Chaosforge Forum

DoomRL => Requests For Features => Topic started by: Potman on December 25, 2007, 04:35

Title: Additional Juggler improvement
Post by: Potman on December 25, 2007, 04:35
Yeah it still doesn't quite satisfy me, so how 'bout adding a two new levels on it? On second level, if you have a gun in both of your hands, you could reload them both at the same time by using special reload button (R). Put some points on Reloader to enchance this even more. On third level, pressing z will, instead of swapping weapon, fire your secondary weapon without switching it to your hand first.

Hm?
Title: Re: Additional Juggler improvement
Post by: DaEezT on December 25, 2007, 05:46
Yeah it still doesn't quite satisfy me, so how 'bout adding a two new levels on it? On second level, if you have a gun in both of your hands, you could reload them both at the same time by using special reload button (R). Put some points on Reloader to enchance this even more.
Sounds interesting, but would it take the same time as reloading them both separately or less?

On third level, pressing z will, instead of swapping weapon, fire your secondary weapon without switching it to your hand first.
I fail to see the point in this. Juggler lets you swap weapons for free4 so why should I invest another trait pick into this?
Title: Re: Additional Juggler improvement
Post by: Potman on December 25, 2007, 06:52
Sounds interesting, but would it take the same time as reloading them both separately or less?

Less, obviously. Not too much, but enough to make a difference.

I fail to see the point in this. Juggler lets you swap weapons for free4 so why should I invest another trait pick into this?

It still does? I thought this was replaced with the new version, where you use prepared melee weapon in melee?

Well in that case, the third level could instead do something like, if you had a melee weapon both as a primary and as prepared, you could use both in the same attack. The problem is, now the melee players would be obliged to waste one trait on something useless: The second level of Juggler.
Title: Re: Additional Juggler improvement
Post by: DaEezT on December 25, 2007, 06:59
I fail to see the point in this. Juggler lets you swap weapons for free4 so why should I invest another trait pick into this?
It still does? I thought this was replaced with the new version, where you use prepared melee weapon in melee?
Now that you mention it....
I think I forgot about that D:
Title: Re: Additional Juggler improvement
Post by: tisiphone on December 25, 2007, 08:13
I think Juggler would be improved a long way if you where not allowed to use range weapons in melee and there where more end-game melee monsters.

Personally I quite liked the old Juggler and used it every play-though but now I’m not sure when I would actually need it.
Title: Re: Additional Juggler improvement
Post by: Conker on December 25, 2007, 11:36
The new Juggler, if it replaces the old 'swap weapon' thing as opposed to just adding on to it, is a poor trait choice in my opinion. Hybrid melee/missile characters seem rare to the point of non-existence. If you're melee, you'll already have your chainsaw or LS in your primary slot. If you're missile, situations where it'll come in handy are going to be rather thin on the ground. Maybe it's just my play tactics, but it makes more sense to me to shoot the Arachnotron I'm standing next to with my modded Chaingun, z-switching to a plasma rifle or BFG if the situation warrants it, rather than ineffectually mashing it with the chainsaw.
Title: Re: Additional Juggler improvement
Post by: Silhar on December 27, 2007, 14:58
So if we are at topic about Juggler, then I want to ask a question...
Is it working with two melee weapons ?
Is it working with anything ?
If does, then does it work in AoMr ?
...It's three questions.

And yes, I think Juggler needs a huge improvement in order to make it useful.
Level first - as is, but make it work with dual melee weapons.
Level second - special reload and free swap between guns.
Level third - fire both guns at once (maybe a key to toggle fire both and fire one ?), but with, for example, 200% normal time or some to-hit minus ?

I would also ask for changing the trait text. IMHO, current one doesn't fit there.
Title: Re: Additional Juggler improvement
Post by: Kornel Kisielewicz on January 04, 2008, 11:54
Ok, apart for fixing Juggler, I restored it's ability to insta-swap, and added a ability to insta-quickkey.
Title: Re: Additional Juggler improvement
Post by: 007bistromath on January 04, 2008, 12:14
\o/
Title: Re: Additional Juggler improvement
Post by: DaEezT on January 04, 2008, 12:24
\o/
Title: Re: Additional Juggler improvement
Post by: Silhar on January 04, 2008, 12:30
\o/
Title: Re: Additional Juggler improvement
Post by: Kornel Kisielewicz on January 04, 2008, 13:05
\o/
Title: Re: Additional Juggler improvement
Post by: Blade on January 04, 2008, 13:16
\o/
Title: Re: Additional Juggler improvement
Post by: 007bistromath on January 04, 2008, 13:34
O_O
Title: Re: Additional Juggler improvement
Post by: DaEezT on January 04, 2008, 13:36
O_O

Heretic!
You interrupted the Holy Wave Of Awesomeness!

