Cybernetic Armor. It got ripped to shreds in just 1 level (Halls of Carnage, which I escaped with the lava 2 tiles from the stairs), and contrary to my deepest desire, it did what it promised: offer me no protection with no chance of wearing another armour. Found two shards the next level, and as I was going for the 2nd a Mancubus surprised me, blew it up and reversed the progress I'd made by picking up the first.
I actually made it through another level, when, at the start of level 14 I decided to play it safe: I did a run/wait, which allowed another Mancubus to cornershoot me: 10% Health and 0% Armour. I didn't care anymore, so I just waited for the 2nd rocket to end it.

Which is actually somewhat of a victory, since a week ago I would have suicided at that point (Doomguy, not myself of course). Being the occasional sore loser and DoomRL don't go that well together, so I'm actually learning stuff here. But that's mainly because even when I die, I get the kill count needed for Arch-Vile rank, plus the item count for Armorer Gold / Platinum.

Earning the last Silver and Gold needed for Captain is proving to be a bitch on wheels, but I'm still making progress strategy-wise.

80
Off Topic / Now singing.... (Karaoke Wedding Night)
« on: May 05, 2012, 01:28 »
You being the great the people I've met here so far, I'm very much curious as to your input on the following: yesterday evening I asked my girlfriend to marry me and to my great pleasure, she said yes (we've been together for seven years and have two kids, plus she's been hinting at it on more then one occassion, so I thought my chances were good anyway). We'd already been talking and joking about our wedding party before, and one of the things we came up with and discussed again yesterday, was to have a karaoke party: it should be hilarious to watch friends and family get progressively more drunk and make progressively bigger asses out of themselves. And I just know a lot of them will :)

So, my good people, I ask of thee: hit me with songs (pref with a link to Youtube) I should add to the playlist. No holds barred, though it should put a smirk on your face when you imagine your grandfather/sister/best friend singing it.

Bombs away!

81
--------------------------------------------------------------
 DoomRL (v.0.9.9.6G) roguelike post-mortem character dump
--------------------------------------------------------------

 LuckyDee, level 10 Hell Knight 1st Lieutenant Marine,
 defeated the Mastermind on level 8 of Hell.
 He survived 91284 turns and scored 93154 points.
 He played for 2 hours, 21 minutes and 6 seconds.
 He didn't like it too rough.

 He killed 475 out of 482 hellspawn. (98%)
 He held his right to remain violent.
 He was an Angel of Light Travel!

 He saved himself 2 times.

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 5
  Levels completed : 5

-- Awards ----------------------------------------------------

  UAC Star (silver cluster)
  Untouchable Badge
  Hell Champion Medal
  Hell Armorer Badge
  Lightfoot Silver Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ############................................###############
  ###########...............####X..............##############
  ##########.......####.....####%....####.......#############
  #########........####.....####.....####........############
  ########.........####.....####.....####.........###########
  #######..........####..............####..........##########
  ######............................................#########
  ######....####............................####....#########
  ######...&####............................####....#########
  ######....####............................####&...#########
  ######....####............................####....#########
  ######............................................#########
  #######..........####..............####..........##########
  ########.........####.....####.....####.........###########
  #########........####.....####.....####........############
  ##########.......####.....####.....####.......#############
  ###########...............####...............##############
  ############................................###############
  ###########################################################

-- Statistics ------------------------------------------------

  Health 97/60   Experience 45426/10
  ToHit Ranged +0  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +9

-- Traits ----------------------------------------------------

  Class : Marine

    Finesse          (Level 2)
    Brute            (Level 3)
    Juggler          (Level 1)
    Berserker        (Level 1)
    Badass           (Level 2)
    Vampyre          (Level 1)

  Bad->Bru->Bru->Ber->Bru->MVm->Bad->Fin->Fin->Jug->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   duelist armor [4/4] (86%) (P)
    [b] [ Weapon     ]   Longinus Spear (8d8)
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   tactical shotgun (8d3) [4/5]

