Quoting: Anticheese
Its a great idea to compliment challenge modes, Theese are like passive challenges that you can find out about as you play along.
Seems nice. The problem is that there is no clear line between "postmortem challenges" and "premortem challenges" - which ones should be which? Take an example -- 5-slot inventory challenge -- a) the game checks wether you have ever carried more than 5 items, b) you have only 5 slots. -- another one -- melee challenge -- a) you can't pick up other weapons b) the game checks wether you do.
Both pre- and post- challenges have their strengths and weaknesses -- and it's hard to choose which one for a particullar challenge. And having both at the same time is stupid.
Duh, I allow myself the comfort of double-posting -- sue me :-P.
Quoting: Anticheese
A little addition to that theme, Would it be possible for the DoomRL program to spit out a string of text which you can then post into the forums to get a post mortem? I know it seems a little over the top but it does ensure that mortems are genuine.
Actually I thought about that for a long time now. It was something that I have planned for Carceri -- an automatic Ladder system, with the possibility of linking in from the forum (so it would be repasted there). The game would spit out a binary encrypted version of the mortem, and either ask you wether it should upload it or let you upload it manualy. A plethora of fun community ideas opens here, including but not limited to:
a) an ongoing score ladder for each difficulty
b) challenge ladders
c) competitions
d) community fun :-]
I think it would be great for the community and I plan to implement it someday. I'd like to also hear your ideas on that tough :-).
Quoting: Kornel Kisielewicz
Kornel's first post
There is one difference:
Pre: Limits you to doing it, so therfor you know about it.
Post: Chances are, you won't even know that you've done it until you die.
Quoting: Kornel Kisielewicz
Kornel's second post
I think it's a great idea! And as AC said, it would stop people from posting fake mortems.
Quoting: Thomas
I think it's a great idea! And as AC said, it would stop people from posting fake mortems
I don't think I ever saw one :-?
Quoting: Kornel Kisielewicz
I don't think I ever saw one :-?
I recall one, but it would stop people from ever posting one in the future...
The first "I found JC!" post had more holes in it than a swiss cheese.
I think this is about the third time I've posted this idea.
I would also like to say how utterly underwhelmed I am by the Hell Knight avatar, Its just not big enough..
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Quoting: Kornel Kisielewicz
Seems nice. The problem is that there is no clear line between "postmortem challenges" and "premortem challenges" - which ones should be which? Take an example -- 5-slot inventory challenge -- a) the game checks wether you have ever carried more than 5 items, b) you have only 5 slots. -- another one -- melee challenge -- a) you can't pick up other weapons b) the game checks wether you do.
Both pre- and post- challenges have their strengths and weaknesses -- and it's hard to choose which one for a particullar challenge. And having both at the same time is stupid.
Perhaps you could have it so that a challenge mode enforces what you can and cannot do, And to tell if a mortem is telling about an active challenge mode you could say "He met the challenge of x"