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Topics - Dervis

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16
Nightmare! / [N!|Ao100|66%|YAVP] Easier than AoB imo
« on: May 22, 2009, 20:07 »
--------------------------------------------------------------
 DoomRL (v.0.9.8.10) roguelike post-mortem character dump
--------------------------------------------------------------

 Joseph Hewitt, level 19 Cacodemon Blade, killed by something...
 on level 100 of the Phobos base.
 He survived 175125 turns and scored 3757396 points.
 He opposed the Nightmare!

 He killed 3361 out of 5074 hellspawn. (66%)
 He was an Angel of 100!


-- Graveyard -------------------------------------------------

  ###########################################################
  ..;BB....V................................................#
  .|...B..MMV.........}...........................0..######.#
  .....^....###################+###[.....##########|.+....#.#
  ....0.....#..............0......#......#========+..#....#X#
  ..........#.....................#...0..#========#..######.#
  ..........#.................+...#}.....#========#...BB....#
  ###.......#.................|...#......##########..BBB....#
  ..#.......#BBBB.................#........==...............#
  ..#.....0.#VV0......0...........#.......=.=...............#
  ..#.......#BBB.......|....\.....#.######=#######..#######.#
  ..#.......#=RRR.................#.#.....=......#..#.==%=+.#
  ..#..^....#=RV...........0....=.#.#....======..#hh#====.=^#
  ..#.......##V##############=#====.#.....=====.h#hh==.====.#
  ..#.........====..AA.......======.#######===####VV#.==.===#
  ..#......0=====.=AA.......====................hhhh#.=...==#
  ..#..=.========0=.........=..=.......==.=......h.h#######=#
  ###.=====.======.........==...........=====...............#
  .....=...===..=..........}...........======...............#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 80/80   Experience 639686/19
  ToHit +6  ToDmg Ranged +3  ToDmg Melee +3

-- Traits ----------------------------------------------------

    Ironman        (Level 3)
    Finesse        (Level 2)
    Hellrunner     (Level 1)
    Tough as nails (Level 3)
    Son of a bitch (Level 3)
    Eagle Eye      (Level 3)
    Juggler        (Level 1)
    Cateye         (Level 1)
    Badass         (Level 1)
    Triggerhappy   (Level 1)

  EE->EE->Cat->SoB->SoB->SoB->TaN->TaN->Fin->Fin->TaN->Jug->EE->HR->Iro->Iro->Iro->Bad->TH->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   green armor [1/1] (81%)
    [b] [ Weapon     ]   advanced chaingun (1d7)x5 [50/50] (D1S3)
    [c] [ Boots      ]   Phaseshift Boots [4/4] (96%)
    [d] [ Prepared   ]   Nuclear Plasma Rifle (1d7)x8 [24/24]

-- Inventory -------------------------------------------------

    [a] advanced BFG 9000 (11d8) [220/220] (D1M3)
    [b] Railgun (6d6) [40/40]
    [c] green armor [1/1] (100%)
    [d] 10mm ammo (x70)
    [e] 10mm ammo (x100)
    [f] 10mm ammo (x100)
    [g] 10mm ammo (x100)
    [h] 10mm ammo (x100)
    [i] 10mm ammo (x100)
    [j] 10mm ammo (x100)
    [k] 10mm ammo (x100)
    [l] 10mm ammo (x100)
    [m] 10mm ammo (x100)
    [n] 10mm ammo (x100)
    [o] 10mm ammo (x100)
    [p] power cell (x44)
    [q] small med-pack
    [r] small med-pack
    [s] phase device
    [t] envirosuit pack

-- Kills -----------------------------------------------------

    111 former humans
    271 former sergeants
    229 former captains
    147 imps
    97 demons
    23 lost souls
    122 cacodemons
    276 barons of hell
    97 hell knights
    220 arachnotrons
    14 former commandos
    94 pain elementals
    264 arch-viles
    185 mancubi
    146 revenants

-- History ---------------------------------------------------

  On level 9 he found the Phaseshift Boots!
  On level 15 he found the Nuclear Plasma Rifle!
  On level 26 he found the Missile Launcher!
  On level 28 he found the Phaseshift Armor!
  He nuked level 31!
  On level 32 he found the Necroarmor!
  He flooded the entire level 44 with acid!
  On level 57 he found the Gothic Armor!
  On level 61 he found the Railgun!
  On level 100 he finally was killed by something...

