Chaosforge Forum
DoomRL => Mortem Archives => Post Mortem => Pre-0.9.9 => Topic started by: BDR on November 29, 2006, 01:55
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The post-mortem:
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DoomRL (v.0.9.8.5) roguelike post-mortem character dump
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hmph!, level 1 Former Human Corporal, killed by a lost soul
on level 2 of the Phobos base.
He survived 2355 turns and scored 491 points.
He didn't like it too rough.
He killed 8 out of 24 hellspawn. (33%)
He was an Angel of Berserk!
-- Statistics ------------------------------------------------
Health 0/50 Experience 224/1
ToHit +0 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Hellrunner (Level 1)
-- Equipment -------------------------------------------------
[a] [ Armor ] nothing
[b] [ Weapon ] combat knife (1d6)
[c] [ Boots ] nothing
[d] [ Prepared ] nothing
-- Inventory -------------------------------------------------
-- Kills -----------------------------------------------------
3 former humans
1 former sergeant
2 lost souls
-- History ---------------------------------------------------
He started his journey on the suface of Phobos.
On level 2 he battled through the complex.
There he finally was killed by a lost soul.
-- General ---------------------------------------------------
Before him 15 brave souls have ventured into Phobos:
12 of those were killed.
1 didn't read the thermonuclear bomb manual.
And 2 couldn't handle the stress and commited a stupid suicide.
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My first glimpse of how bad it was going to be came from seeing 6 humans, 1 sarge, and 1 lost soul when I opened the door. Turns out there were actually about 3 or so hiding in that room. I only had 2 medkits left (had to use the first two to survive the first level; nooby, I know), and it didn't take long even with dancing around the entrance to die. So, what is the best trait to take when starting AoB?
Edit: Use the 'mortem' tag ^_^
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I took brute and tough as nails... dont remember which first... it is mostly not so hard to get close to enemies, so i think speed bonus from hellrunner is not so important...
i noticed that if i took two brute traits then i had no good protection, and if i took two other traits first - damage level is too low... though TaN and Brute are not the only options here, of course. i tried to modify my toHit too, but dont know how melee works =)
i am kinda noob, managed to get to lvl9 on medium AoB in four tries.
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i am kinda noob, managed to get to lvl9 on medium AoB in four tries.
Hate...
I can't get past level 5... grrr...
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Well, I managed level 3 now...
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DoomRL (v.0.9.8.5) roguelike post-mortem character dump
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gah, level 2 Imp Corporal, killed by a former sergeant
on level 3 of the Phobos base.
He survived 7687 turns and scored 1075 points.
He didn't like it too rough.
He killed 22 out of 35 hellspawn. (63%)
He was an Angel of Berserk!
-- Statistics ------------------------------------------------
Health -2/50 Experience 572/2
ToHit +0 ToDmg Ranged +0 ToDmg Melee +6
-- Traits ----------------------------------------------------
Brute (Level 2)
-- Equipment -------------------------------------------------
[a] [ Armor ] nothing
[b] [ Weapon ] combat knife (1d6)
[c] [ Boots ] nothing
[d] [ Prepared ] nothing
-- Inventory -------------------------------------------------
[a] small med-pack
-- Kills -----------------------------------------------------
10 former humans
2 former sergeants
5 imps
1 lost soul
-- History ---------------------------------------------------
He started his journey on the suface of Phobos.
On level 2 he battled through the complex.
On level 3 he battled through a maze of rooms.
There he finally was killed by a former sergeant.
-- General ---------------------------------------------------
Before him 20 brave souls have ventured into Phobos:
17 of those were killed.
1 didn't read the thermonuclear bomb manual.
And 2 couldn't handle the stress and commited a stupid suicide.
Unfortunately there were just too many imps wandering around for me to survive long on level 3, even though I'd gotten a record 5 (small) medkits saved up. That human sergeant, ironically, was the first enemy I saw, and only noticed him standing behind me after I'd been blown in range by an imp and took a step away (bringing me even closer to the shotgun blast).
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as i see the most hard are the first levels... after Chained Court it gets much easier. i had lots and lots of stuff when entered hell... there it was still not very hard and if i didnt make a silly mistake at l20, i think i could win...