- December 10, 2024, 08:49
- Welcome, Guest
Show Posts
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Pages: [1]
1
Discussion / Re: Turns out DoomRL works on Android with Winlator
« on: October 13, 2024, 17:04 »
I actually discovered this on my own recently. unfortunately I only got console mode working but it does actually work, though winlator has a habit of crashing on me so until I can find anything better I would never consider doing a real run, I'm gonna get that 1 in 10 run that I actually get lucky enough to survive to phobos anomaly and I'll have it crash on me and I'll lose my entire run.
as for controls I did manage to get a good layout, winlator somehow just doesn't have the END key in its button dropdown so I just rebound walk sw to something else, but otherwise it's fully controllable :3 if anyone has any knowledge of getting other things (ie drl graphics mode) running in winlator and maybe any potential ways to reduce crashes I'd be very happy.
as for controls I did manage to get a good layout, winlator somehow just doesn't have the END key in its button dropdown so I just rebound walk sw to something else, but otherwise it's fully controllable :3 if anyone has any knowledge of getting other things (ie drl graphics mode) running in winlator and maybe any potential ways to reduce crashes I'd be very happy.
2
Bug Reports / Re: game crashes on startup
« on: November 18, 2020, 18:06 »
oh, wait, and, windows 10 is the OS
3
Bug Reports / game crashes on startup
« on: November 18, 2020, 18:06 »
alright, so, when I start the game, it gives me a FATAL ERROR! window as soon as it loads.
the error log is the following:
Timestamp : 10/28/2020 12:04:42
Error level : FATAL EXCEPTION
Message : Fatal exception encountered
An unhandled exception occurred at $0046E619 :
ELuaException : LuaError: lib_level.lua: modules\inferno.module\lib_level.lua:7: attempt to read undeclared variable Level
$0046E619 TDOOMLUA__ONERROR, line 435 of src/doomlua.pas
$004589BB TLUASYSTEM__LOADSTREAM, line 1582 of e:/Projects/fpcvalkyrie/src/vluasystem.pas
$00458AE3 TLUASYSTEM__LOADSTREAM, line 1605 of e:/Projects/fpcvalkyrie/src/vluasystem.pas
$00454024 LUA_VALKYRIE_REQUIRE, line 295 of e:/Projects/fpcvalkyrie/src/vluasystem.pas
$100054E1
$100058A2
$10005AC1
$00458AE3
$0046DAAC
$0041E6B8
$0041F259
$00401CC5
it seems to say "modules\inferno.module\" in there and I did have a module (possibly by that name, something similar?) that didn't work, but I deleted it, or that could have nothing to do with it, I'm no genius.
other than that, help, I can't launch the game anymore.
the error log is the following:
Timestamp : 10/28/2020 12:04:42
Error level : FATAL EXCEPTION
Message : Fatal exception encountered
An unhandled exception occurred at $0046E619 :
ELuaException : LuaError: lib_level.lua: modules\inferno.module\lib_level.lua:7: attempt to read undeclared variable Level
$0046E619 TDOOMLUA__ONERROR, line 435 of src/doomlua.pas
$004589BB TLUASYSTEM__LOADSTREAM, line 1582 of e:/Projects/fpcvalkyrie/src/vluasystem.pas
$00458AE3 TLUASYSTEM__LOADSTREAM, line 1605 of e:/Projects/fpcvalkyrie/src/vluasystem.pas
$00454024 LUA_VALKYRIE_REQUIRE, line 295 of e:/Projects/fpcvalkyrie/src/vluasystem.pas
$100054E1
$100058A2
$10005AC1
$00458AE3
$0046DAAC
$0041E6B8
$0041F259
$00401CC5
it seems to say "modules\inferno.module\" in there and I did have a module (possibly by that name, something similar?) that didn't work, but I deleted it, or that could have nothing to do with it, I'm no genius.
other than that, help, I can't launch the game anymore.
Pages: [1]