Chaosforge Forum

DoomRL => Discussion => Topic started by: grommile on February 19, 2011, 05:38

Title: A petty annoyance
Post by: grommile on February 19, 2011, 05:38
I like 0.9.9.2 a lot. Bug fixes, yay! Shiny new features, yay! (I'd like it better if I could find a damn Nano pack, but never mind :)

However, one thing really winds me up:

The weakspots on the Vaults got moved. I can't see any good reason for this.
Title: Re: A petty annoyance
Post by: Tavana on February 19, 2011, 06:53
There is a very good reason for this: So you can experience the thrill of finding it again.

Also, there's now a heck of a lot easier way to get into them if you're careful enough, so for most people it shouldn't matter.
Title: Re: A petty annoyance
Post by: grommile on February 19, 2011, 07:19
There is a very good reason for this: So you can experience the thrill of finding it again.
It wasn't thrilling the first time. It's a chore, rather like levelling up your tradeskills in World of Warcraft after a new expansion pack comes out.
Title: Re: A petty annoyance
Post by: Game Hunter on February 19, 2011, 09:03
Well, more than that, the placement for said weakness is better than it used to be. First, now the level is a little more symmetric when it comes to those Vaults; and second, the right side doesn't just pour out when you open it, making it both harder (in that you have to use the same strategy of waiting and luring) and easier (in that the enemies won't bum-rush you to death).
Title: Re: A petty annoyance
Post by: Aoi on February 19, 2011, 12:37
...And here I thought my rockets were duds or something...