Chaosforge Forum
DoomRL => Bug Reports => Topic started by: Anti-Jagular~ on March 18, 2010, 00:25
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Latest version (0.9.9.1) is not compatible with win98SE (doomrl.exe requires KERNEL32.DLL:GetConsoleWindow)... It's obvious that many projects drop support of win98, but anyway is there any hope of fixing this? Not a chance?
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I don't know if any of us even have Win98 boxes left... this could be an SDL issue. If yes, you might be out of luck there...
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OK! Looks like I'll have to stay with previous 0.9.9... No problem - it's still good! :-)
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It might be possible to get a Kernel32.dll hack. Then again, my experience with that is that it's almost never worth the hassle.
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It's because I use some functions that were unavailable in 98 for console lock. I could provide a compatibility release if enough people are interested.
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Would be great! At least for 1.0.0! :-)
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Not sure if this should be ticket-ified so instead doing lock + sticky combo for it to work as a reminder.
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Seems resolved (http://forum.chaosforge.org/index.php/topic,4008.0.html). Unstickify.