Chaosforge Forum
DoomRL => Requests For Features => Topic started by: ianpwilliams on November 27, 2006, 19:21
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Yes indeedy.
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Is anyone out there (or the author) considering it maybe?
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Y'know -- to making a GBA port isn't a trivial task. And I don't have a GBA to begin with :/. Anyway, there IS a cross-compiler for FPC to GBA, but the Input/Output is of course very different on GBA. I DID think about it, but as now stands it's rather a far future possibility.
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Hmm...I must admit I probably wouldn't have a clue as to how to go about doing that...I wonder if I might be able to get it running on the PSP instead?
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A PSP port is out of bounds for now -- there is no FP compiler for PSP yet.
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So is it a complicated process compiling FPC to GBA?
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No, a complicated process it is of redesigning the game's output to use GBA's output routines and fit a GBA screensize.
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Ah ok, fair enough, I'll stick to the PC version then :D
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I think the GBA version would be nice Kornel, something to include on the possibilities ;) specially for a game of the nature of DoomRL
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Ok Slash, let's share the market -- You take Cellphones, and I take PDA's and GBA :D
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Haha ok ;) but then, I guess I will tackle PDAs as well xD
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Nah, Cellphones is a too big market, so I take the PDA's by myelf :-P
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Yeah...but our games are not direct competition, more like complimentary stuff, arent them :P?