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Topics - Creepy

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16
0.9.9 / [M|AoSG|76%|25|YASD] So goddamn close!
« on: November 03, 2009, 22:53 »
--------------------------------------------------------------
 DoomRL (v.0.9.9) roguelike post-mortem character dump
--------------------------------------------------------------

 Tailgunner, level 8 Imp Lance Corporal, killed by a Cyberdemon
 on level 25 of the Phobos base.
 He survived 94021 turns and scored 53821 points.
 He played for 1 hour, 34 minutes and 29 seconds.
 He didn't like it too rough.

 He killed 369 out of 484 hellspawn. (76%)
 He was an Angel of Shotgunnery!


-- Awards ----------------------------------------------------

  UAC Star (bronze cluster)
  Hell Champion Medal
  Shottyman Bronze Badge
  Scavenger Bronze Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
  #..X.......................................................
  #.C...........................................###..........
  #......................###....................###..........
  #....###...............###....................###.........#
  #....###...............###................................#
  #....###......................###.........................#
  #.............................###..........................
  #.............................###.........###..............
  #.........###.......................###...###..............
  #.........###.......................#>#...###............##
  #.........###.......................###..................##
  #........................................................##
  #..........................................................
  #.................###.......................###............
  #.................###.......................###............
  #.................###.......................###............
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health -11/60   Experience 25938/8
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Ironman          (Level 1)
    Finesse          (Level 1)
    Tough as nails   (Level 2)
    Reloader         (Level 2)
    Badass           (Level 1)
    Shottyman        (Level 1)

  TaN->TaN->Bad->Rel->Fin->Rel->SM->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   modified Plasma Shotgun (8d3) [36/39] (B1)
    [c] [ Boots      ]   steel boots [1/1] (76%)
    [d] [ Prepared   ]   modified Assault Shotgun (9d3) [6/6] (P1)

-- Inventory -------------------------------------------------

    [a] modified double shotgun (8d3)x3 [2/2] (T1)
    [b] green armor [1/1] (100%)
    [c] green armor [1/1] (100%)
    [d] blue armor [0/2] (19%)
    [e] shotgun shell (x50)
    [f] shotgun shell (x50)
    [g] shotgun shell (x50)
    [h] shotgun shell (x8)
    [i] power cell (x11)
    [j] power cell (x50)
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] power mod pack
    [o] technical mod pack

-- Kills -----------------------------------------------------

    53 former humans
    62 former sergeants
    16 former captains
    69 imps
    31 demons
    84 lost souls
    21 cacodemons
    3 barons of hell
    11 hell knights
    2 arachnotrons
    6 former commandos
    4 pain elementals
    1 arch-vile
    3 mancubi
    3 revenants

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he found the Assault Shotgun!
  On level 10 he found Hell's Armory.
  On level 10 he found the Plasma Shotgun!
  On level 12 he ventured into the Halls of Carnage.
  On level 20 he entered the Vaults.
  He came, he saw, but he left.
  Then at last he found Phobos Arena!
  On level 25 he finally was killed by a Cyberdemon.

-- Messages --------------------------------------------------

   The Cyberdemon hits you. Your red armor is damaged!
 Fire -- Choose target...
   The Cyberdemon hits you.
 Fire -- Choose target...
   The Cyberdemon hits you. Your red armor is damaged!
 You use a large med-pack. You feel fully healed. The Cyberdemon hits you.
 Your red armor is completely destroyed!
 Fire -- Choose target...
   The Cyberdemon hits you.
 Fire -- Choose target...
   The Cyberdemon hits you.
 Your weapon is empty.
 Your weapon is empty.
 The Cyberdemon hits you.
 Fire -- Choose target...

-- General ---------------------------------------------------

 Before him 12 brave souls have ventured into Phobos:
 12 of those were killed.

--------------------------------------------------------------

I haven't ever beaten the game, and this is the first time I've even seen Cybie. I was running AoSG for the bronze medal, and managed to do pretty well for myself. I got an Assault Shotgun and a Plasma Shotgun; the Assault had a power mod and the plasma had a bulk mod, since I didn't start tripping over mods on every level until later. I stuck with the Assault for general killing duty and used the Plasma for armoured targets, since I goofed and couldn't get Army of Darkness. Finesse wasn't a bad deal, though; I was getting off 2-3 shots with the Assault on some critters before they'd return fire.

I was in real good shape at the end of 22, with a neat loadout and a good set of gear, so I used a pair of homing phase doodads to basically skip the last two levels. This apparently offended the RNG, because it spawned me and the Cybie within spitting distance of each other.

I figured running for cover wouldn't get me anything but a rocket through the back of my skull, so I just hoped my power-mod red armour would keep me safe from it's melee swats while I crammed my plasma shotgun up it's rear end and cleaned out it's colon with fire. I got off something like 15 shots before my armour completely gave out and I goofed up my medkit juggling. The big cow squashed me flat.

If cybie has 200 health and the shotgun was doing 16 damage (Less the natural armour), I'm pretty sure I'd have frigg'n killed the bastard in a couple more shots.

I hope my shotgun is still stuck up his ass and he kills himself when he sits down. =<

17
Requests For Features / Raking fire
« on: November 03, 2009, 13:38 »
I've been lurking around some, and I hope it's enough to keep me from sounding like an idjut.

Anyway, is there any possibility to having some raking fire with multishot weapons like the chaingun? As in, you point to 2 different spots as targets and the game would fire between them in an arc. It'd spread the damage out some, good for fighting large groups, while doing less damage since you're obviously not hitting any one thing with as many bullets (To say nothing of the bullets whizzing off into the dark).

That was a nice trick back in the day, when Cacodemons flinched at everything and a chaingun could keep a whole room of them pinned down, if you were willing to waste half your ammo to do it.

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