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Messages - ih8regin

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61
Century Lounge / Re: [U|Ao100|99%|YAVP] I can see you!
« on: August 22, 2018, 22:07 »
No tiles, console only. (Well maybe I'll try tiles, but I really like the feeling when you move a turn at a time, and something might just jump on you if you don't control everything.)

62
Post Mortem / Re: [U|100%|YAFW] Elite Platinum
« on: August 22, 2018, 12:49 »
Grats with a conqueror! And yes, I find out I am less inclined to work once I've got back to DoomRL :)

I wonder though, how does super shotty help in Mortuary? Does it just help knocking them back, or viles actually die from it? Frankly with MVm I'd rather run at them and go KIYAAAH while everything gets hurt in the crossfire.

63
Century Lounge / [U|Ao100|99%|YAVP] I can see you!
« on: August 22, 2018, 04:56 »
Spoiler (click to show/hide)

One word: Exhausted.

Three words: My "F" button hurts!

Many words: Well, not too big of a story, but still there is some.
First, playing AoMC inclined me to run with a Cateye build, but with pistols instead of rapid fire, well, unless I'd find me a worthy gun. It ended up pistols be more fun and more capable of protecting my humble body than any rapidfire could possibly be. 0.1s (0.09s?) per shot, up to 26 damage, and not even three MV packs on my head are enough to kill me, two can't even touch me as they get either pushed outwards, or killed in place. The bad thing though, is that I had to flee out of 2 levels that had nightmare 'trons, as these are known doomguy killers, and there are tons of them for a single weapon, no matter how great, to hold them at bay. Maybe a P-modded nanomanufacture combat pistol would be able to make me stand ground, but no nano packs in all hundred levels. Sadface.

The most spectacular moment was on level 100, which had 2 Cyberdemons staring down my barrel right off the start. I slammed a homie (I had 2, and a nuke, should there be an invulnerability), judged the layout and decided to stand ground. Should have reconsidered probably, as the level was teleporting stuff at my side every soo often. One of the teleported monsters blasted me from off my sight, ruining any cover, then cybies waltzed in, one got put down with my pistol, the other got a baron at his back, was hit by him and didn't expect that by all of what's his heart is made of. Ha ha.
Code: [Select]
Boom! You dodge! The missile hits the Cyberdemon. The Cyberdemon dies.The most strange thing is that while I have an OP armor on my shoulders, I still have no onyx packs recorded in the statistics. The armor is frikking OP indeed, even if it's slow, it took heat off my head for sooo much, I might still qualify for an Iron Skull, should it be awardable in Ao100.

The most glorious battle was at level 99 (or 98), with a cave full of agony elementals. The only time nuclear BFG shined more than my pistol, as there was too many souls and elementals to be able to dwindle their numbers with pistol(s) alone. Good thing the BFG recharges 1 ammo per action, as this enables pistol builds to regenerate it the fastest.

The best decision was to build a demolition ammo conbat pistol. The firestorm pack was a singleton across all Hell, and small corpse removal utility was the very thing I needed to fight BBVV packs. The worst decision was to carry plasma rifles and ammo across half of Hell instead of plain relying on 10mm ammo up front. I was preparing to build a nanomanufacture laser rifle just in case, but otherwise everything non-pistol went obsolete after I've completed demolition ammo. It blows holes and they stay tiny, and barrels around don't care.

And probably I should not have taken any levels in Iro... but just in case.

64
Great run! Always nice to a get a really good start. Looks like you might be ready for a Daredevil Diamond :-)
Hehe, doubt this, but will certainly try one day, maybe even that only "easy" angelic there is (AoSh+AoOC one). Still need to get the hang of the game before trying this kind of stuff.

65
Discussion / Re: Quick questions thread!
« on: August 21, 2018, 13:31 »
What's so good in that cerberus armor? It might be nice on top of zerk, but it's destructible and judging by Wiki it doesn't self-repair anyhow, so it just lasts one huge mess and you're down 5 packs and a piece of armor. You can instead run with a simple(r) nanofiber (BP) red and try saving up for either a powered, AOP or cybernano, depending on whether it's 25, 100 or 666 levels game, and with 666 you'd better find that fire immunity set instead anyway...

