Chaosforge Forum
DoomRL => Requests For Features => Topic started by: Anticheese on October 17, 2006, 22:50
-
I've just finished my first game on a fresh installation of DRL 0.9.8B4 on the school network, and have advanced to corporal (the first skill rank)
I died at phobos hell level 2 (or otherwise level 16.)
What gets me is that the game does not count the fact that I got past level 15 (a requiremen for the next skill rank0.
So my suggestion is this: When it comes to "Reach X level on X challenge setting/difficulty" and "Beat the game on X" have it count levels and wins that happened BEFORE the new challenge difficulty.