Chaosforge Forum
DoomRL => Mortem Archives => Post Mortem => 0.9.9.6 => Topic started by: 2DeviationsOut on December 16, 2012, 13:55
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I've been out of this game for a while, but I decided to start again in prep for .9.9.7. So, I'm starting a new profile and getting some of the badges that I assume won't change (bronze-plat). Here's my first game out on a new profile. I used my signature build of MAC, and went damageless. Here's the mortem dump.
Before someone screams about "Damageless UC? HOW!!!", I just time my moves so that I can attack with a melee right as the AoD moves next to me and then I can move away before it can attack. Also, I went in zerked and invulnerable, with a hatred skull and a piercing chainsaw.
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DoomRL (v.0.9.9.6) roguelike post-mortem character dump
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TwoDev, level 14 Human Private Marine,
nuked the Mastermind on level 9 of Hell.
He survived 76722 turns and scored 240525 points.
He played for 54 minutes and 26 seconds.
He wasn't afraid to be hurt plenty.
He killed 970 out of 970 hellspawn. (100%)
This ass-kicking marine killed all of them!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 11
Levels completed : 11
-- Awards ----------------------------------------------------
Cyberdemon's Head
Medal of Prejudice
Aurora Medallion
Explorer Badge
Conqueror Badge
Fallout Gold Cross
Untouchable Badge
Untouchable Medal
Untouchable Cross
Grim Reaper's Badge
Angelic Badge
Hell Champion Medal
Hell Arena Key
Hell Armorer Badge
Shambler's Head
Technician Bronze Badge
Technician Silver Badge
Armorer Bronze Badge
Heroic Bronze Badge
Gatekeeper Bronze Badge
Gatekeeper Silver Badge
Gatekeeper Gold Badge
UAC Bronze Badge
UAC Silver Badge
Veteran Bronze Badge
Veteran Silver Badge
Lava Bronze Badge
Reaper Bronze Badge
Reaper Silver Badge
Reaper Gold Badge
Brick Bronze Badge
Scavenger Bronze Badge
Scavenger Silver Badge
Scavenger Gold Badge
Arachno Bronze Badge
Arena Bronze Badge
Longinus Gold Badge
Skull Bronze Badge
UAC Star (bronze cluster)
UAC Star (silver cluster)
UAC Star (gold cluster)
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 112/60 Experience 87302/14
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +4 ToDmg Melee +4
-- Traits ----------------------------------------------------
Class : Marine
Finesse (Level 3)
Son of a bitch (Level 4)
Reloader (Level 2)
Whizkid (Level 2)
Triggerhappy (Level 2)
Ammochain (Level 1)
SoB->SoB->TH->TH->Rel->Rel->MAc->Fin->Fin->WK->WK->SoB->SoB->Fin->
-- Equipment -------------------------------------------------
[a] [ Armor ] nothing
[b] [ Weapon ] nuclear plasma rifle (1d8)x6 [16/24] (A1P1S1T2)
[c] [ Boots ] antigrav plasteel boots [2/2] (100%) (A)
[d] [ Prepared ] missile launcher (6d6) [5/5] (B1)
-- Inventory -------------------------------------------------
[a] high power plasma rifle (1d9)x6 [26/26]
[b] BFG 9000 (10d8) [130/130] (B1)
[c] BFG 9000 (10d8) [130/130] (B1)
[d] Jackhammer (8d3)x3 [9/9]
[e] energy-shielded vest [1/1] (100%)
[f] energy shield [0/0] (100%)
[g] Shielded Armor [2]
[h] Angelic Armor [7/7] (100%)
[i] Azrael's Scythe (9d9)
[j] shotgun shell (x30)
[k] power cell (x70)
[l] power mod pack
[m] technical mod pack
[n] agility mod pack
[o] agility mod pack
[p] bulk mod pack
[q] power battery (x120)
-- Resistances -----------------------------------------------
Acid - internal 0% torso 0% feet 50%
Fire - internal 0% torso 0% feet 25%
-- Kills -----------------------------------------------------
84 former humans
126 former sergeants
37 former captains
105 imps
52 demons
319 lost souls
32 cacodemons
31 hell knights
41 barons of hell
27 arachnotrons
17 former commandos
21 pain elementals
25 revenants
28 mancubi
15 arch-viles
2 bruiser brothers
1 shambler
1 lava elemental
1 agony elemental
1 Angel of Death
1 Cyberdemon
1 Spider Mastermind
1 John Carmack
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 4 he stormed the Chained Court.
He defeated the Hell Arena Master!
On level 4 he found the Arena Master's Staff!
On level 4 he assembled a tactical boots!
On level 7 he witnessed the Wall.
He massacred the evil behind the Wall!
On level 8 he encountered the Phobos Anomaly.
On level 10 he entered Hell's Armory.
On level 10 he assembled a high power weapon!
He destroyed the evil within and reaped the rewards!
On level 11 he ventured into the Halls of Carnage.
On level 13 he found the Lava Armor!
On level 13 he found the City of Skulls.
He wiped out the City of Skulls.
On level 14 he ventured into the Spider's Lair.
He cleared the Lair, kickin' serious spider ass!
