Chaosforge Forum

DRL => Bug Reports => Topic started by: rchandra on September 09, 2011, 23:28

Title: [0.9.9.4] firing without enough ammo takes time
Post by: rchandra on September 09, 2011, 23:28
Attempting to fire a weapon that uses multiple pieces of ammunition per shot without enough (for example, a BFG with 20 cells in it) takes up time. It takes the same time as firing it, I believe - 10 turns for my unenhanced Marine's BFG.  Firing a completely empty weapon does not take time.  (I have EmptyConfirm on, if that matters).
Title: Re: [0.9.9.4] firing without enough ammo takes time
Post by: tehtmi on September 10, 2011, 12:00
Fixed in svn. Thanks for the report.