Chaosforge Forum

DoomRL => Mortem Archives => Post Mortem => Pre-0.9.9 => Topic started by: Jered Cain on November 26, 2006, 11:50

Title: Damn the new Hell's Arena!
Post by: Jered Cain on November 26, 2006, 11:50
--------------------------------------------------------------
 DoomRL (v.0.9.8.5) roguelike post-mortem character dump
--------------------------------------------------------------

 Arik, level 3 Human Soldier, killed by a demon
 on level 3 of the Phobos base.
 He survived 15036 turns and scored 2505 points.
 He didn't like it too rough.

 He killed 39 out of 43 hellspawn. (91%)
 He held his right to remain violent.

 He fought on Hell's Arena.

-- Statistics ------------------------------------------------

  Health 0/50   Experience 1673/3
  ToHit +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Hellrunner     (Level 1)
    Tough as nails (Level 2)

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   combat shotgun (6d3) [0/5]
    [c] [ Boots      ]   nothing
    [d] [ Prepared   ]   pistol (2d4) [6/6]

-- Inventory -------------------------------------------------

    [a] shotgun (6d3) [1/1]
    [b] 10mm ammo (x100)
    [c] 10mm ammo (x100)
    [d] 10mm ammo (x80)
    [e] shotgun shell (x50)
    [f] shotgun shell (x50)
    [g] small med-pack
    [h] small med-pack
    [i] small med-pack
    [j] small med-pack

-- Kills -----------------------------------------------------

    15 former humans
    8 former sergeants
    9 imps
    3 demons
    2 lost souls
    2 cacodemons

-- History ---------------------------------------------------

 He started his journey on the suface of Phobos.
 On level 2 he battled through the complex.
 On level 3 he battled through the complex.
 Afterwards he fought on Hell's Arena.
 There he finally was killed by a demon.

-- General ---------------------------------------------------

 Before him 1 brave souls have ventured into Phobos:
 1 of those was killed.

--------------------------------------------------------------

Argh.  Second time the new Arena killed me.  If I wasn't surrounded...
Title: Re: Damn the new Hell's Arena!
Post by: Kornel Kisielewicz on November 26, 2006, 12:19
Hah, maybe better not enter it if you're not prepared ;]. Also remember that you can chicken out ^_^.
Title: Re: Damn the new Hell's Arena!
Post by: Jered Cain on November 26, 2006, 14:30
New PM again.  Damnit, I have to learn to watch my health!

--------------------------------------------------------------
 DoomRL (v.0.9.8.5) roguelike post-mortem character dump
--------------------------------------------------------------

 Arik, level 3 Human Soldier, killed by a former sergeant
 on level 4 of the Phobos base.
 He survived 12681 turns and scored 2785 points.
 He didn't like it too rough.

 He killed 45 out of 60 hellspawn. (75%)

 He fought on Hell's Arena.

-- Statistics ------------------------------------------------

  Health 0/50   Experience 1754/3
  ToHit +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Reloader       (Level 2)
    Shottyman      (Level 1)

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   green armor [0/1] (49%)
    [b] [ Weapon     ]   combat shotgun (6d3) [5/5]
    [c] [ Boots      ]   nothing
    [d] [ Prepared   ]   pistol (2d4) [5/6]

-- Inventory -------------------------------------------------

    [a] 10mm ammo (x100)
    [b] 10mm ammo (x100)
    [c] 10mm ammo (x95)
    [d] shotgun shell (x50)
    [e] shotgun shell (x50)
    [f] shotgun shell (x15)
    [g] small med-pack
    [h] small med-pack

-- Kills -----------------------------------------------------

    16 former humans
    8 former sergeants
    9 imps
    3 demons
    5 lost souls
    1 cacodemon

-- History ---------------------------------------------------

 He started his journey on the suface of Phobos.
 On level 2 he battled through the complex.
 Afterwards he fought on Hell's Arena.
 On level 3 he battled through the complex.
 On level 4 he battled through the complex.
 There he finally was killed by a former sergeant.

-- General ---------------------------------------------------

 Before him 2 brave souls have ventured into Phobos:
 2 of those were killed.

--------------------------------------------------------------

In other news, I'm grabbing Shottyman as soon as I possibly can.  Always.
Title: Re: Damn the new Hell's Arena!
Post by: Blade on November 26, 2006, 15:07
I don't know, it caused no problems to me. I won all 3 rounds on arena. Haven't you tried not combat shotgun, but chaingun? Cacodemon dies from 3 shots. Third round there is worse, because there are 2 or 3 Hell Knight, they are much healthier, than cacodemons.
Title: Re: Damn the new Hell's Arena!
Post by: Fingerzam on November 26, 2006, 15:43
I don't know, it caused no problems to me. I won all 3 rounds on arena. Haven't you tried not combat shotgun, but chaingun? Cacodemon dies from 3 shots. Third round there is worse, because there are 2 or 3 Hell Knight, they are much healthier, than cacodemons.

With no Eagle Eye, you won't be hitting that often with chaingun, making shotty a much more viable option.
Title: Re: Damn the new Hell's Arena!
Post by: Blade on November 26, 2006, 15:50
Of course! But for what reason pick perk if it is loosing on this stage of game? I finished game with level 11, you will have 9 levels to pick Shottie and other perks you want. Last perk,that i picked was Hellrunner just because i couldn't decide, what to choose, i don't needed it at all.
Title: Re: Damn the new Hell's Arena!
Post by: JimmyJ on November 27, 2006, 09:13
quote: Third round there is worse, because there are 2 or 3 Hell Knight

I went through all 3 rounds and didn't have any hell knights....
Title: Re: Damn the new Hell's Arena!
Post by: Blade on November 27, 2006, 09:15
I went through all 3 rounds and didn't have any hell knights....
On what difficulty? On Hurt Me Plenty there are two or thee HK.
Title: Re: Damn the new Hell's Arena!
Post by: Santiago Zapata on November 27, 2006, 14:34
I only gave it a whirl on the first playtesting version, and I thought I could handle anything until the knights appeared..