Chaosforge Forum

DoomRL => Bug Reports => Topic started by: ScouSin on December 01, 2009, 16:12

Title: Angel of Red Alert Nick of Time Bug.
Post by: ScouSin on December 01, 2009, 16:12
(http://img.photobucket.com/albums/v459/ScouSin/Nickoftime-1.jpg)

Version 0.9.9, Windows XP, Windows version of DoomRL.

How I did it: When the message hit 1 second left, I went to the next level (I.E. I hit ">").

Other effects of bug: When I hit the ">" key, the game acted as if the nuke went off, however, after the flashing stopped, it placed me on the next level as if I reached it normally.  It left me with the screen you see there.  Of notable significance are the unusual green border on my name, and the obscenely low health.  I could move around in the level normally, but in fear of losing my run the very first time an enemy so much as coughs on me, I used a large medpack, which brought me to 100% health and removed the green border.

Miscellaneous thoughts: Earlier in this run I escaped Hell's Arena with 1 second left, so I think the bug has to do with someone more specific.  Maybe I had 0.1 seconds left to escape, and the act of leaving ate up that amount of time?

Details that probably don't matter:

*I was going the Ammochain route.  I had Whizkid and Triggerhappy, all I lacked was Ammochain itself.
*In the previous level, I had all the enemies dead.  I was dashing around hoping to sweep up all the enemies I could and escape in time.  I was at the 2 second counter about five spaces away from the stairs (ugh), when I checked my inventory, and (luckily) had a homing phase device.  That placed me  on the stairs with (supposedly) enough time to escape.
*I had AIM, an AIM IM window, and YIM open at the time, and nothing else.
*I died later in the run anyway.  Bloody mancubi.
Title: Re: Angel of Red Alert Nick of Time Bug.
Post by: Kornel Kisielewicz on December 01, 2009, 19:02
Post it to the tracker, Malek.
Title: Re: Angel of Red Alert Nick of Time Bug.
Post by: Malek Deneith on December 03, 2009, 10:07
Posted, locking.