Chaosforge Forum

DoomRL => Bug Reports => Topic started by: Brewtal Legend on March 15, 2010, 15:25

Title: [0.9.9.1] Demon melee sound doesn't seem right.
Post by: Brewtal Legend on March 15, 2010, 15:25
In 9.9.1 the sound of the demon when it attacks up close sound kinda like a cacoddemon.
Title: Re: [0.9.9.1] Demon melee sound doesn't seem right.
Post by: Brewtal Legend on March 17, 2010, 13:33
Does anyone agree with me? Or am I imagining it? If so, how do I fix it? Not sure what sounds are for what so I can just switch it in the ini file.
Title: Re: [0.9.9.1] Demon melee sound doesn't seem right.
Post by: ChaoticJosh on March 17, 2010, 16:40
I don't think their sound has changed at all. However, since they were buffed, they now have a chance of actually hitting you, so maybe this was just them hitting you for the first time and you noticed it?
Title: Re: [0.9.9.1] Demon melee sound doesn't seem right.
Post by: Brewtal Legend on March 17, 2010, 18:31
Quote
I don't think their sound has changed at all. However, since they were buffed, they now have a chance of actually hitting you, so maybe this was just them hitting you for the first time and you noticed it?

No, they did always sound this way, but I think it sounds wrong. There was a thread before about sound effects being from the wrong monsters. It just doesn't sound like the demon at all in my opinion when they hit you.

http://forum.chaosforge.org/index.php/topic,446.0.html
Title: Re: [0.9.9.1] Demon melee sound doesn't seem right.
Post by: UnderAPaleGreySky on March 17, 2010, 21:06
If it bothers you that much, then download a soundpack with the proper sound, and re-bind it. :P
Title: Re: [0.9.9.1] Demon melee sound doesn't seem right.
Post by: Brewtal Legend on March 21, 2010, 13:33
I double checked. It is definitely the wrong sound. In the original Doom, the demon sounds completely different when it attacks than in doomrl. Is this intentional?[

quote]If it bothers you that much, then download a soundpack with the proper sound, and re-bind it.[/quote]

I would, but I'm not sure how to figure out which line it is in the sound file. Or where to find the sound effect files. I've been looking but no luck yet.
Title: Re: [0.9.9.1] Demon melee sound doesn't seem right.
Post by: Malek Deneith on June 14, 2010, 04:05
AFAIK all monsters in DoomRL base soundset use one and the same melee attack file. Binding a different sound to a creature isn't a problem, but first we'd need someone to check if demons really did use different soundfile for the attack and extract it. Anyone willing to do that?
Title: Re: [0.9.9.1] Demon melee sound doesn't seem right.
Post by: Simon-v on June 15, 2010, 04:24
Coincidentally, i just happened to have doom2.wad extracted on my hard drive. Finding the correct sound took very little time.

Attached: Demon attack sound, Demon activation sound.

Don't ask me why they're named like this.
Title: Re: [0.9.9.1] Demon melee sound doesn't seem right.
Post by: Tavana on August 26, 2010, 04:30
Ticket created, locking.