Chaosforge Forum
DoomRL => Discussion => Topic started by: Karry on December 02, 2006, 12:16
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Wanted to ask for a long time - i dont understand whats the point of having water in the game.
What exactly it is for ? Is it slowing you down or something ?
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It's doomish...
Was there any use for in in original game?
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This is not original game.
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But we still like it doomish.
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Well it is just a flavor feature, just like people ask for flavours in the Rooms!!! topic :). Anyway, in the beginning I had an evil idea of adding a Quakelike Lightning Gun... you can imagine the rest :-P
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It could rust your armor like in Nethack? Rusted armor has a 75% capacity.
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Woah, many people would kill me for that :D
Not to mention that it would make water more feared than lava! And people would have to take off armor each time they pass water -- which would be a pain in the ass IMHO...
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Yeah, you're right. :(
Could just slow you down a bit, then?
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Yeah, rooms are rooms - water is water. Should slow you somewhat.
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This is a more vialable option -- although the lightning gun idea still tempts me :)
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Hn. Water was always only a surface thing in Doom, so if anything got rusty, it'd be boots.
And what would the Lightning Gun take, if implimented? Cells or a new ammo type?
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This is a more vialable option -- although the lightning gun idea still tempts me :)
in DooM2D BFG9k and plasma gun have same effect as shaft(electro gun) in Q, and it's physicaly true=)
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1. You can't run in water.
2. You can't push barrrels in water (is somewhat annoying if you lever-water an entire level with narrow one-space corridors).
=> Generally annoying. Just keep in in there 8-)
Suggestion: maybe being hit by a fireball / fire column on a water square could reduce the damage somewhat, non?
EDIT: 3. Walking on water is generally noisy and may alert demons to your presence :-)
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Add a swimming skill as in Adom, make each step you take in water an instadeath possibility from drowning, make your inventory drench and needed to be wrapped on a waterproof blanket.
Just kidding :P