Chaosforge Forum
DoomRL => Discussion => Topic started by: Karry on December 04, 2006, 09:10
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Lets take level 1.
Enemies are fixed.
Their weapons are fixed.
Your level is fixed.
Your weapons are also fixed.
Then how come you receive the amount of experience ranging from 17% to 25% ?
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You are sure that every time the lever is cleared it is you and only you, who killed all enemies. They often kills themselves more efficient(sergeant mostly).)) And you recieve experience only for monsters, that YOU killed.
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I'm not entirely sure how experience is calculated, but as for the first level, it seems that you sometimes fight more or less enemies in it. There's always 1 shotty, and at least three pistol shooters. But sometimes it seems there's four pistolers. But I can't imagine that the extra pistoler is worth 8% experience. Hmm...
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Ok, i just played 1st level 5 more times, killing 6 enemies each time, making sure i killed them myself.
3 times i got 25% of exp. 2 times i got 21%.
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You have to absolutely make sure your shot is what kills them. AFAIK, you get no experience if blood loss brings them down.
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Eww. Guess that means you've gotta fire fire fire
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Well, maybe they are dying of blood loss, and i could, theoretically miss the message.
Kinda wish i could look up previous messages. Feature request !
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Request's already been noted, I believe, and it'll be in one of the next couple of releases.
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Yes, probably even in the next :)
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oh... first a read it as "Yes, probably even in the next week"...