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Messages - bolt_thundara

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31
Discussion / Re: Quick questions thread!
« on: October 10, 2013, 10:12 »
How do I find my last mortem to post here? And what's the format for posting a mortem?

32
Discussion / Re: Quick questions thread!
« on: October 09, 2013, 19:21 »
I currently meet the requirements for the Master trait Survivalist, but can't take it. Is it because I already have MAD?

33
Discussion / Re: Quick questions thread!
« on: October 07, 2013, 16:10 »
Hey, what's the best use for a Hellwave Pack? Just found one on a MAD run for the first time and IDK if it'd be useful or if I should ditch it. I'm on HNTR and just past Hell's Armory.

Could I use it instead of melee dmg in UC? How would that even work? Use it as close to the boss as I can get w/o dying? Or couldI use it from outside?

Maybe use it in Limbo/Mortuary for easier wins? IDK, just thoughts.

34
Wow. I looked at Limbo in the wiki... Yeah, not headed there any time soon...

Think I'm done for the night. Maybe I'll go back to MAD runs after this :/ It just takes so long or a pistol run to get up to speed.

35
Cyberdemon suicided, lol. Rocket to the wall from point blank range. Thought I was OK until I hit the Unholy Catherdral... And didn't know my frickin' guns wouldn't fire until I was surrounded by lost souls. Seriously, WTF?

36
Hmm... Doing pretty well this run, but am low on medkits... and armor... and have the option of going to the Spider Lair.

Do I even have a CHANCE of winning? IDK if I can pull it off. I don't like skipping levels tho :( Decisions decisions... I DO know I have no interest in the BFG.

37
Nah, I was low on health anyway, so I said **** it and quickly walked to death it 2 steps. I could have prolonged the agony by burning medkits, but why bother/

38
:( Depressed now. I loaded up that save and was standing 2 spaces away from 6 demons, and they were all standing around a barrel. It was a fairly enclosed space too, but I tried to run directly away. Two former humans got in the way and I got surrounded. When I tried to clear an escape, I blew up the barrel and one of the former humans fragged me in the aftermath.

Oh well, I think we all know the RNG actively hates players anyway. Back to the drawing board.

As to inventory, I've been relying on a shotgun early game to kill demons, but I'll try an shotgun-less game post Arena next. I've definitely noticed a fall off in shotgun dmg late game without MAD. Once I got MSs I could even reliably put down lost souls in 2 shots, even with their high bullet resistance.

The large stockpile of rockets I was packing was designated for The Wall. I hadn't got there yet, and I knew I'd need alot of rockets. I generally carry the Missile Launcher you find there, plus 3 stacks of rockets.

39
WOW.

This run has been hella lucky so far. I hit level 7 just as I cleared Hell's Armory, and had been planning on getting Whiz Kid then since I have a TON of mod packs in my bag atm (including enough to make a storm bolt pistol)... But then I realized I could DEFINATELY take the shambler there with Sharpshooter.

If I can reach lvl 8 w/o dying I might be OK this run. I already have a set of tactical boots. I found a Super Shotgun in Hell's Armory, but IDK if I should take it or keep a tactical shotty. I don't think I'll need the sheer power of a super shotty tho. Stormbolt should do the job.

I still need armor tho. Mine all got shredded during the fight with the bruisers bros :/ I have a set of red w/ 154% and 1 blue I found in Hell's Armory, but I wish I could get a decent armor.

Speaking of calling it a day, prolly time to quit. It's almost 5 AM here, and I've been playing for about 12 hours, lol.

I'll keep all the cool stuff I mentioned with me, so if you guys have any advice about what to keep/make I'm gonna include a screencap of my inventory.

http://i.imgur.com/uujuUep.png

40
Got a lucky break this time maybe. Vault on floor 2 had some unbelievably useful stuff. Green armor, Blue armor, Combat shotgun, and a rocket launcher! Pretty sure I can handle the Arena this time :D

41
LOL I meant A packs. T packs are stuck in my head b/c of grappling boots in AoB runs.

Shamblers in Deismos lab just got me :( Had a really good run going too. Tactical shotty, and a nanoskin red armor. Came in with 4 large medkits and equipped a shell box in my off hand so I'd have plenty of ammo. They still shredded me :( I needed one more bulk pack to make a stormbolt pistol...

I do tend to use shotguns most, but mainly b/c pistols don't do much damage at first. I've been swapping back and forth as needed.

42
>.<

I think my brain just broke trying to do that math! I get the basic idea tho. I've noticed movespeed issues especially with demons while trying to stay out of range using Shottyman and a double shotgun. Occasionally they jump two spaces.

Been using tactical shotguns quite a bit to supplement my pistols tonight. IDK if I can ever go back to a shoot/reload gun again. Being able to unload 5 consecutive shotgun blasts is NICE.

Quick question: Aside from my guns of choice, what should I prioritize for assemblies? I keep wanting to make a set of tactical boots but can't find enough T packs :(

I found a nano just now and can't decide if I want to make a powered red or not.

43
Wow, no wonder I'm struggling with the Agony Elemental... 4 Armor vs Shrapnel dmg= Diddly. That's a pain in the ass. Lost souls resist bullets, Agony elemental resists shrapnel.

Next time, I'll just lob in enough missiles to clear the room.

44
I've thought about trying a Gunrunner build next time I do a shotty run. Seems like certain classes build certain weapons better. For instance, it looks like the Marine build burst the best since Ammochain eliminates ammo issues. Scout seems to do shotguns best, since between Shottyhead and Gunrunner they can just blast for days without even aiming. Technician seems to do pistols best. Melee is a bit of a crapshoot. Vampyre can be very good at times, but it's hard to pass up the resistances offered by simply having a knife in your offhand with Malicious Blades. I'm sure Blademaster is good too, but I don't know enough about the mechanics of it to understand how :/

As for learning anything... It's hard to say. I still can't read a mortem very well. It looks like he went with a fairly pure melee build, with a side focus of dodging. I can understand how that works in principle, but not WHY it's effective.

45
I really need to use Run more. I always forget that's an option :/

As to my preferred builds... Looks like I tend to use builds with alot of stopping power. High single shot damage. Hence the use of double shotguns, HP Pistols, and now trying out Sharpshooter. Not really a fan of burst weapons because of inventory space and ammo efficiency. I only like melee weapons for the AoB challenge, tbh. Just too much risk in having to close with everything, and it takes considerable investment in a melee build to be anywhere close to efficient (although I gotta admit, a AoB run is ALOT of fun if you can get it going smoothly. Piercing Chainsaw with 3 levels of Brute is awesome).

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