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AliensRL / AliensRL 0.8 beta 7b YASD
« on: May 13, 2010, 07:41 »
Suicide due to broken elevator to main tower level 7. I went up to level 7 for security and military towers.
Mortem shows 6/3 for grenades.
The grenade launcher is much less useful than the smartgun. Even with expert level I tend to miss and hit myself. Also, 4 grenades per pickup is low compared to smartgun or pulse rifle ammo. Why is the pulse rifle pickup ammo 40 when smartgun is 50 anyway?
edit: mortem tag
Mortem shows 6/3 for grenades.
The grenade launcher is much less useful than the smartgun. Even with expert level I tend to miss and hit myself. Also, 4 grenades per pickup is low compared to smartgun or pulse rifle ammo. Why is the pulse rifle pickup ammo 40 when smartgun is 50 anyway?
edit: mortem tag
-- AliensRL (0.8 (BETA 7)) Post Mortem -------------------------------
Name : Ellen Ripley
Class : Scout
Rank : Badass
Result : Deceased
Died on : Security Tower, level 6
Total Experience : 28550
Experience left : 1750
Game length : 35862 turns
Armor : Power armor [4]
Sidearm : M4A3 pistol (12/12)
Primary : M41A pulse rifle (99/99)
Heavy : M56 smartgun (50/50)
Medpacks: 5
-- Graveyard ---------------------------------------------------------
-#############.############..#.....#..
.%..#...°....#.#.|%.#.....#..#.....#.0
*.ð.#.......°#.#a...#.....#..#.....#..
....#..Ü..Ü..#.#....#°....#..#.....#..
ð.ð.#......a.#.#....#.....#%.#...A.###
.ð..|..Ü..Ü..#.#....|.....#%.#.....|..
.ð..#........#.#..ð.#°...°#..#.0...#..
.ðð.#......|.#.#....#.....#..#.....#..
....#...°.°a.#.#...a#.....#..#.....###
##############.#######-####..#.....#..
..........%..#.#..........#..#.....#..
..ð....ð..ðð././..A@@.....°#..#.....#..
....ð..ð.ð...#.#..Ü..Ü....#..#########
ð....ðð...ð..#.#..........|.......%...
.............#.#..Ü..Ü....#..#######-#
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......#.A....#.#........°.#..#......%.
ðð..ð.#...|..#.#####-######..#%.......
ð0....#.ðð%..#.#..........#..#þ.......
..ð...|.ð..|.#.#.ð.ðA.....#..#........
....ð.#...ð..#.#..ð.ð..ðð.#%.#........
ðð.ð..#....ð.#%#.ð....ð...#%.#........
|ðð...#.A.ð..#.#........ð.#..#°.......
-- Skills ------------------------------------------------------------
Sidearms : master
Light weapons : expert
Heavy weapons : expert
Technical : untrained
Medicine : advanced
Fitness : expert
Perception : expert
-- Ammunition --------------------------------------------------------
9mm ammo : 370/400
.44 ammo : 150/150
M309 ammo : 495/500
M250 ammo : 485/500
60mm gren. : 38/40
12g. shells : 111/200
frag grenade : 6/3
inc grenade : 6/3
krak grenade : 6/3
-- Kills (2597) ------------------------------------------------------
616 juveniles
558 warriors
184 elites
38 praetorians
291 scavengers
554 hunters
50 stalkers
208 drones
95 workers
3 overseers
-- Messages ----------------------------------------------------------
The elite shreds you!
The elite shreds you! The elite
shreds you!
The elite shreds you!
The elite shreds you!
The elite shreds you!
The elite shreds you!
The elite shreds you!
The elite shreds you! The elite
shreds you! You die. Press
4
AliensRL / Re: AliensRL 0.8 Beta 2
« on: April 17, 2009, 06:10 »
Re .44, the same amount of ammo currently available can be distributed over more towers.
5
AliensRL / Re: AliensRL 0.8 Beta 2
« on: April 16, 2009, 06:06 »
Thanks for making this. Won it twice.
BUG: After going up a level, I was attacked by an invisible warrior. Only after walking around did it appear. It must have spawned on the same spot as me.
Suggestions:
1) Reduce hunter attack damage. Due to their high speed, they tend to attack twice, making them way more powerful than the other aliens.
2) Remove spawning of aliens right beside player. The have been able to spawn and attack immediately esp at the end of the game.
3) Spawn .44 and colt in main/military/security to make it easier to swap .44/shotty and 9mm/rifle. I've been travelling back and forth between .44 spawning areas just because I love to use the shotty. You pretty much need the .44 with the shotty unless you are a Scout.
4) Still couldn't find the power armor, maybe increase the %? Otherwise why risk going up there and waste ammo.
5) Saw-off shotty is too weak, increase range or give 2 ammo?
Yeah my suggestions are for easier & convenient gameplay.
BUG: After going up a level, I was attacked by an invisible warrior. Only after walking around did it appear. It must have spawned on the same spot as me.
Suggestions:
1) Reduce hunter attack damage. Due to their high speed, they tend to attack twice, making them way more powerful than the other aliens.
2) Remove spawning of aliens right beside player. The have been able to spawn and attack immediately esp at the end of the game.
3) Spawn .44 and colt in main/military/security to make it easier to swap .44/shotty and 9mm/rifle. I've been travelling back and forth between .44 spawning areas just because I love to use the shotty. You pretty much need the .44 with the shotty unless you are a Scout.
4) Still couldn't find the power armor, maybe increase the %? Otherwise why risk going up there and waste ammo.
5) Saw-off shotty is too weak, increase range or give 2 ammo?
Yeah my suggestions are for easier & convenient gameplay.
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