Chaosforge Forum

DoomRL => Mortem Archives => Post Mortem => 0.9.9.4 => Topic started by: Elephant on September 19, 2011, 10:18

Title: [H|AoMC|91%|YAFW] Unfair Fighting
Post by: Elephant on September 19, 2011, 10:18
My first full victory and my first AoMC victory.
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 DoomRL (v.0.9.9.4) roguelike post-mortem character dump
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 Adu, level 11 Cacodemon 2nd Lieutenant Scout,
 nuked the Cyberdemon. on level 26 of the Phobos base.
 He survived 113722 turns and scored 182122 points.
 He played for 56 minutes and 34 seconds.
 He wasn't afraid to be hurt plenty.

 He killed 551 out of 601 hellspawn. (91%)
 He held his right to remain violent.
 He was an Angel of Max Carnage!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 6
  Levels completed : 5

-- Awards ----------------------------------------------------

  Hell Armorer Badge
  UAC Star (bronze cluster)
  Hell Champion Medal
  Destroyer Silver Badge
  Scavenger Bronze Badge
  Scavenger Silver Badge

-- Graveyard -------------------------------------------------

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-- Statistics ------------------------------------------------

  Health 138/80   Experience 55050/11
  ToHit Ranged +12  ToHit Melee +12  ToDmg Ranged +3  ToDmg Melee +3

-- Traits ----------------------------------------------------

  Class : Scout

    Ironman          (Level 3)
    Finesse          (Level 1)
    Son of a bitch   (Level 3)
    Intuition        (Level 1)
    Triggerhappy     (Level 2)
    Cateye           (Level 1)

  Int->SoB->SoB->TH->TH->MCe->SoB->Iro->Iro->Iro->Fin->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [4/4] (100%)
    [b] [ Weapon     ]   missile launcher (6d6) [3/4]
    [c] [ Boots      ]   tactical boots [1/1] (100%)
    [d] [ Prepared   ]   modified nuclear plasma rifle (1d7)x6 [24/24] (P1)

-- Inventory -------------------------------------------------

    [a]   modified chaingun (1d6)x4 [10/40] (T1)
    [b]   plasma rifle (1d7)x6 [40/40]
    [c]   modified BFG 9000 (10d8) [130/130] (B1)
    [d]   Malek's Armor [3/3] (100%)
    [e]   rocket (x2)
    [f]   rocket (x14)
    [g]   rocket (x14)
    [h]   power cell (x40)
    [i]   large med-pack
    [j]   large med-pack
    [k]   large med-pack
    [l]   large med-pack
    [m]   large med-pack
    [n]   large med-pack
    [o]   large med-pack
    [p]   large med-pack
    [q]   envirosuit pack
    [r]   fire skull
    [s]   Hell Staff
    [t]   10mm ammo chain (x250)

-- Resistances -----------------------------------------------

    Fire       - internal 0%    torso 25%   feet 0%   

-- Kills -----------------------------------------------------

    73 former humans
    70 former sergeants
    32 former captains
    68 imps
    58 demons
    88 lost souls
    24 cacodemons
    30 barons of hell
    1 Cyberdemon
    18 hell knights
    49 arachnotrons
    1 John Carmack
    6 former commandos
    4 pain elementals
    7 arch-viles
    5 mancubi
    14 revenants
    2 bruiser brothers
    1 shambler

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 7 he witnessed the Wall.
  He massacred the evil behind the Wall!
  On level 9 he assembled a tactical boots!
  On level 10 he entered Hell's Armory.
  He destroyed the evil within and reaped the rewards!
  On level 14 he ventured into the Halls of Carnage.
  On level 15 he encountered the Phobos Hellgate.
  On level 18 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 20 he found the Malek's Armor!
  On level 20 he entered the Vaults.
  He managed to scavenge a part of the Vaults treasures.
  On level 22 he found the Hell Staff!
  Then at last he found Phobos Arena!
  He nuked level 25!
  He defeated the Cyberdemon and found the TRUE EVIL!
  Then finally in hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 freed soul!
 Unknown command. Press "?" for help.
 Fire -- Choose target...
 You see : floor
 Unknown command. Press "?" for help.
 You reload the missile launcher with rocket. You dodge!
 You reload the missile launcher with rocket.
 You reload the missile launcher with rocket. You dodge!
 You reload the missile launcher with rocket.
 You dodge!
 Fire -- Choose target...
 You see : floor
 You hear the scream of a freed soul! You hear the scream of a freed soul!
 You hear the scream of a freed soul! You hear the scream of a freed
 soul! Congratulations! You defeated John Carmack! Press <Enter>... You hear
 the scream of a freed soul! You hear the scream of a freed soul!

-- General ---------------------------------------------------

 293 brave souls have ventured into Phobos:
 264 of those were killed.
 1 of those @was killed by something unknown.
 6 didn't read the thermonuclear bomb manual.
 And 16 couldn't handle the stress and committed a stupid suicide.

 6 souls destroyed the Cyberdemon...
 6 killed the bastard and survived.

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MCe and AoMC work really well together. One burst from the nuclear plasma rifle was enough to kill everything, and I could almost always shoot first. I didn't manage to even see JC, I just shot rockets to the other side of the map. (Yes, I'm a dirty coward.) I wonder what caused the "You Dodge!" messages, since there was no-one shooting at me.


Title: Re: [H|AoMC|91%|YAFW] Unfair Fighting
Post by: Game Hunter on September 19, 2011, 11:26
*high-fives Elephant for not using Int(2)*

Yeah man, THAT's how it's done.

I wonder what caused the "You Dodge!" messages, since there was no-one shooting at me.
It's possible that JC was hitting some of his spawns while aiming at you (he has a unique AI script so I wouldn't be surprised): as long as something is aiming at you and the projectile doesn't hit, the attack counts has having been dodged.