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46
0.9.9.6 / Re: [E|11%|YAVP] .996 Speedrun (3m45s)
« on: March 29, 2012, 11:41 »Exactly... a Youtube video is a Youtube video. A slow-loading Flash video with de-synched sound on a site that will bury you in advertisements.I can't help the loading issue but if you are running firefox i can at least take care of the ad issue with this addon
Whereas a demo for the game I hope everyone on this forum has would be smooth and probably small and when you're done watching it the game is right there.
https://addons.mozilla.org/en-US/firefox/addon/adblock_lite/
There are versions for other browsers but you would need to google around for them...
47
Requests For Features / Re: Monster Infighting
« on: March 29, 2012, 04:18 »
We were told long ago that this wasn't going to happen, however The Creator may change his mind.
48
Century Lounge / Re: 0.9.9.6 [U|Ao100|100%|YAAM] Energy Man
« on: March 29, 2012, 04:08 »
Here's the trait list from 0.9.8.0 (the first version with sound and the last version before archviles)
Code: [Select]
Choose a trait:
[a] Ironman (Level 1) Increases hitpoints by 10/level.
[b] Finesse (Level 1) Firing time by -10%/level.
[c] Hellrunner (Level 1) Movecost -10%/lv, Dodge chance +10%/lv.
[d] Tough as nails (Level 1) Increases body armour by 1/level.
[e] Son of a bitch (Level 1) Increases damage by 1/level.
[f] Son of a gun (Level 1) Pistol: firing time -20%/lv. Dmg+2/lv.
[g] Reloader (Level 1) Each level reduces reload time by 20%.
[h] Eagle Eye (Level 1) Each level increases to hit chance by 4.
[i] Cateye (Level 1) Each level increases sight range by 1.
[j] Brute (Level 1) Increases melee damage by +4/lv.
49
0.9.9.6 / Re: [M|AoPa|7%|YAVP] Run For Fun!
« on: March 28, 2012, 03:20 »
If I remember correctly don't you need to be still standing when JC dies to get your badges?
50
Modding / Re: [MODULE] Angel of Patience
« on: March 28, 2012, 02:36 »
The resistance system has really changed the was this challenge plays since I cleared it back in 0.9.9.4
edit: I'm still waiting for that eternal worship...
edit: I'm still waiting for that eternal worship...
51
0.9.9.6 / Re: [M|AoPa|
« on: March 26, 2012, 02:33 »
no, it looks like he was just killing time waiting for the nuke
52
Nightmare! / Re: [N!|YAFW/YAAM] Opposed the Nightmare!
« on: March 25, 2012, 18:38 »
Great run, odd there is no medal for this (maybe it should have your name on it)
btw, please post b&w screenshots in a code or mortem tag to mono space it
btw, please post b&w screenshots in a code or mortem tag to mono space it
55
Requests For Features / Re: Sirdec's suggestions... backpack, new mods
« on: March 24, 2012, 00:08 »
just thought I'd say the backpack's code already handles being picked up in multiples without issues, it even has special text upon the second pickup.
56
Nightmare! / Re: [N!|93%|YaVp] Dragonslayer + Berserker Armor + partial recording
« on: March 21, 2012, 16:57 »
it is really simple if you know
57
Requests For Features / Re: The Rocket Launcher.
« on: March 20, 2012, 11:57 »
hmm, maybe try putting the missile launcher in the room full rockets in the first section of the halls of carnage?
58
Requests For Features / Re: quad damage
« on: March 20, 2012, 11:51 »
I think a short lasting damage buff that gives no healing isn't that overpowered, and by short lasting I mean about half of a zrek pack
59
Discussion / Re: Let's take on the Mortuary!
« on: March 20, 2012, 07:30 »
hmm, a rocket jumping melee build sounds fun
60
Discussion / Re: Plasma ammo on Arena?
« on: March 20, 2012, 07:25 »
logical armory rewards if you ask me