Quoting: Almafeta
2. The 'Son of a gun' trait would apply to it, making that trait a bit more appealing.
whoa! you want to make a ranged weapon that does 8*1d8 be able to shoot for 8*(1d8+6)? that's from 8-64 damage to 56-112 damage per shot! methinks that would be way overpowered.
Quoting: Almafeta
1. I always think that 'Plasma Rifle' is an error o_o;
Ehhh? Why?!?
Quoting: Malek
If you mean adding Plasma Pistol as an new weapon, then perhaps yes ... If you consider changing Plasma Rifle into pistol than no :]
My opinion as well.
Quoting: jimmyj
it could perhaps be found in hells arena or chained court as a prize to help you out along your quest through hell?
I think this is a good idea. It would remove some of the uncertainty about "wasting" points on a skill.
.Quoting: Aerton
A new pistol would be nice, but it having it outdamage shotguns and rocket launchers is ridiculous. There is simply something wrong in a pistol have higher accuracy, damage and requiring reload only after 6 shots (as opposed to 2).
Yes, it does not have the knock-back effect, but it is faster, it does not explode barrels by accident and it does not destroy good items on the floor. And plasma clips it not that scarace.
This is true. Maybe the solution would then be to up the damage from the double shotgun and rocket launcher? That would bring the entire weapon balance achieved in the game into trouble, though....but adding a new weapon will almost always do that.
Quoting: jimmyj
The balancing issues could be solved by makin hell deeper, therefore adding space for tougher monsters such as the mancubus, and revenent, and those guys that make lost souls :)
Don't forget Arch-Viles. I think they'd quickly become more feared than Arachnotrons, especially if they have their ability to revive dead monsters!
Quoting: jimmyj
and those guys that make lost souls
That would be a Pain Elemental