Chaosforge Forum
DoomRL => Bug Reports => Topic started by: ParaSait on December 24, 2007, 04:36
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In version 9.8.8., if you pick up a berserk pack you keep your current tactic, so it doesn't switch to aggressive.
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There's no 'aggressive' tactics setting any more so the character is locked in 'cautious'. Supposedly this is intentional (http://forum.chaosforge.org/index.php?topic=1197).
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There's no 'aggressive' tactics setting any more so the character is locked in 'cautious'. Supposedly this is intentional (http://forum.chaosforge.org/index.php?topic=1197).
So if I understand it right, "aggressive" and "coward" are replaced by "running" and "tired"?
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As far as I understand “running” is like “coward” with dodge and speed bonus while “tired” is like “cautious” only you can’t run again until you used some kind of healing.
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I hope someone updates wikipedia with information about the 'running' feature. I'm still not sure how it all works.
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Here is an explanation of how tactics work by me (earlier there are some raw info from Kornel himself ;)). (http://forum.chaosforge.org/index.php?topic=1247.msg10907#msg10907) It seems pretty accurate. I remember Blade posted a description from a beta but I can’t find it right now. Maybe an explanation should be made sticky somewhere, ‘couse I swear I post my link for the third time...
Edit: here is a link to Blade’s post. (http://forum.chaosforge.org/index.php?topic=1434.msg12117#msg12117)