Chaosforge Forum

DoomRL => Requests For Features => Topic started by: Owashi on July 01, 2006, 15:57

Title: Son of a shotgun
Post by: Owashi on July 01, 2006, 15:57
Because "son of a gun" is either poor or just fun extra, i juggest that it could be replaced with "son of a shotgun" witch would give bonus to reload and shooting time for every shotgun. Meaby that way you could use shotguns even later in the game. I think that could be neat!

I made icon for doomrl too, you can get it from here:
http://kadotus.org/~ow/doomrl.ico
Title: Son of a shotgun
Post by: Aerton on July 01, 2006, 17:07
"son of a gun" is either poor or just fun extra
I thought that too. Until this
Title: Son of a shotgun
Post by: Owashi on July 03, 2006, 01:34
That was veery impressive indeed! But could you do that too? :) Maybe it was 70% of luck & cateye?-)

Anyway I don't think I could do that in anyday even if I played night and day for a moth :P Possible or realistic? :)
Title: Son of a shotgun
Post by: Magekind on July 04, 2006, 12:47
Actually, both. It takes strategy. Son of a gun should remain, IMO, because it brings out a part of the game that few realize: the effectiveness of your issue side-arm.
Title: Son of a shotgun
Post by: STL on July 05, 2006, 03:20
Agreed. If you do the math, actually numbers add up quite fast for 'son of a gun'.
Lvl 3 sog = 4 turns per shot and 8-14 dmg each (avg 11 dmg)
Lvl 2 reloader = 8 turns per reload.
This adds up to 528 dmg/250 turns for no armor and 432 dmg/250 turns for 2 armor... With your starting weapon.
(lvl 3 reloader, lvl 2 sob for chain gun adds up to
625 dmg/250 turns for no armor, and ~347 dmg/250 turns for 2 armor)
(lvl 3 reloader, lvl 2 finesse for dbl shotgun adds up to 375 dmg/250 turns with no armor and ~313 dmg/250 turns for 2 armor)