(In a middle of UV Ao100, got too many packs on the floor to consider building this. MCe with an AOP already, so more a curiosity rather than a necessity)

66
Discussion / Re: Quick questions thread!
« on: August 18, 2018, 03:27 »
How to read text screenshots made by DoomRL? They turn to be a real mess of stuff when opened, even if I choose an ISO-8859-1 charset in Notepad++ which is the closest to cp437 I can have.

67
--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Sandy Peterson,
 level 9 Demon 2nd Lieutenant Scout,
 defeated the Mastermind at the City of Dis.
 He survived 68529 turns and scored 111110 points.
 He played for 1 hour, 48 minutes and 58 seconds.
 He was a man of Ultra-Violence!

 He killed 251 out of 260 hellspawn. (96%)
 He held his right to remain violent.
 He was an Angel of Max Carnage!
 He was also an Angel of Overconfidence!

-- Special levels --------------------------------------------

  Levels generated : 4
  Levels visited   : 1
  Levels completed : 1

-- Awards ----------------------------------------------------

  Mastermind's Brain
  UAC Star (gold cluster)
  Destroyer Platinum Badge
  Daredevil Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ####................................#####################>#
  ###...............####...............######################
  ##.......####.....####.....####.......#####################
  #........####.....####.....####........####################
  .........####.....####.....####........X###################
  .........####..............####..........##################
  ..........................................#################
  ..####............................####....#################
  .&####.........................%..####....#################
  ..####............................####....#################
  ..####............................####....#################
  ..........................................#################
  .........####..............####..........##################
  .........####.....####.....####.........###################
  #........####.....####.....####........####################
  ##.......####.....####.....####.......#####################
  ###...............####...............######################
  ####................................#####################>#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 63/50   Experience 34261/9
  ToHit Ranged +12  ToHit Melee +12  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 1)
    Hellrunner       (Level 2)
    Son of a bitch   (Level 2)
    Intuition        (Level 2)
    Triggerhappy     (Level 1)
    Cateye           (Level 1)

  Int->Int->SoB->HR->SoB->TH->MCe->Fin->HR->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   duelist armor [4/4] (100%) (P)
    [b] [ Weapon     ]   minigun (1d7)x8 [171/200] (P1)
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   nuclear plasma rifle (1d8)x6 [24/24] (P1)

-- Inventory -------------------------------------------------

    [a] rocket launcher (6d6) [1/1]
    [b] plasma rifle (1d7)x6 [40/40]
    [c] combat pistol (3d3) [15/15]
    [d] laser rifle (1d7)x5 [40/40]
    [e] blue armor [2/2] (100%)
    [f] red armor [4/4] (100%)
    [g] Azrael's Scythe (9d9)
    [h] 10mm ammo (x58)
    [i] rocket (x10)
    [j] power cell (x50)
    [k] power cell (x50)
    [l] power cell (x50)
    [m] power cell (x22)
    [n] power cell (x50)
    [o] power cell (x50)
    [p] small med-pack
    [q] large med-pack
    [r] large med-pack
    [s] homing phase device
    [t] homing phase device
    [u] agility mod pack
    [v] 10mm ammo chain (x136)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 50%   feet 0%   
    Melee      - internal 0%    torso 50%   feet 0%   
    Shrapnel   - internal 0%    torso 50%   feet 0%   

-- Kills -----------------------------------------------------

    5 former humans
    26 former sergeants
    13 former captains
    48 imps
    17 demons
    47 lost souls
    11 cacodemons
    7 hell knights
    22 barons of hell
    19 arachnotrons
    3 former commandos
    4 pain elementals
    8 revenants
    10 mancubi
    9 arch-viles
    1 Angel of Death
    1 Spider Mastermind

-- History ---------------------------------------------------

  On level 1 he invaded the Unholy Cathedral!
  On level 1 he found the Azrael's Scythe!
  He then destroyed the Unholy Cathedral!
  On level 6 he assembled a tactical boots!
  Then at last he found Dis!
  On level 8 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 Chain fire ( warming ) -- Choose target or abort...
 You see : a Spider Mastermind (mortally wounded) | floor | [ m ]ore
 The missile hits the Spider Mastermind. The missile hits the Spider
 Mastermind. The missile hits the Spider Mastermind. The Spider Mastermind
 flinched! The missile hits the Spider Mastermind. The Spider Mastermind
 flinched! The missile hits the Spider Mastermind. The Spider Mastermind
 flinched! The missile hits the Spider Mastermind. The Spider Mastermind
 flinched! The missile hits the Spider Mastermind. The Spider Mastermind
 flinched! The missile hits the Spider Mastermind. The Spider Mastermind
 flinched! The missile hits the Spider Mastermind. The Spider Mastermind
 flinched!
 Chain fire ( full ) -- Choose target or abort...
 You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind dies.
 Congratulations! You defeated the Spider Mastermind! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 32 brave souls have ventured into Phobos:
 24 of those were killed.
 And 3 couldn't handle the stress and committed a stupid suicide.