-- Inventory -------------------------------------------------

    [a] powered blue armor [3/3] (100%)
    [b] shotgun shell (x28)
    [c] large med-pack
    [d] large med-pack
    [e] thermonuclear bomb

-- Resistances -----------------------------------------------

    Bullet     - internal 60%   torso 95%   feet 60% 
    Melee      - internal 60%   torso 95%   feet 60% 
    Shrapnel   - internal 60%   torso 95%   feet 60% 
    Acid       - internal 60%   torso 60%   feet 60% 
    Fire       - internal 60%   torso 60%   feet 60% 
    Plasma     - internal 60%   torso 60%   feet 60% 

-- Kills -----------------------------------------------------

    86 former humans
    59 former sergeants
    23 former captains
    57 imps
    68 demons
    101 lost souls
    27 cacodemons
    7 hell knights
    8 barons of hell
    7 arachnotrons
    8 former commandos
    4 pain elementals
    3 revenants
    5 mancubi
    5 arch-viles
    2 bruiser brothers
    1 shambler
    1 Angel of Death
    1 Cyberdemon
    1 Spider Mastermind
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 5 he assembled a tactical boots!
  On level 8 he encountered the Phobos Anomaly.
  On level 10 he entered Hell's Armory.
  He destroyed the evil within and reaped the rewards!
  On level 12 he assembled a tactical shotgun!
  On level 12 he ventured into the Halls of Carnage.
  On level 14 he assembled a power armor!
  On level 16 he found the Tower of Babel!
  On level 17 he invaded the Unholy Cathedral!
  On level 17 he found the Longinus Spear!
  He then destroyed the Unholy Cathedral!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 You see : a Spider Mastermind (unhurt) | floor | [ m ]ore
 You see : a Spider Mastermind (almost unhurt) | floor | [ m ]ore
 You reload the tactical shotgun.
 You reload the tactical shotgun.
 You swap your weapons instantly!
 The Spider Mastermind hits you.
 You hit the Spider Mastermind.
 You hit the Spider Mastermind. The Spider Mastermind hits you.
 You hit the Spider Mastermind. The Spider Mastermind hits you.
 You hit the Spider Mastermind. You feel like a killing machine! You're going
 berserk! The Spider Mastermind hits you. You need to taste blood!
 You hit the Spider Mastermind. You need to taste blood!
 You hit the Spider Mastermind. The Spider Mastermind dies. Congratulations!
 You defeated the Spider Mastermind! Press <Enter>...
 You feel relatively safe now.
 Game loaded. Welcome to the Doom Roguelike... You enter the damned city of

-- General ---------------------------------------------------

 48 brave souls have ventured into Phobos:
 35 of those were killed.
 1 didn't read the thermonuclear bomb manual.

 12 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 11 killed the bitch and survived.

--------------------------------------------------------------

Finally got the hang of that light travel business, mainly because I didn't want to get killed in the City of Skulls for the 3rd or 4th time, and so skipped it. Left the Lair well alone so I wouldn't simply postpone my untimely death with a level or two. Doing the UC made the rest of Hell a cakewalk: with a P-modded duelist armor and Tac boots, plus BRU and FIN both my move and attack times were nearly halved. As soon as I saw something, I'd just have to lure it to a nice and quiet place with some shrapnel tickling, then finish it off with the LS. At some point I even had to rush through an empty (and mostly devastated room) when a Mancubus managed to lay a rocket on me, ruining half a square mile of cover. Man is it satisfying to pull that one off.

I tried my best to follow my new special friends' advice, and I'm actually amazed I was able to earn an Untouchable Badge doing a melee build. Thank you, new special friends, if you're ever in the area I owe you a beer or two.

82
Discussion / The Underappreciated Art of Not Getting Hit
« on: April 30, 2012, 12:08 »
Having played a fair share of HNTR games, I've decided to give HMP a try. First impressions are underwhelming, but especially without INT I keep on running into the same problem I always do: I get hit. A lot.

