Chaosforge Forum

DoomRL => Bug Reports => Topic started by: MDM on November 20, 2009, 00:03

Title: AoI and modpacks
Post by: MDM on November 20, 2009, 00:03
Hello,

I noticed the following while playing 0.9.9 and beeing an AoI:

When I pick up a modpack and choose a thingy where it can't be applied (means choose "b" for boots but don't wearing some boots) then the modpack gets consumed. What I expected was that it drops off to the ground again if it can not be applied, but it seems to crumble to dust.
Title: Re: AoI and modpacks
Post by: Melon on November 20, 2009, 00:28
I had the same problem today and I think this should be left like this. This makes this RL more vicious [;
However, when I used an advanced weapon pack on my shotgun (it worked) I got the message

"You have a feeling of a loss" or something like this.
Title: Re: AoI and modpacks
Post by: MDM on November 20, 2009, 07:36
I think you don't get what I mean.

The mod gets cosumed event if it does nothing!
Title: Re: AoI and modpacks
Post by: Melon on November 26, 2009, 02:58
I think you don't get what I mean.

The mod gets cosumed event if it does nothing!
Exactly. That's why it so vicious [:

Remember, getting killed in RLs is fun. And applying a modpack to a wrong weapon... priceless [:

It is exactly the same fun as when back in my old days when I played ADOM, I was killed by a swordsman. I accidentally stepped on an altar and he sacrificed me...

BTW, I heard that Kornel is going to realease AdomRL... ;P