Chaosforge Forum

DoomRL => Bug Reports => Topic started by: Conker on February 07, 2008, 06:27

Title: Sequence of monsters using items
Post by: Conker on February 07, 2008, 06:27
I'm getting the impression that monsters can sometimes use items in the space between me taking my turn and them dying. E.g. I fire a shotgun at a monster, taking it to -1/5 HP, but before it dies, it uses a medpack, bringing it back up to 1HP, and it survives. (I pulled those numbers out of thin air).

No real evidence for this - it's just based on too many experiences of former humans on the opening level surviving shotgun blasts to the face, and then healing, whereas I very, very rarely (if ever) experience them surviving such shotgun blasts and then NOT immediately healing. If you get my meaning.

If I'm correct in my suspicions, I think this rather unfair. After all, I don't have a chance to use my stockpiled medkits in a post-death capacity :P
Title: Re: Sequence of monsters using items
Post by: Kornel Kisielewicz on February 07, 2008, 06:52
Nah, it's just the fact that they use medpacks only when at 20% HP or less (AFAIR), so in case of formers this happens only when at 1 or 2 hp
Title: Re: Sequence of monsters using items
Post by: kranach on February 07, 2008, 09:01

No real evidence for this - it's just based on too many experiences of former humans on the opening level surviving shotgun blasts to the face, and then healing, whereas I very, very rarely (if ever) experience them surviving such shotgun blasts and then NOT immediately healing. If you get my meaning.


nah. If they have medkits they survive shotgun in their face exactly as rarely as those without medkits. Which means almost never. Only diffrence is that those with medkits more often drop them after that xD