Chaosforge Forum

DoomRL => Mortem Archives => Post Mortem => Pre-0.9.9 => Topic started by: ParaSait on July 05, 2008, 15:07

Title: What does this mean?
Post by: ParaSait on July 05, 2008, 15:07
What does this mean (you can find it in the "Statistics" part of a Mortem)?

ToHit +#  ToDmg Ranged +#  ToDmg Melee +#

... and why is it in most cases respectively 0,0,0 or 4,3,3?
Title: Re: What does this mean?
Post by: Blade on July 05, 2008, 17:04
ToHit - bonus to chance to hit, affected by EagleEye. People most usually pick EE*2, each level of EE grants 2 points ToHit so it's 2*2=4.
ToDmg Ranged - bonus to damage dealt by ranged weapons. Affected by SoaB. 3 levels of SoaB usually, each grants +1 damage, that's why it's 3.
ToDmg Melee - same, but for melee. Affected by SoaB and Brute. Because people rarely pick Brute in non-melee games, it's 3, as ToDmg Ranged.
Title: Re: What does this mean?
Post by: knlbr on September 29, 2008, 18:27
I'm afraid SoaB does not really affect melee damage.

Code: [Select]
He killed 683 out of 695 hellspawn. (98%)
 He held his right to remain violent.
 He was an Angel of Berserk!

-- Statistics ------------------------------------------------

  Health 80/80   Experience 66317/12
  ToHit +0  ToDmg Ranged +3  ToDmg Melee +12

-- Traits ----------------------------------------------------

    Ironman        (Level 3)
    Hellrunner     (Level 2)
    Son of a bitch (Level 3)
    Brute          (Level 3)
    Berserker      (Level 1)

  Bru->Bru->Ber->Bru->Iro->Iro->Iro->SoB->SoB->SoB->HR->HR->
Title: Re: What does this mean?
Post by: FrostyTheDragon on September 29, 2008, 18:42
If I'm not mistaken, they actually reduced Brute down to +3 instead of +4 and just forgot to put it in the trait's listing.

So yeah, SoaB does still affect melee damage.