Chaosforge Forum
DoomRL => Discussion => Topic started by: Brewtal Legend on March 15, 2010, 11:11
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Just curious what music everyone has assigned to play during Doomrl.
Here's my music file:
// You can get far more higher quality Doom MP3 tracks from
// http://www.sirgalahad.org/paul/doom/
// To use them, edit doomrl.ini, and comment the music.ini include
// and uncomment this (musicmp3.ini). MP3's need to be put in a
// mp3 directory.
[Music]
start = "mp3/cdoom.mp3";
interlude = "mp3/doom3.mp3";
bunny = "mp3/d2end.mp3";
intro = "mp3/doom3.mp3";
hellgate = "mp3/cdoom.mp3";
level2 = "mp3/e1m1.mp3";
level3 = "mp3/e1m3.mp3";
level4 = "mp3/e1m7.mp3";
level5 = "mp3/e1m5.mp3";
level6 = "mp3/e1m6.mp3";
level7 = "mp3/e1m4.mp3";
level8 = "mp3/e1m9.mp3";
level9 = "mp3/hangarmageddon.mp3";
level10 = "mp3/e1m2.mp3";
level11 = "mp3/e1m3.mp3";
level12 = "mp3/e1m4.mp3";
level13 = "mp3/e1m5.mp3";
level14 = "mp3/e1m6.mp3";
level15 = "mp3/PA01quake_theme.mp3";
level16 = "mp3/coil1.mp3";
level17 = "mp3/coil2.mp3";
level18 = "mp3/coil3.mp3";
level19 = "mp3/coil4.mp3";
level20 = "mp3/coil5.mp3";
level21 = "mp3/coil6.mp3";
level22 = "mp3/PA05Slipgate_complex.mp3";
level23 = "mp3/pa07damned.mp3";
level24 = "mp3/pa10gloom_keep.mp3";
spec1 = "mp3/d2m1.mp3";
spec2 = "mp3/puppet_master.mp3";
spec3 = "mp3/animal_acoustic.mp3";
spec4 = "mp3/electrocutebunny.mp3";
spec5 = "mp3/Pa04grizzly_grotto.mp3";
spec6 = "mp3/pa03whispers.mp3";
spec7 = "mp3/pa02intermission.mp3";
spec8 = "mp3/pa08necropolis.mp3";
spec9 = "mp3/pa09ziggurat_vertigo.mp3";
spec10 = "mp3/pa06underearth.mp3";
spec11 = "mp3/slaughter_machine.mp3";
boss = "mp3/doom3.mp3";
boss2 = "mp3/cdoom.mp3";
victory = "mp3/hellraiser.mp3";
Most of the main Level music is from the Classic Doom Doom 3 mod. I used the Project Aftershock Quake 1 soundtrack for most the special levels. I also used the tracks from the original unreleased Hellraiser soundtrack by the band Coil. I peppered in a couple other tracks like the theme to the Puppet Master movies, an acoustic instrumental version of Animal by the band W.A.S.P. (actually, it's a cover by someone on youtube, but very fitting and quite different from the original). I also used the Doom 3 main theme and some other Doom remixes from Dark Side of Phobos and Doom II tracks.
Just wanted to share and see what others use.
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Try using code tags for the part that you want people to copy and paste into their file -- there's the nifty feature from code tags that allows instant selection of all lines.
Just a suggestion to an otherwise excellent sharing tip. (=
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Try using code tags for the part that you want people to copy and paste into their file -- there's the nifty feature from code tags that allows instant selection of all lines.
Well, the music files I use are specific to what I have in my folder. I didn't think using the code tag would make sense since it wouldn't work unless they have the same music files I do.
The classic doom mod soundtrack and project aftershock are both free to download. Most the other ones are too.
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[Music]
start = "mp3/Opening AC.mp3";
interlude = "mp3/d1inter.mp3";
bunny = "mp3/Wither Instrumental Mix DT.mp3";
intro = "mp3/Sign AC.mp3";
hellgate = "mp3/Violator AC.mp3";
level2 = "mp3/Jaws Of Life JP.mp3";
level3 = "mp3/Curve JP.mp3";
level4 = "mp3/The Great Northern Cave AC.mp3";
level5 = "mp3/Black Water AC.mp3";
level6 = "mp3/Battle In The Forgotten City AC.mp3";
level7 = "mp3/Materia AC.mp3";
level8 = "mp3/Encounter AC.mp3";
level9 = "mp3/Sign AC.mp3";
level10 = "mp3/Jaws Of Life JP.mp3";
level11 = "mp3/Curve JP.mp3";
level12 = "mp3/Materia AC.mp3";
level13 = "mp3/Black Water AC.mp3";
level14 = "mp3/Battle In The Forgotten City AC.mp3";
level15 = "mp3/The Great Northern Cave AC.mp3";
level16 = "mp3/Beyond The Wasteland AC.mp3";
level17 = "mp3/Highway Chase AC.mp3";
level18 = "mp3/Those Who Fight AC.mp3";
level19 = "mp3/Encounter AC.mp3";
level20 = "mp3/Those Who Fight Further AC.mp3";
level21 = "mp3/Violator AC.mp3";
level22 = "mp3/The Great Northern Cave AC.mp3";
level23 = "mp3/Beyond The Wasteland AC.mp3";
level24 = "mp3/Highway Chase AC.mp3";
spec1 = "mp3/Materia AC.mp3";
spec2 = "mp3/Encounter AC.mp3";
spec3 = "mp3/Curve JP.mp3";
spec4 = "mp3/Those Who Fight Further AC.mp3";
spec5 = "mp3/Those Who Fight AC.mp3";
spec6 = "mp3/Black Water AC.mp3";
spec7 = "mp3/Beyond The Wasteland AC.mp3";
spec8 = "mp3/Highway Chase AC.mp3";
spec9 = "mp3/JENOVA AC.mp3";
spec10 = "mp3/Violator AC.mp3";
spec11 = "mp3/JENOVA AC.mp3";
boss = "mp3/One-Winged Angel AC.mp3";
boss2 = "mp3/Violator AC.mp3";
victory = "mp3/Saviour AC.mp3";
AC meaning Advent Children, DT meaning Dream Theater, and JP meaning John Petrucci.