 5 souls destroyed the Mastermind...
 4 killed the bitch and survived.
 1 showed that it can outsmart Hell itself.

--------------------------------------------------------------

The start was plain AWESOME. Not a single monster in sight, a duelist armor in sight, a boots plus an agility pack just a tad north, another ammo chain to keep that minigun fed, and a very open level to boot. And a Tracking Map on top!!! No viles tho, so no easy XP. But, one of the hell knights got his claws on a bullet proof vest. S***, but he wasn't into blasting me all the way into the lava, so I survived with my armor half torn. Got two knives, so dared to jump into UC. Dam, that Angel of Death even with scout, +10 from boots and +15 from armor, and IIRC a level of Hellrunner is pretty fast, even got me once cornered! But eventually I managed to lock him into running after me in circles, while I was all like "run-run-use knife-throw knife-run-run", thanks to AoMC this was not too long, as almost every knife would hit, and some would hit for more than 1... or all of them hit for 2? I did get a SoB level by that time.

Level 1 also awarded me with a rocket launcher, so there was a sudden use for all those RMs roaming Hell, at least I could sculpt levels as I see fit, not them. Sadly, got a "khe-khe" level twice, one of them probably got a lava river with a barrel standing on the bridge, or soooo many barrels lined up, so when I got to reach the right side of it, there was an impenetrable field of lava blocking my path further. Good thing is that stairs down were just on its edge, so I could get there without getting me hot. So, no YAAM, although I tried shooting rockets over there, got a baron killed, maybe a former, but there was at least a single hV pack in the distance.

And then level 3 dropped me a nuclear plasma! YAY I could try wrecking JC! Well, nice try - no white stuff on Hell lv7 or lv6, or maybe they got blown up, as lv6 was another barrel level. Got to dance some distance vs cacodemons, shotgunners and revenants, an arachno cave proved to be decently difficult, but nothing a rocket could remedy - while you don't get hit, of course. Ammo problems were long gone, other than playing cat and mouse there was no serious difficulty except the start of level 5, where my intuition was just enough to display two hV packs together right behind an open corner. Luckily, the outermost former was shootable, so I blasted there a rocket... khe, he, he, what a mess! Viles got wiped with two volleys from my happy trigger plasma gun. And vs Mastermind on AoMC you just need to land a single volley, he'd flinch and you'll be safe. The Minigun on AoOC is just too funny to not to use. Har, har, har.

"buddabuddabuddabudda..."

68
Post Mortem / Re: [M|AoB|YAAM|YAFW] New recruit reporting!
« on: August 18, 2018, 01:01 »
Yep, just tried getting an Azrael's Scythe and trying to make a dent in *a* wall (somewhere in Hell) - no dice. So, will have to resort to phasing when it'll be another time to tackle The Wall without being able to use a rocket launcher. But, Subtle Knife is not just "plasma", it's "BFG plasma", so maaaybe it is *the* key to The Wall. (Nice key it would be, hehe)

69
Post Mortem / Re: [U|AoMC+AoCn|100%|YAVP] Daredevil Platinum
« on: August 18, 2018, 00:55 »
Nice, grats :) Just ventured the same but without AoCn/AoOC (U|AoMC|YAAM with MCe build). I wonder if I should post a mortem in a separate topic, or just share it here... I wrecked AoD that run, boy that was tedious.

70
Post Mortem / Re: [M|AoB|YAAM|YAFW] New recruit reporting!
« on: August 16, 2018, 02:49 »
Wow, everything but the Wall!  :o  Impressive!  :)  Also, welcome back!  :D
Thanks :) Yep, how to get through The Wall on AoB if you don't have a phase AND a homing phase on yourself? You don't have plasmatic melee weapons, or do you? Well, Unholy Cathedral aside, as you first get to The Wall then to UC. Also I want Hell cleared in ALL my games (which sometimes set me off like the next run where I missed a lost soul that flew waaay over to the lava in Halls of Carnage, and missed me YAAM), so getting nothing off The Wall would just hurt. (And I only had a homing phase that time)

@llama Yep there should be something, definitely.