I got the basic principles of doding and taking cover down. I know how to gift-drop and I know how to interpret the monster sounds I'm hearing. Most hits that are scored against me are when I step into some monsters vision, thereby practically painting them a bullseye right above my nose. How in the seven hells do you do an N! run without getting hit a single time? How do you not step into monsters' vision?

I have the feeling that grasping this concept is all that stands between me and dominating this game. That and not rushing into things, thinking before you act, not pressing the wrong key etc.

I mean it's not like there's only 1 player that's managed to master this, right?

83
Requests For Features / In-game demo by Chuck "TwoDev" Norris
« on: April 29, 2012, 01:17 »
Didn't the original Doom have a demo that played on the background of the menu?

Need I say more?

Spoiler (click to show/hide)

84
0.9.9.6 / [M|AoMC|YAAM] And You Expect Me To Do Melee?
« on: April 28, 2012, 08:21 »
--------------------------------------------------------------
 DoomRL (v.0.9.9.6G) roguelike post-mortem character dump
--------------------------------------------------------------

 LuckyDee, level 11 Hell Knight 2nd Lieutenant Scout,
 defeated the Mastermind on level 8 of Hell.
 He survived 105787 turns and scored 99803 points.
 He played for 1 hour, 44 minutes and 53 seconds.
 He didn't like it too rough.

 He killed 489 out of 489 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of Max Carnage!

 He saved himself 2 times.

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 4
  Levels completed : 4

-- Awards ----------------------------------------------------

  Cyberdemon's Head
  Mastermind's Brain
  Medal of Prejudice
  UAC Star (silver cluster)
  Untouchable Badge
  Hell Arena Key
  Shambler's Head
  Destroyer Silver Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ####................................#####################>#
  ###...............####...............######################
  ##.......####.....####.....####.......#####################
  #........####.....###......####........####################
  .........####...............###.........###################
  .........####................##..........##################
  ..........................................#################
  ..####............................####....#################
  .&####............................####....#################
  ..####............................####&...#################
  ..####..........................X.####....#################
  .........................%................#################
  .........####............................##################
  .........####...........................###################
  #........####..........................####################
  ##.......####.................#.......#####################
  ###..................................######################
  ####................................#####################>#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 113/60   Experience 50652/11
  ToHit Ranged +12  ToHit Melee +12  ToDmg Ranged +3  ToDmg Melee +3

-- Traits ----------------------------------------------------

  Class : Scout

    Ironman          (Level 1)
    Finesse          (Level 2)
    Son of a bitch   (Level 3)
    Intuition        (Level 2)
    Triggerhappy     (Level 2)
    Cateye           (Level 1)

  Int->Int->SoB->SoB->TH->MCe->TH->SoB->Fin->Fin->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   blue armor [2/2] (100%) (N)
    [b] [ Weapon     ]   BFG 9000 (10d8) [90/130] (B1)
    [c] [ Boots      ]   plasteel boots [2/2] (93%)
    [d] [ Prepared   ]   missile launcher (6d6) [4/4] (T1)

-- Inventory -------------------------------------------------

    [a] gatling gun (1d7)x6 [60/60]
    [b] plasma rifle (1d7)x6 [52/52] (B1)
    [c] red armor [4/4] (200%) (B)
    [d] 10mm ammo (x140)
    [e] 10mm ammo (x140)
    [f] 10mm ammo (x44)
    [g] 10mm ammo (x140)
    [h] 10mm ammo (x140)
    [i] rocket (x14)
    [j] rocket (x14)
    [k] power cell (x70)
    [l] power cell (x70)
    [m] power cell (x70)
    [n] power cell (x70)
    [o] power cell (x20)
    [p] large med-pack
    [q] large med-pack
    [r] large med-pack
    [s] large med-pack
    [t] large med-pack
    [u] power battery (x120)

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 0%    feet 50% 
    Fire       - internal 0%    torso 0%    feet 25% 
    Plasma     - internal 0%    torso 20%   feet 0%   