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btw, before I settled on my current music I used these heavy metal mixes of the original soundtrack.
http://hellonearthsound.altervista.org/
http://hellonearthsound.altervista.org/media.php?artistname=neurological&id=media#button
classic doom mod soundtrack
http://doom3.filefront.com/file/Classic_DOOM_3_Original_Mod_Soundtrack;52796
Awesome main theme.
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Here's a link to the project aftershock songs I use.
http://project-aftershock.newgrounds.com/
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btw, before I settled on my current music I used these heavy metal mixes of the original soundtrack.
Those are great!
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Currently I've tried the music I found from http://www.doom2.net/~doomdepot/music.html (http://www.doom2.net/~doomdepot/music.html): scroll all the way down to the music titled "Ultimate Doom and Doom2 MP2s (from Doomworld)". Even compared to the .mp3s from the other website, I prefer the ones here...very crisp instruments.
Alternatively, there's an awesome OC album called Dark Side of Phobos, found at http://doom.ocremix.org/main.html (http://doom.ocremix.org/main.html). Swapping out some of these, especially for doubled songs, would likely be a nice change.
This is my current setup. A lot of the special levels contain Doom2 music at my own personal discretion...some of them fit really well. For instance, any of you who remember Map07, Dead Simple (with the mancubi and arachnotrons) will know that it fits perfectly in Spider's Lair. (Or, for hardcore Doom1 users, E3M8 - Dis also works well.) Map28, The Spirit World (that huge one with the Spiderdemon in the blood room) is great for The Mortuary, and Map20, Gotcha!, is an amusing reference in City of Skulls.
[Music]
//In order to get the files from Doomworld to work
//properly, they have to be changed from .mp2 to
//.mp3 (rename it; no effect on quality).
start = "music/other/title.mp3";
interlude = "music/other/interlude-e2m3.mp3";
bunny = "music/other/bunny.mp3";
intro = "music/other/e1m1.mp3";
hellgate = "music/other/e1m8.mp3";
level2 = "music/other/e1m2.mp3";
level3 = "music/other/e1m3.mp3";
level4 = "music/other/e1m7.mp3";
level5 = "music/other/e1m5.mp3";
level6 = "music/other/e1m6.mp3";
level7 = "music/other/e1m4.mp3";
level8 = "music/other/e1m7.mp3";
level9 = "music/other/e1m3.mp3";
level10 = "music/other/e1m2.mp3";
level11 = "music/other/e1m6.mp3";
level12 = "music/other/e1m4.mp3";
level13 = "music/other/e1m7.mp3";
level14 = "music/other/e2m1.mp3";
level16 = "music/other/e2m2.mp3";
level17 = "music/other/e2m6.mp3";
level18 = "music/other/e3m3.mp3";
level19 = "music/other/e2m4.mp3";
level20 = "music/other/e3m1.mp3";
level21 = "music/other/e2m7.mp3";
level22 = "music/other/e2m1.mp3";
level23 = "music/other/e3m3.mp3";
level24 = "music/other/e2m2.mp3";
//chained court
spec1 = "music/other/e1m9.mp3";
//halls of carnage
spec2 = "music/other/map09.mp3";
//hell's armory
spec3 = "music/other/map02.mp3";
//hell's arena
spec4 = "music/other/e3m2.mp3";
lava pits
spec5 = "music/other/map23.mp3";
//city of skulls
spec6 = "music/other/map20.mp3";
//the wall
spec7 = "music/other/map25.mp3";
//unholy cathedral
spec8 = "music/other/map32.mp3";
//the mortuary
spec9 = "music/other/map28.mp3";
//the vaults
spec10 = "music/other/map18.mp3";
//spider's lair
spec11 = "music/other/map07.mp3";
boss = "music/other/e2m8.mp3";
boss2 = "music/other/map30.mp3";
victory = "music/other/victory.mp3";
//No music plays here (level15 is now hellgate)
level15 = "music/other/e1m1.mp3";
I changed the filenames of the music to make them more concise here. One day I'll take the time to get rid of the pauses at the beginning so it meshes better with the game.
EDIT: The specials were originally all wrong: this is what I've ascertained in playing a little bit on a Pacifism run:
chained court, halls of carnage, hell's armory(?), hell's arena, lava pits(?), city of skulls, the wall, unholy cathedral, the mortuary(?), the vaults, spider's lair(?).
(? means I'm not sure yet, just filling in the gaps.)
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The Ultimate Doom ones are nice, but I'm frankly shocked no one is using the music from Doomsday. Their remakes have got to be the best I've ever heard of any game, ever!
I'm not sure how one can get them without downloading and unpacking Doomsday - not that doing that is such a bad idea, either.
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A large playlist....Including ac/dc and metallica.