On level 16 he found the Tower of Babel!
On level 17 he invaded the Unholy Cathedral!
On level 17 he found the Azrael's Scythe!
He then destroyed the Unholy Cathedral!
On level 18 he assembled a antigrav boots!
On level 18 he entered the Vaults.
He cracked the Vaults and cleared them out!
He nuked level 19!
He flooded the entire level 20 with acid!
On level 20 he was foolish enough to enter the Mortuary!
On level 20 he found the Angelic Armor!
He managed to clear the Mortuary from evil!
On level 21 he found the Shielded Armor!
On level 22 he found the Jackhammer!
On level 22 he entered the Lava Pits.
He managed to clear the Lava Pits completely!
He nuked level 23!
Then at last he found Dis!
He overloaded a nuclear BFG 9000 on level 24!
He defeated the Mastermind and found the TRUE EVIL!
Then finally in hell itself, he killed the final EVIL.
-- Messages --------------------------------------------------
hits John Carmack. The missile hits John Carmack. The missile hits John
Carmack. The missile hits John Carmack. The missile hits John Carmack.
Carmack raises his hands and summons hellspawn!
You see : John Carmack (mortally wounded) | pool of blood | [ m ]ore
The missile hits the revenant. The missile hits John Carmack. The missile
hits the revenant. The missile hits John Carmack. The missile hits the
revenant. The missile hits the revenant. The missile hits the revenant. The
revenant dies. The missile hits John Carmack. The missile hits John Carmack.
The missile hits John Carmack. The missile hits John Carmack.
You see : John Carmack (almost dead) | pool of blood | [ m ]ore
The missile hits John Carmack. The missile hits the revenant. The missile
hits John Carmack. The missile hits John Carmack. The missile hits John
Carmack. The missile hits John Carmack. The missile hits John Carmack. John
Carmack dies. Congratulations! You defeated John Carmack! Press <Enter>...
You feel relatively safe now.
-- General ---------------------------------------------------
He's the first brave soul to have ventured into Hell...
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If Phobos Times were still running, this is the undisputed Mortem of the Month.
O.o
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I remember you saying that each of your crazy runs is preceeded by a couple hundred preparatory runs, but I guess HMP isn't a challenge for you at all by now...
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Yeah, HMP really isn't a challenge anymore.
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You should record a run like this, then. I'm sure a lot of people here would love to see it, including myself. If you can do crazy stuff like this regularly, it shouldn't be too hard to record it.
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incredible. I can imagine damageless UC, and even Mortuary - sometimes we can get Invul there... but damageless Arena and Chained Court - when player is not so strong and have a minimum equipment? With only SoB*2 and TH? I want to see a record of such run!
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The word "awesome" is simply not enough here.
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Great, my brain just exploded from the awesome
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@2Dev:
Whats your strategy against Shambler & Armory? I find it hard not to be hit by him, because he tends to teleport all the time and one unlucky teleport can fuck up the positioning :/ ...
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I had a A plasma rifle by then, Ammochain, and his first tele was inside my LoS, so I gunned him down with chainfire before he could do anything. Basically, I go for having such a high offense that he dies before he can fire.
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Is that how you deal with Cybie without Dodgemaster, or is there luck involved?
I usually try to hide behind pillars when I need to reload, but sooner or later I'm unable to avoid the rocket blasts.
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That and judicious use of the run key along with a couple of small medpacks to recharge my running.
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Ou, can we use small medpacks at full health? O_O
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Ou, can we use small medpacks at full health? O_O
You can use any medpack at full health. I've accidentally fatfingered away about a dozen larges. I really hope we got "CHOICE" inventory management back- couple more fatfinger incidents and I might blow a blood vessel.
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This is insane... add me on the list of doomguys asking for records, it would be so nice !
I wouldn't have been surprised so much by a damageless run, if only it wasnt in 54 minutes (and conqueror O_o).
(54*60 + 26) / (25 + 11) = 90,7222222 seconds per level, for damageless YAAM ? Even with an unlimited ammo plasma gun, it's really awesome.
@IronBeer
I quickly got pissed off by large med-waste, and the alternative I found was to remove the "use item" binding on the "u" key. It won't prevent pressing I+something, but personally, I don't make mistakes anymore (since the U key is still necessary, for levers only, I put it on Shift+U.)
Well, I say I don't make mistakes anymore... I sometime forget to disable my mouse (by hardare), and die because I shot a wall instead of a Baron or Arena master (thanks to surprise-mouse-aiming), but this is another story. Still, I took good habits after the lost of my 2 or 3 first promising chars in UV. Too bad my mortems don't show killed by his mouse :p
The only mistakes I can't completely get rid of are due to animation's speed (playing graphic version), and since the only workaround I see is playing the console version... well, I'll just keep dying :) ... :/ ... :'(
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Unfortunately, I won't have time for too much on this type of run, as I'm working on something really special. Let's just say that it puts N! AoHu to shame.
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Damageless is not so unbelievable, the speed was the thing that always shocked me in 2Devs runs. In fact i think I managed to complete all specials on N! damageless in separate runs but all my attempts take very big amount of time and also much more turns.