Chaosforge Forum
DoomRL => Discussion => Topic started by: tehtmi on March 22, 2009, 13:34
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I'm thinking of adding ascii maps to the special level pages on the wiki. I posted a sample map of the Lava Pits to the Lava Pits discussion on the wiki (http://doom.chaosforge.org/wiki/index.php?title=Talk:The_Lava_Pits (http://doom.chaosforge.org/wiki/index.php?title=Talk:The_Lava_Pits)). There are a few issues I'd like to iron out before I start actually trying to do this for all the special levels. All of this is described pretty thoroughly on the talk page I linked to. I would appreciate any ideas anyone has.
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OMG that looks beautiful :D. It'd be cool if the font was a bit larger though.
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Wow.......looks good, albeit a bit bright, maybe because i play Lava Pits with perma-Enviropack... i would help, but i know nothing about python....
Ganbate! (Keep Going!)
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I'm thinking of adding ascii maps to the special level pages on the wiki. I posted a sample map of the Lava Pits to the Lava Pits discussion on the wiki (http://doom.chaosforge.org/wiki/index.php?title=Talk:The_Lava_Pits (http://doom.chaosforge.org/wiki/index.php?title=Talk:The_Lava_Pits)). There are a few issues I'd like to iron out before I start actually trying to do this for all the special levels. All of this is described pretty thoroughly on the talk page I linked to. I would appreciate any ideas anyone has.
Look really nice.
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Well done, and a good idea too. But:
- Isn't it a little too spoily?
- What if there are elements on the map that randomly vary?
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- Isn't it a little too spoily?
Like the Doom wiki is not spoily [;
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It'd be cool if the font was a bit larger though.
Done.
- What if there are elements on the map that randomly vary?
Most of the special levels aren't that random. As far as I know Hell's Arena is pretty random, so it wouldn't get a map, or maybe it could just get an example of one possible map that could get generated. One other map has random enemy spawns. Aside from that, I think most of the special levels are as random as or less random than the Lava Pits.
I was more worried about whether it would be good to represent how the map changes for each difficulty level (and how to do it elegantly).
Thank you all for the positive responses! I think I'll wait for a few more people to get a chance to comment on this, then start adding maps to the main wiki pages maybe tomorrow or Wednesday.
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Hey! Excellent! Keep up the good work! Would love to have a set of those.
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Okay, I'm going to start adding some maps.
My plan is to show the ultraviolence enemies on the map, and then give a brief description in writing as to how the enemies change with difficulty level.
I've added the source for the python script to my wiki user page (http://doom.chaosforge.org/wiki/index.php?title=User:Tehtmi), and I'll add the text files I'm inputting into the script onto the special level talk pages so that it will be easier for other people to follow up on my work or edit to it if they are so inclined.
I also made the script more clever at minimizing the number of css tags it uses for coloration, but it didn't seem to help reducing the size very much (or any).
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Nice to see people working on the wiki, even with my lack of motivation to do so. Keep up the good work soldier.