Chaosforge Forum

DoomRL => Requests For Features => Topic started by: General Patton on July 11, 2011, 13:00

Title: Doubling the game's length
Post by: General Patton on July 11, 2011, 13:00
I was thinking, the game doesn't necessarily have to end just because JC is dead. You'd expect the death of such a powerful evil being to have catastrophic effects. Effects like sucking you through a portal into an alternate universe where Hell is winning. You'd start by fighting super JC and then work your way up through Hell and the base, taking on ever tougher enemies and tougher Nightmare versions of the special levels until you reach Phobos Base Entrance and fight a Former Doomguy. It would have a random master trait build and exotic equipment, plus some hellish new abilities.
Title: Re: Doubling the game's length
Post by: ParaSait on July 11, 2011, 14:11
Mod? :D
Title: Re: Doubling the game's length
Post by: plamen86 on July 11, 2011, 14:32
+1. This sounds cool.