Chaosforge Forum

DoomRL => Requests For Features => Topic started by: Eikon on April 27, 2006, 03:57

Title: Static Music Volume [DONE]
Post by: Eikon on April 27, 2006, 03:57
Is there a way that the next version could add support for keeping the music volume static? It is very annoying to set the synth volume before I go full screen, only to have it reset to full volume and blast my ears off every time a new level is loaded.

Also, why do I have to hit the armor, gun, or boot keys twice from the equipment screen to switch to a new item if there is already one in use?

Other than those two things, DoomRL is a great piece of programming that I really enjoy. Thanks goes to the author
Title: Static Music Volume
Post by: Turgor on April 28, 2006, 16:38
You have to hit those keys twice because you first take your armor/boots off (or unwield your weapon), and then you can select a new one.

However, if you just choose a new weapon/armor/boots from the inventory screen, it will be switched with what you are currently equiped with. This is also twice as fast turns-wise.
Title: Static Music Volume
Post by: Anticheese on April 28, 2006, 22:18
Which means that there is a lesser chance of something nasty ambushing you.