-- Kills -----------------------------------------------------

    86 former humans
    81 former sergeants
    23 former captains
    89 imps
    38 demons
    74 lost souls
    20 cacodemons
    17 hell knights
    20 barons of hell
    6 arachnotrons
    4 former commandos
    5 pain elementals
    7 revenants
    6 mancubi
    8 arch-viles
    2 bruiser brothers
    1 shambler
    1 Cyberdemon
    1 Spider Mastermind

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 7 he assembled a tactical boots!
  On level 7 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 8 he encountered the Phobos Anomaly.
  On level 10 he entered Hell's Armory.
  On level 10 he assembled a gatling gun!
  He destroyed the evil within and reaped the rewards!
  On level 12 he ventured into the Halls of Carnage.
  Level 13 blasted him with unholy atmosphere!
  On level 16 he found the Tower of Babel!
  On level 22 he stumbled into complex full of arch-viles!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 There are stairs leading downward here.
 You enter the damned city of Dis...
 There is a lever (woah!) here.
 You pull the lever... There is a lever (woah!) here.
 You see : blood
 You see : blood
 You see : a Spider Mastermind (heavily wounded) | blood | [ m ]ore
 The missile hits the Spider Mastermind.
 You reload the BFG 9000. You are hit! You are hit! You are hit! You are hit!
 You see : a Spider Mastermind (mortally wounded) | floor | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind dies.
 Congratulations! You defeated the Spider Mastermind! Press <Enter>...
 You feel relatively safe now.
 is a Small Health Globe lying here.

-- General ---------------------------------------------------

 44 brave souls have ventured into Phobos:
 33 of those were killed.
 1 didn't read the thermonuclear bomb manual.

 10 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 9 killed the bitch and survived.

--------------------------------------------------------------

OK, 3 (!) Invulnerability Globes surrounding the stairs to Dis might have been a slight too much; I would have traded one for the P mod to complete my Power Armor, of which not a single one spawned in this run. Gots me another Silver though; 1 to go and the next rank is manifest.

Meanwhile, in Hell's rec room:



Nice try. Even if I could have lifted it, you think I'm gonna try hand-to-hand combat with a Cateye build on Max Carnage? Tempting, but no Screw that: just plain 'no'. Would-be Dragon Slayers eat your heart out.

85
Requests For Features / Snipers Are People Too
« on: April 27, 2012, 13:09 »
Bit of a shame that there's only one use for the Sniper mod. Why not an advanced or master assembly, for example one that turns a plasma rifle into a cell-based shotgun?

86
Bug Reports / [0.9.9.6G Win] DM doesn't deliver
« on: April 27, 2012, 13:07 »
Dodgemaster doesn't do what it says. When I'm one on one with imps/knights/baron/cacos/shambler and possibly formers, moving out of the line of fire (ie in any direction except directly towards or directly away from the enemy, or as perpendicularly as possible when relative positions may result in multiple possible direct lines) does not guarantee a miss on the enemy's part as suggested by the skill description. In fact, I got hit quite a lot - I didn't count, but I guess 1 in 4 at least.

Is this a DM bug, or am I that bad?

And yet another attempt at AoSh Silver goes down the drain, just while I was having fun toying around with plasmatic shrapnel. Bit of a pain, but I guess I'll just have to aim for another Silver for my promotion.

87
Requests For Features / Mancubus Experience Rank
« on: April 20, 2012, 12:18 »
I think the Mancubus rank is placed poorly within the experience rank system. For example, take a look at the signatures on the forum; hardly any mention currently being a Mancubus.

I finally managed to obtain this rank in my last Ao100 run, and this was only because I found an Invulnerability which I used to clubber the last melee kill I needed to death. Had I not found this sphere at that exact moment: my next and current run is an AoMr (which I still need the Silver for) and I'm only 2 pistol kills short of becoming a Hell Knight (which I've already made) - and the number of kills required for both ranks is hugely different.

It's not much of an issue, but it does make me think that these chubby bastards do not get the credit they deserve this way. Maybe the requirements for achieving the Hell Knight rank should be raised a bit. Alternatively, switch both ranks and increase the requirement for Mancubus by a few melee/pistol kills.

