Chaosforge Forum
DoomRL => Bug Reports => Topic started by: The DoomRLguy on October 09, 2011, 07:36
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Twice, on AoMC UV, I have completed the Hellgate (Killing all enemies, thus "clearing") Without taking a single point of damage. This is what the badge description claims is the requirement, yet doing so TWICE gives me no Gatekeeper Diamond.
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Try doing it in a normal game; it might not work in challenges.
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Gatekeeper Diamond cannot be awarded unless you have triggered both of the wall-lowering events before killing all the enemies and only if you didn't use a nuke (or nuke-like effect). The no-nuke requirement is precedented and, in my opinion, a good idea. I'm not sure what the rationale for the other condition is; I'd like to see it removed. It seems like it would be easy enough to trigger if you knew of the condition beforehand. I suspect it is this condition that caused your problem.
Challenges don't interfere with this badge at all.
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The first requirement is to force people to fight the brothers fair.
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The first requirement is to force people to fight the brothers fair.
Perhaps; but as I said, it is more or less trivial to kill one bruiser "unfairly," trigger the second event, and fight the second bruiser from out-of-vision or whatever. I don't believe it is much of an obstacle to anyone who knows it is there.
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Could you also just leave 1 demon alive from wave 1, brutalise the Bruisers, trigger the 2nd wall-lowering and then fry the demon?
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Could you also just leave 1 demon alive from wave 1, brutalise the Bruisers, trigger the 2nd wall-lowering and then fry the demon?
Yes, that would work. On Nightmare! it's also possible to trigger the check again by killing all the monsters additional times after letting one or more of them respawn.