Chaosforge Forum

DoomRL => Bug Reports => Topic started by: Dervis on October 25, 2007, 03:54

Title: Maps and Difficulty levels (Minor) [FIXED]
Post by: Dervis on October 25, 2007, 03:54
Hi,

I've been playing in ultra-violence mode lately for extra fun!
Anyway one common find is the the 'Hellish Caves' type of level doesn't keep up with the high difficulty settings.

For example, it's common to find 2-4 Hell Knights, a bunch of former captains, etc. on lvl 3, but on caves you get really easy fights: i've seen a cave level with 3 demons on lvl 5 and 3 Cacodemons on Lvl 12.

On the other hand, I get one arena on Lvl 5 once with 1 Baron of Hell, 1 Mancubus, 1 Arachnotron and one former commando looking at me, thk god the stairs were 3 steps away. Anyway i have the 2-player bug on arenas usually so it's kinda hard for me to look around.

Another issue is the Hellish Arena, i find myself skipping it 95% of the times if it shows up on Lvl 2 as you only get one level to get xp+loot. Please make it show up only in lvl 3.

Thank you for this great game :D
Title: Re: Maps and Difficulty levels (Minor)
Post by: Potman on October 25, 2007, 07:41
On the beginning levels, caves are always filled with either lost souls or demons, and especially if you're surrounded by a bunch of souls when you descend it can be pretty difficult. Later on, they're full of cacodemons, and even later/worse, arachnotrons. So they're not that easy all the time.

Arena levels are ridiculous, but hopefully they'll get easier when the bug's fixed.

Hell's Arena is okay right now: If you're playing on Hurt Me Plenty or harder, you'll almost always be able to find a chaingun before it, making the whole thing a lot easier.
Title: Re: Maps and Difficulty levels (Minor)
Post by: Dervis on October 26, 2007, 02:47
I think you missed my point, the type of level Hellish Caves always feels like they have the same monsters as in ITYTD.
In my idea, monsters on those levels are using special rules to be spawned and Kornel forgot to add a couple of lines for difficulty levels, and so you always get 1d6 demons/lost souls/cacos/arachnotrons everytime no matter the difficulty.
Title: Re: Maps and Difficulty levels (Minor)
Post by: Kornel Kisielewicz on December 03, 2007, 09:23
I tweaked it a little, see in the next version if it's ok.