88
Requests For Features / Ao100 Mortem
« on: April 19, 2012, 12:36 »
The 'soul' count at the bottom of each mortem mistakenly lists Ao100 victories as "...destroyed the Mastermind...killed the bitch and survived" which makes no sense whatsoever (come to think of it, the in-game challenge descriptions dares you to finish 100 levels with no Cyberdemon, which I've seen more of than in a regular game - but I digress). There should be some other catchy line for completing Ao100 instead. Any contenders?

89
Requests For Features / Alternate Achievements
« on: April 19, 2012, 12:30 »
One of the things I'm an absolute sucker for is getting achievements. I think DoomRL handles this especially well by rewarding you with skill rank increases for obtaining them. Most achievements, however, are simply concerned with beating the game/a specific challenge on increasingly high difficulty levels.

This is fine, of course, since this is what the game revolves around. You could of course also use it to further stimulate exploring the content of the game. For example: grant a  Gold Badge for obtaining all different Master Traits (or 3 Silver for obtaining all Marine/Scout/Tech Masters // 5 Bronze obtaining all Melee/Pistol/Shotgun/Burst/General Masters).

This is the only idea I've had so far, but others are bound to follow. And I would be surprised if I were the only one to be able to think of some...

90
--------------------------------------------------------------
 DoomRL (v.0.9.9.6G) roguelike post-mortem character dump
--------------------------------------------------------------

 LuckyDee, level 20 Cacodemon 2nd Lieutenant Technician,
 completed 100 levels of torture on level 100 of Hell.
 He survived 282197 turns and scored 609443 points.
 He played for 6 hours, 5 minutes and 52 seconds.
 He didn't like it too rough.

 He killed 1390 out of 1507 hellspawn. (92%)
 He held his right to remain violent.
 He was an Angel of 100!

 He saved himself 17 times.

-- Special levels --------------------------------------------

  Levels generated : 0
  Levels visited   : 0
  Levels completed : 0

-- Awards ----------------------------------------------------

  UAC Star (bronze cluster)
  Experience Medal
  Centurial Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ..................===%=.....=====..........0.............>#
  .................======.....==.=....===..===..............#
  ................========....====...====..====.....=.=.....#
  ............0....=====.....=.=......=...=====...==.=......#
  ...............=..===...=.=....^........===.....=.........#
  ...............##...##...=...............===..........===.#
  ..............##..#......%..................%.........===.#
  =...................%..%.%.............................=..#
  =.=.........%...#............%..................=......==.#
  .=..............%..............................====.....=.#
  "=......=.....##.....#......%...............=...====....=.#
  .=.....=.......##...##.......................=.0=====^..==#
  =......=...........................0..........========.===#
  ........=......===.............^......==........===.=.==..#
  .......==.....=====...............====.......==.==.==.=...#
  ..............=====...............==.......==....=.=......#
  ..............=====........................==.............#
  ...............=====.....................................X#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 61/100   Experience 372986/20
  ToHit Ranged +6  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Technician

    Ironman          (Level 5)
    Hellrunner       (Level 1)
    Son of a gun     (Level 5)
    Reloader         (Level 1)
    Eagle Eye        (Level 3)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Sharpshooter     (Level 1)

  SoG->SoG->SoG->EE->EE->EE->MSs->WK->Int->Int->WK->SoG->SoG->HR->Iro->Iro->Iro->Iro->Iro->Rel->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Malek's Armor [3/3] (100%)
    [b] [ Weapon     ]   storm pistol (1d8)x2 [9/9]
    [c] [ Boots      ]   cerberus protective boots [0/0] (100%)
    [d] [ Prepared   ]   missile launcher (6d6) [0/8] (B3)

