Chaosforge Forum
DoomRL => Requests For Features => Topic started by: MaiZure on May 05, 2011, 03:11
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The in-game assembly screen should highlight the assemblies you can build with your current inventory.
All about reduced thinking time as your blazing through Ao100 with 2 of each mod and a special.
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Also it would be nice to have choices which lead to assembly highlighted while modding. For example:
You use a technical mod pack. Modify weapon, armor or boots?
(Escape to cancel) [abw]
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57 Armor : none
Health: 82% Exp: 1/52% Weapon: pistol (2d4) [6/6]
cautious Phobos Base Lev1
Here, game suggests me that I can apply a technical mod to my pistol to make a Speedloader one.
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Also it would be nice to have choices which lead to assembly highlighted while modding.
I'm assuming that this is after you have discovered the assembly in-game at some point, right?
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From what I can think that even if it showed you the full arsenal of assemblies, it would not be unbalanced, it would just make grinding less painful. But if that would be really unbalanced, then yes.