-- Messages --------------------------------------------------

 hits the baron of hell. The missile hits the baron of hell. The
 missile hits the baron of hell. The missile hits the baron of hell. The
 missile hits the baron of hell.
 Fire -- Choose target... The missile hits the baron of hell. The baron of
 hell dies.
 Unknown command. Press "?" for help.
 You reload the chaingun with 10mm ammo.
 You open the door.
 You start running!
 There are stairs leading downward here.
 Just one more! Just one more! Will you die here? Press <Enter>... 
 You enter Phobos Hell, level 100.
 You use a homing phase device. You feel yanked in an non-existing
 direction! There are stairs leading downward here.
 You did it! You completed 100 levels of DoomRL! You're the champion! Press

-- General ---------------------------------------------------

 Before him 383 brave souls have ventured into Phobos:
 354 of those were killed.
 5 of those were killed by something unknown.
 And 13 couldn't handle the stress and committed a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 11 souls claim to have killed him...
 9 killed the bastard and survived.
 2 showed that it can outsmart hell itself.

--------------------------------------------------------------
My second really good try. Last one died on 54 because i ran out of ammo and got down to a rocket launcher.
To be honest, i've never had so much help from the RNG. I had Nuclear Plasma Rifle + NecroArmor + Phaseshift Boots. I was clearing V's like they were no trouble, i was carrying 8 large med packs and 2 homing devices most of the time.
Then on lvl 85 i lost the NecroArmor due to overconfidence. Shit! Shit! Shit! I barely managed to end it, on level 95 i even ran out of medkits. Manage to run out the remaining levels ^^.
I even got rapid chaingun and rapid plasma rifle + the ultra rare BFG in Ao100. I even saw a chainsaw at some point and 2 MegaSpheres i didn't use.
Ah, one more point, i didn't really like the Railgun before, but it's quite handy to kill those V's hiding behind rezed monsters.
And i state again, NecroArmor is so powerful it's scary.

17
Discussion / ChaosForge logos
« on: May 14, 2009, 16:46 »
Well i made a 140x140 for DoomRL. If you like the concept i can get the rest of them ready pretty fast:

Anyway, the idea is getting different doom monsters at each of the resolutions. I'm also not totally happy with the RL text but it looks ok i think. Maybe a bit darker background as well.

18
Bug Reports / armor durability damage while zerking
« on: May 11, 2009, 12:16 »
While berserking, armor will take much more durability damage than it would be expected.

Let's say i have a Red Armor and an Arachnotron hits me with a volley. On normal mode i might lose 10-20% of the Armor, if berserking it might eat 30-40% of it. Sometimes i forget to take armor off while berserking and only remember it when the armor is almost broken.
Well, this isn't exactly a game breaker but it annoys me a bit, so please fix it if you find the time.

19
Requests For Features / Intuition
« on: October 26, 2007, 03:54 »
In my opinion Intuition is about knowing where are the safe/dangerous parts of the map, and as it is now it's being used to shoot monsters out of sight. So I suggest redesigning intuition(3) in the following way to make it less exploitable:

1 - Remove the Eagle Eye prerequisite for melee and shotty guys to be able to get it if they want.
2 - Instead of showing red dots all the time, i'd suggest making it show all the monsters in the map but only on certain times, namely on map entry and whenever you gain xp.

This way you'd remove the control from people having knowledge of where monsters are all the time and would reward doomish players on a killing spree.
Shouldn't be hard to code either imo, you just have to stick it on the routine you use for xp.

20
Bug Reports / Maps and Difficulty levels (Minor) [FIXED]
« on: October 25, 2007, 03:54 »
Hi,

I've been playing in ultra-violence mode lately for extra fun!
Anyway one common find is the the 'Hellish Caves' type of level doesn't keep up with the high difficulty settings.

For example, it's common to find 2-4 Hell Knights, a bunch of former captains, etc. on lvl 3, but on caves you get really easy fights: i've seen a cave level with 3 demons on lvl 5 and 3 Cacodemons on Lvl 12.

On the other hand, I get one arena on Lvl 5 once with 1 Baron of Hell, 1 Mancubus, 1 Arachnotron and one former commando looking at me, thk god the stairs were 3 steps away. Anyway i have the 2-player bug on arenas usually so it's kinda hard for me to look around.

Another issue is the Hellish Arena, i find myself skipping it 95% of the times if it shows up on Lvl 2 as you only get one level to get xp+loot. Please make it show up only in lvl 3.

Thank you for this great game :D

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