Chaosforge Forum
DoomRL => Discussion => Topic started by: superdav42 on August 23, 2010, 17:25
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I'm setting up a site for playing a wide variety of roguelikes in a web browser. I wanted to setup DoomRL too but it seems to have a by permission only distribution policy. So I'm asking for permission to put it up on http://amuletofyendor.com (http://amuletofyendor.com) It won't be redistributed by download just allow people to play the game within their browser. For those curious it uses shellinabox on a linux box that just creates a terminal using javascript+html only. You can checkout the other roguelikes already setup.
-Dave
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Cool concept! I'm not sure if this is just me, but the shellinabox seems quite laggy in handling key presses.
One technical point though: if you are intending to set up DoomRL to run in a browser, then you need to channel sounds over also because sounds are important in the DoomRL universe -- it basically provides important hints on where the enemies are that are not visible, particularly since DoomRL is more about ranged combat than melee like nethack or rogue. I'm not sure if shellinabox is able to do that, but you might need to deal with that eventually.
Meanwhile, I suggest trying to get DiabloRL online first. I believe the restrictions are less so compared to DoomRL, and sound is not that critical for game play.
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I was toying with the idea of setting up a DoomRL dgamelaunch server, similar to the existing Nethack and Crawl servers, but yes, the sound issue is something way beyond my capability of solving. It's a shame, because it would make an awesome dgamelaunch type game.