Chaosforge Forum
DoomRL => Requests For Features => Topic started by: GenTechJ on April 12, 2010, 19:25
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While working on some weapons in sandbox, and after looking around the wiki and asking on the board discovered a proper grenade launcher or grenade like items aren't possile due to lack of bounceable projectiles.
Is this something that can be implemented?
Would anyone else want this?
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Seconding request.
'Undoomish' criticisms aside it's something mods will want. Missiles are currently somewhat limited.
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Thirded, maybe we can expand the current 3-class weapon system into four classes: (P)istol Class, (S)hotgun Class, (L)auncher Class, and (M)elee Weapons since only L-Class weapons would need a Bouncing Ammo flag...
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Bouncing for use with grenades would be indeed nice, but personally I can't imagine how it could work in roguelike.
Oh and, should it somehow come to be - nay on limiting it to one weapon class. If someone wants to - for example - recreate hyperblaster with bouncing shots from Q4 (however silly the idea is), then he should be able to.
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Bouncing for use with grenades would be indeed nice, but personally I can't imagine how it could work in roguelike.
Oh and, should it somehow come to be - nay on limiting it to one weapon class. If someone wants to - for example - recreate hyperblaster with bouncing shots from Q4 (however silly the idea is), then he should be able to.
Agreed on not limiting it to a weapon class. Some of the Quake games have some weapons that just won't work in the default weapon class system, same with some of the enemies.
Thrown grenades should bounce too, in my opinion, or roll, possibly a combination of the two.
Note these all make for interesting game play once/if multiplay/deathmatch makes it into DoomRL. Or at least something to consider for DoomRL 2
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If NetHack can bounce wands we can bounce grenades ;)
I would like fully customizable weapons. For every action the modder can define everything the weapon and missile could possibly do. It'd be a lot of work and most weapons would never need that level of customization but there's going to be some crazy weapon somewhere that will need a hook to run every tick it is equipped or something...
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Ooooooo... I want bouncy shots from shotguns that blow up after one bounce off a wall. =P
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If NetHack can bounce wands we can bounce grenades ;)
I would like fully customizable weapons. For every action the modder can define everything the weapon and missile could possibly do. It'd be a lot of work and most weapons would never need that level of customization but there's going to be some crazy weapon somewhere that will need a hook to run every tick it is equipped or something...
Second this. The grenade thing (traveling a fixed distance, rolling, bouncing off walls) should probably get its own treatment since its a pretty basic desire, but there's a level of control that just currently isn't there.
Forgot to mention - we could use a sticky thread for modding feature requests, although I'm not sure that Kornel wants that just yet.
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Second this. The grenade thing (traveling a fixed distance, rolling, bouncing off walls) should probably get its own treatment since its a pretty basic desire, but there's a level of control that just currently isn't there.
Forgot to mention - we could use a sticky thread for modding feature requests, although I'm not sure that Kornel wants that just yet.
Third the quote
Second the sticky idea
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Forgot to mention - we could use a sticky thread for modding feature requests, although I'm not sure that Kornel wants that just yet.
Uh... http://forum.chaosforge.org/index.php/topic,2826.0.html