-- Inventory -------------------------------------------------

    [a] minigun (1d6)x8 [200/200]
    [b] 10mm ammo (x100)
    [c] 10mm ammo (x100)
    [d] 10mm ammo (x100)
    [e] 10mm ammo (x100)
    [f] 10mm ammo (x100)
    [g] 10mm ammo (x100)
    [h] 10mm ammo (x100)
    [i] 10mm ammo (x43)
    [j] 10mm ammo (x100)
    [k] rocket (x10)
    [l] rocket (x8)
    [m] large med-pack
    [n] large med-pack
    [o] large med-pack
    [p] large med-pack
    [q] shockwave pack
    [r] 10mm ammo chain (x250)
    [s] 10mm ammo chain (x250)
    [t] 10mm ammo chain (x250)
    [u] 10mm ammo chain (x250)

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 30%   feet 100%
    Fire       - internal 0%    torso 30%   feet 100%
    Plasma     - internal 0%    torso 30%   feet 0%   

-- Kills -----------------------------------------------------

    99 former humans
    150 former sergeants
    120 former captains
    76 imps
    36 demons
    56 lost souls
    17 cacodemons
    35 hell knights
    174 barons of hell
    128 arachnotrons
    8 former commandos
    6 pain elementals
    71 revenants
    115 mancubi
    143 arch-viles
    15 nightmare imps
    7 nightmare cacodemons
    79 nightmare demons
    37 nightmare arachnotrons
    2 nightmare arch-viles
    13 bruiser brothers
    1 shambler
    2 lava elemental

-- History ---------------------------------------------------

  On level 21 he assembled a focused double shotgun!
  On level 25 he assembled a storm bolter pistol!
  On level 26 he encountered an armed nuke!
  On level 30 he assembled a fireproof armor!
  On level 32 he found the Malek's Armor!
  On level 33 he assembled a cerberus boots!
  On level 34 he assembled a hyperblaster!
  On level 41 he assembled a assault rifle!
  On level 49 he found the Anti-Freak Jackal!
  On level 50, hell froze over!
  On level 58 he assembled a energy pistol!
  He sounded the alarm on level 62!
  On level 64 he ran for his life from acid!
  On level 65 he stumbled into a nightmare arachnotron cave!
  On level 66 he assembled a fire shield!
  On level 67 he assembled a cerberus armor!
  On level 68 he encountered an armed nuke!
  On level 69 he found the Jackhammer!
  On level 69 he assembled a tactical rocket launcher!
  On level 70 he stumbled into a nightmare demon cave!
  On level 72 he stumbled into a nightmare arachnotron cave!
  On level 73 he stumbled into a nightmare demon cave!
  On level 74 he stumbled into a nightmare arachnotron cave!
  On level 77 he stumbled into a nightmare demon cave!
  On level 79 he stumbled into a nightmare arachnotron cave!
  On level 82 he assembled a burst cannon!
  On level 83 he ran for his life from acid!
  On level 90 he stumbled into a nightmare demon cave!
  On level 94 he encountered an armed nuke!
  On level 94 he assembled a ripper!
  On level 97 he stumbled into a nightmare demon cave!
  On level 100 he finally completed 100 levels of torture.

-- Messages --------------------------------------------------

 You see : LuckyDee (wounded) | pool of blood | [ m ]ore
 Find a more constructive way to commit suicide. Targeting canceled.
 You see : pool of blood
 You reload the storm pistol.
 You see : pool of blood
 You reload the storm pistol.
 You see : pool of blood
 The missile hits the baron of hell. The missile hits the baron of hell. You
 hear the scream of a freed soul!
 You reload the storm pistol.
 There are stairs leading downward here.
 You did it! You completed 100 levels of DoomRL! You're the champion! Press
 <Enter>...
 You see : a lava elemental (heavily wounded) | lava | [ m ]ore

-- General ---------------------------------------------------

 35 brave souls have ventured into Phobos:
 26 of those were killed.
 1 didn't read the thermonuclear bomb manual.

 8 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 7 killed the bitch and survived.

--------------------------------------------------------------

Besides my ongoing report, there's little left to say.
What a stunning build Sharpshooter is; before, I was really intimidated by the lack of DG for the Tech pistol build, but man does it kick ass - enough for me to want to try it in a standard game as well, at least. Next song!

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