71
Post Mortem / [M|AoB|YAAM|YAFW] New recruit reporting!
« on: August 14, 2018, 22:06 »
--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Linuxusers Buy Games,
 level 13 Demon Sergeant Marine,
 nuked the Mastermind at the Hell Fortress.
 He survived 144443 turns and scored 143020 points.
 He played for 1 hour, 59 minutes and 38 seconds.
 He didn't like it too rough.

 He killed 708 out of 708 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of Berserk!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 10
  Levels completed : 10

-- Awards ----------------------------------------------------

  Medal of Prejudice
  Aurora Medallion
  Fallout Gold Cross
  Grim Reaper's Badge
  Hell Armorer Badge
  Gargulec Medal
  Hell Champion Medal
  Technician Silver Badge
  Armorer Silver Badge
  Heroic Bronze Badge
  Lava Bronze Badge
  Reaper Bronze Badge
  Reaper Silver Badge
  Reaper Gold Badge
  Berserker Bronze Badge
  Berserker Silver Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #X.........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  #..........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 70/45   Experience 73314/13
  ToHit Ranged +0  ToHit Melee +8  ToDmg Ranged +0  ToDmg Melee +12

-- Traits ----------------------------------------------------

  Class : Marine

    Finesse          (Level 3)
    Tough as nails   (Level 1)
    Brute            (Level 4)
    Berserker        (Level 1)
    Whizkid          (Level 2)
    Badass           (Level 1)
    Vampyre          (Level 1)

  Bru->Bru->Bru->Ber->Bad->MVm->Fin->Fin->WK->WK->TaN->Bru->Fin->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   Angelic Armor [11/11] (87%)
    [b] [ Weapon     ]   Trigun (3d6) [6/6]
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   Longinus Spear (8d8)

-- Inventory -------------------------------------------------

    [a] red armor [6] (OP)
     fireproof red armor [4/4] (100%)
    [c] piercing combat knife (2d6)
    [d] double chainsaw (8d6)
    [e] large med-pack
    [f] large med-pack
    [g] large med-pack
    [h] large med-pack
    [i] large med-pack
    [j] large med-pack
    [k] phase device
    [l] homing phase device
    [m] envirosuit pack
    [n] envirosuit pack
    [o] technical mod pack
    [p] bulk mod pack
    [q] bulk mod pack
    [s] blood skull
    [t] blood skull
    [u] fire skull

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 50%   feet 0%   
    Melee      - internal 0%    torso 50%   feet 0%   
    Shrapnel   - internal 0%    torso 50%   feet 0%   

-- Kills -----------------------------------------------------

    103 former humans
    74 former sergeants
    17 former captains
    97 imps
    43 demons
    158 lost souls
    34 cacodemons
    38 hell knights
    20 barons of hell
    41 arachnotrons
    3 former commandos
    11 pain elementals
    10 revenants
    25 mancubi
    11 arch-viles
    6 nightmare demons
    5 elite former humans
    2 elite former sergeants
    2 bruiser brothers
    1 shambler
    1 lava elemental
    1 agony elemental
    1 Angel of Death
    1 Cyberdemon
    1 Spider Mastermind
    1 John Carmack
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 5 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 7 he marched into the Military Base.
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Hell's Armory.
  On level 9 he assembled a tactical boots!
  On level 9 he found the Trigun!
  He destroyed the evil within and reaped the rewards!
  On level 11 he assembled a fireproof armor!
  On level 12 he assembled a piercing blade!
  On level 12 he romped upon the Abyssal Plains.
  He slaughtered the beasts living there.
  On level 14 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 16 he found the Tower of Babel!
  On level 17 he invaded the Unholy Cathedral!
  On level 17 he assembled a double chainsaw!
  On level 17 he found the Longinus Spear!
  He then destroyed the Unholy Cathedral!
  On level 19 he encountered an armed nuke!
  On level 19 he entered the Vaults.
  On level 19 he found the Revenant's Launcher!
  He cracked the Vaults and cleared them out!
  On level 20 he was foolish enough to enter Limbo!
  On level 20 he found the Angelic Armor!
  He managed to clear Limbo from evil!
  He activated the Angel Arm on level 22!
  On level 22 he found the Cybernetic Armor!
  On level 22 he arrived at Mt. Erebus.
  He nuked level 22!
  He managed to raise Mt. Erebus completely!
  Then at last he found Dis!
  He activated the Angel Arm on level 24!
  He defeated the Mastermind and found the TRUE EVIL!
  He activated the Angel Arm on level 25!
  Then finally in Hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 You swap your weapons.
 Do you want to use the dangerous Angel Arm?? [y/n]
 You activate the Angel Arm! Your life is drained! Congratulations! You
 defeated the Spider Mastermind! Press <Enter>...
 You feel relatively safe now. You ingenious son of a gun! You're as smart as
 Hell itself! Press <Enter>...
 But... something's wrong! You sense a menace, a threat so evil it kills your
 mind! Was not all evil destroyed???
 There are stairs leading downward here.
 This is it. This is the lair of all evil! What will you meet here?
 Do you want to use the dangerous Angel Arm?? [y/n]
 You activate the Angel Arm! Your life is drained! You hear an explosion!
 Congratulations! You defeated John Carmack! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 24 brave souls have ventured into Phobos:
 19 of those were killed.
 And 3 couldn't handle the stress and committed a stupid suicide.