Go, sit in a corner and thing about what you've done!
Title: Re: Additional Juggler improvement
Post by: Blade on January 04, 2008, 13:46
Maybe let's pretend that nothing happened?

\o/
Title: Re: Additional Juggler improvement
Post by: DaEezT on January 04, 2008, 13:51
\o/
Title: Re: Additional Juggler improvement
Post by: 007bistromath on January 04, 2008, 13:52
>_>

Y'all are wack.
Title: Re: Additional Juggler improvement
Post by: DaEezT on January 04, 2008, 13:53
>_>

Y'all are wack.

When the Inquisitor is away the wackos will play!


Edit: I just noticed that you're the wacko who started it :p
Title: Re: Additional Juggler improvement
Post by: 007bistromath on January 04, 2008, 13:55
...

\o/
Title: Re: Additional Juggler improvement
Post by: Blade on January 04, 2008, 14:08
...

\o/

WooHoo, he's with us!

\o/
Title: Re: Additional Juggler improvement
Post by: DaEezT on January 04, 2008, 14:11
He joined a worthy cause!

\o/
Title: Re: Additional Juggler improvement
Post by: Malek Deneith on January 04, 2008, 15:04
Heresy! Heresy and abomination! By power granted to me by Holy Emperor, and thanks to superior firepower I... Shall... PURGE!
/me takes his sanctifed BFG Heavy Flamer and starts burning the heretics
Title: Re: Additional Juggler improvement
Post by: Blade on January 04, 2008, 15:08
Heresy! Heresy and abomination! By power granted to me by Holy Emperor, and thanks to superior firepower I... Shall... PURGE!
/me takes his sanctifed BFG Heavy Flamer and starts burning the heretics

PURGE! WooHoo!

\o/
Title: Re: Additional Juggler improvement
Post by: 007bistromath on January 04, 2008, 15:50
Heresy! Heresy and abomination! By power granted to me by Holy Emperor, and thanks to superior firepower I... Shall... PURGE!
/me takes his sanctifed BFG Heavy Flamer and starts burning the heretics
lol Malek is an SoB
Title: Re: Additional Juggler improvement
Post by: Malek Deneith on January 04, 2008, 16:13
Heresy! Heresy and abomination! By power granted to me by Holy Emperor, and thanks to superior firepower I... Shall... PURGE!
/me takes his sanctifed BFG Heavy Flamer and starts burning the heretics
lol Malek is an SoB
Yesss sir - got all three levels when I joined Inquisition for free... and now let the thread die! :P
Title: Re: Additional Juggler improvement
Post by: DaEezT on January 04, 2008, 18:02
PURGE! WooHoo!

\o/

I so loled at that :D


I bet Malek got a shiny new Heavy Flamer for Christmas Emperor Day and was just itching for a reason to try it out :p
Title: Re: Additional Juggler improvement
Post by: 007bistromath on January 04, 2008, 18:39
Yesss sir - got all three levels when I joined Inquisition for free... and now let the thread die! :P
Yeah yeah... sure... that's what I was talking about.

Spoiler (click to show/hide)
Title: Re: Additional Juggler improvement
Post by: Malek Deneith on January 04, 2008, 18:55
@DaEezT - your comment made me really lol, and that's a rare thing.
@007bistromath - if that was supposed to be a joke then it's a bad one as it isn't even remotely funny... if that was meant to be a real insult - then it is too childish to touch me. Either way [wiseoldsage]'ye have chosen... poorly[/wiseoldsage]
Title: Re: Additional Juggler improvement
Post by: 007bistromath on January 05, 2008, 00:52
...You're a 40k nut, you should know what I'm talking about.