Chaosforge Forum
DoomRL => Mortem Archives => Post Mortem => Pre-0.9.9 => Topic started by: RickVoid on November 24, 2007, 08:13
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DoomRL (v.0.9.8.7 BETA 2) roguelike post-mortem character dump
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Dante, level 10 Imp Sergeant, defeated the Cyberdemon
on level 25 of the Phobos base.
He survived 114922 turns and scored 96204 points.
He didn't like it too rough.
He killed 392 out of 491 hellspawn. (80%)
He was an Angel of Marksmanship!
He found the Phobos Arena.
He stormed the Chained Court.
He ventured into the Halls of Carnage.
He fought on Hell's Arena.
He became a champion of Hell's Arena!
He faced The Wall.
He wandered into the Unholy Cathedral.
He was caught in the Mortuary!
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 46/50 Experience 47758/10
ToHit +0 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Finesse (Level 2)
Son of a gun (Level 3)
Reloader (Level 1)
Dualgunner (Level 2)
Whizkid (Level 2)
SoG->SoG->SoG->DG->DG->Rel->Fin->Fin->WK->WK->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [4/4] (57%)
[b] [ Weapon ] advanced pistol (2d6) [5/10] (D2R1S1M2)
[c] [ Boots ] plasteel boots [8/8] (91%)
[d] [ Prepared ] advanced pistol (2d6) [3/8] (D2R1S1M1)
-- Inventory -------------------------------------------------
[a] red armor [1/4] (18%)
[b] red armor [1/4] (25%)
[c] 10mm ammo (x81)
[d] 10mm ammo (x100)
[e] 10mm ammo (x100)
[f] 10mm ammo (x100)
[g] 10mm ammo (x100)
[h] 10mm ammo (x100)
[i] small med-pack
[j] large med-pack
[k] large med-pack
[l] large med-pack
-- Kills -----------------------------------------------------
48 former humans
48 former sergeants
34 former captains
39 imps
43 demons
23 lost souls
39 cacodemons
19 barons of hell
1 Cyberdemon
27 hell knights
18 arachnotrons
9 former commandos
5 pain elementals
9 arch-viles
6 mancubi
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 3 he entered Hell's Arena.
He left the Arena as a champion!
On level 5 he stormed the Chained Court.
On level 11 he witnessed the Wall.
Not knowing what to do, he left.
On level 14 he ventured into the Halls of Carnage.
On level 16 he invaded the Unholy Cathedral!
He fled the Unholy Cathedral seeing no chance to win.
On level 22 he was foolish enough to enter the Mortuary!
He managed to escape from the Mortuary!
Then at last he found Phobos Arena!
On level 25 he finally defeated the Cyberdemon.
-- Messages --------------------------------------------------
You use a large med-pack. You feel fully healed.
You reload the pistol with 10mm ammo. You reload the pistol with 10mm ammo.
Boom!
Fire -- Choose target... The missile hits the Cyberdemon. The missile hits
the Cyberdemon. The Cyberdemon reloads his rocket launcher. The
Cyberdemon loses blood.
Fire -- Choose target... The missile hits the Cyberdemon. The missile hits
the Cyberdemon.
Fire -- Choose target... The missile hits the Cyberdemon. The missile hits
the Cyberdemon.
Fire -- Choose target... The missile hits the Cyberdemon. The missile hits
the Cyberdemon.
Fire -- Choose target... The missile hits the Cyberdemon. The missile hits
the Cyberdemon. The Cyberdemon dies. Congratulations! You defeated the
Cyberdemon! Press <Enter>
-- General ---------------------------------------------------
Before him 28 brave souls have ventured into Phobos:
25 of those were killed.
3 of those were killed by something unknown.
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New pistol rules are fun.
First run with the new version, actually.
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Hmm, I'm unsure wheter Speed mods and Reloader mods have any effect when in the second slot. Still that's an impressive dual gun :).
No apparent problem with item handling? The item code was rewritten in the beta...
What were you thinking entering the Cathedral on AoMr -- guess you wanted just to skip a level, didn't you :P.
Gratz on the win :)
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Hmm, I'm unsure wheter Speed mods and Reloader mods have any effect when in the second slot. Still that's an impressive dual gun :).
No apparent problem with item handling? The item code was rewritten in the beta...
What were you thinking entering the Cathedral on AoMr -- guess you wanted just to skip a level, didn't you :P.
Gratz on the win :)
Me thinking?
Honestly, I was looking for the Armory. I hadn't seen it yet and forgot it was higher up. I just got lucky when I found that second advanced pistol.
I don't know if you meant for it to work this way, but you can swap between your advanced pistol and a regular pistol now. I know you changed it so we could do it with two advanced pistols, but I didn't know if you meant for it to work this way too.
In other news I haven't had any problems item wise. Under the scoreboard section, even though you can see what runs you've made under the other difficulties, new ones are only saved if they make it to the main leaderboard. Old ones that no longer appear on the main leaderboard remain, and as a result some of my better runs in low difficulties don't appear because of my higher difficulty runs, and the easier difficulties end up looking like they've been played by a retard. :(
Thanks for the info on speed and reload not making any difference in the prepared slot, I won't waste those mods next time.