 2 souls destroyed the Mastermind...
 1 killed the bitch and survived.
 1 showed that it can outsmart Hell itself.

--------------------------------------------------------------

After about five years of not touching this, I finally gathered enough strength, nostalgia and will to ever delve into a procedurally generated Hell. First, completing Doom 1 and Doom 2 on UV with no saves mid-level. Then I remembered, "Hey, there's a Doom game that wants you to do like that!".

I really wonder how do people ever manage damageless kills in melee, esp on Hell Arena. Every attempt I try either gets me eaten, or I lose all my armor and medkits and run further on whatever I collect as Arena reward. This run I was heavily using knife throwing on Arena, three seemed to be about the right number to wield. Still got hit into the red before wrecking the last cacodemon, and it was even with the lucky red armor I found on level 2 in a vault with some lost souls.

Really, I don't remember the game giving me as many uniques before! My first win was a normal HNTR with as much as 6 uniques, this time it was three, and 4 times I got invulnerability to use a nuke, which I really planned for only at the gates of Dis, getting two in a row. Also I got blessed with quite a decent number of packs, including an onyx, so I rushed WK2 right after getting master trait. Still even a double chainsaw loses against UC's weapons... except for the sound, of course. BRRRRZZZZZZZZ!

The funniest thing in the run happened at Limbo, where I have already arrived with OP red armor. Any hit off a Vile triggers berserk, then I only get 1 damage from any single source (probably excluding lava), and each my move made a lot of enemies fly all sides just because a lot of mancubi were around, as well as other AoE shooting stuffs. So, I walk, they fly, I walk, they fly again, if I'm in luck, a corpse gets destroyed in crossfire, or a baron of hell, or at least an imp. I like fried mancubus smell, but I don't like having to suffer when they toss themselves into lava from their own blasts against my FACE! Had to run over lava to put down a vile tossed there like that, they don't frikking die in there.

Hmm... probably I would punch barrels just to get tossed into berserk state...

PS: Never *drop* a nuke into the lava, USE it there if you're invulnerable - a mere note to self. Good thing I've got two.

72
Discussion / Re: Screenshots: ASCII and Graphics
« on: May 27, 2013, 02:20 »
It's pity that they don't get hurt while standing in lava, like they should be.

73
Why didn't you make a set of cerberus boots (PPTA)? These drop lava's affection at the cost of movement speed.

74
Discussion / Re: Doom Guy's Mind: Episode 7
« on: April 12, 2013, 04:23 »
When you're all alone on a God-forgotten Phobos base, you'll start talking with yourself. Duke at least had a chick to come home to. And some more trapped by aliens to probably play with. The Doomguy has nothing, so it's more normal for him to sound crazy.

BTW, what kind of Doom mod was that? It's clearly a more "adult" version of Doom, even if the levels are the same.

75
Bug Reports / Re: DoomRL typos
« on: April 04, 2013, 02:00 »
0.9.9.7 AAo666 (from read mortem, there's only one AAo666 mortem so far): "On level 666 he finally completed 100 levels of torture.". Wasn't it 666 in fact?

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