Chaosforge Forum

DoomRL => Requests For Features => Topic started by: Eikon on May 15, 2006, 01:58

Title: Graphical Port [REDIRECT]
Post by: Eikon on May 15, 2006, 01:58
I am new to this forum, so I may have missed it, but has there ever been talk of working on a graphical port of DoomRL? I think it would be a great option to play with un-animated 16x16 tiles representing the characters instead of ASCII. As a programmer, I would love to help in any way that I can. I'm not fluent in pascal, but if provided an interface to the console output, I could certainly bang up a graphical UI and aid in collecting the graphics.
Title: Graphical Port
Post by: Obscillesk on May 15, 2006, 05:42
You know, thats on the verge, but not quite, of missing the point.  Just sayin
Title: Graphical Port
Post by: Aerton on May 15, 2006, 05:44
The topic is on the first page of the relevant forum section.