Chaosforge Forum

DoomRL => Requests For Features => Topic started by: Thexare on February 25, 2011, 03:03

Title: Power Mod Color Change
Post by: Thexare on February 25, 2011, 03:03
Magenta is used for Exotics. Power Mods aren't exotic.

Perhaps we could switch that to Red instead? It's not currently used by any mods, and it is a color associated with power usually.
Title: Re: Power Mod Color Change
Post by: Tavana on February 25, 2011, 03:30
This can be changed via the file colors.lua in the DoomRL directory. Open it in notepad and you'll see the following near the bottom:

Code: [Select]
Colors = {
-- floor_dark  = GREEN,
-- floor_light = BLUE,
-- former = BLUE,
-- demon  = GREEN,
}

Add in the line:
Code: [Select]
mod_power = [COLOR], and you should have your change. :)

For reference, the "--" bit means that those lines are comments, and not actually active. So don't add those in front of your line. Also, you should replace [COLOR] with your preferred color. It should look like this:

Code: [Select]
Colors = {
-- floor_dark  = GREEN,
-- floor_light = BLUE,
-- former = BLUE,
-- demon  = GREEN,
mod_power = [COLOR],
}
Title: Re: Power Mod Color Change
Post by: Kornel Kisielewicz on February 25, 2011, 05:08
...what doesn't change the fact that this isn't such a bad suggestion.

Edit: ... aaand done. Will be light red next version ;)
Title: Re: Power Mod Color Change
Post by: Nameless on February 25, 2011, 07:49
If we're suggesting default colour changes: it's sometimes a hassle that large health globes and berserk packs share dark red while both being common. Thematically appropriate or not, they'd be easier to identify if berserk packs were changed to light blue or brown (the backpack can be 'unique' light green).
Title: Re: Power Mod Color Change
Post by: rchandra on February 25, 2011, 13:04
...what doesn't change the fact that this isn't such a bad suggestion.

Edit: ... aaand done. Will be light red next version ;)

did you read that out of my colour file? DoomRL, Spyware edition.
But yeah, it's a good choice (thank you!), except that it makes "power mod pack" seem like "power med pack" in the inventory.  I've been thinking I should change mine to brown or dark green, but red is too appropriate for it.
Title: Re: Power Mod Color Change
Post by: Simon-v on February 26, 2011, 16:29
If we're suggesting default colour changes: it's sometimes a hassle that large health globes and berserk packs share dark red while both being common. Thematically appropriate or not, they'd be easier to identify if berserk packs were changed to light blue or brown (the backpack can be 'unique' light green).
Actually, dark gray works extremely well for berserk packs. As a bonus, they look more like they did in Doom.