Chaosforge Forum

DoomRL => Bug Reports => Topic started by: Gamer-man on January 08, 2012, 15:23

Title: [0.9.9.5] Melee Enemy AI Bug
Post by: Gamer-man on January 08, 2012, 15:23
Melee enemies roam around as normal until there are 2 of them diagonally apart from each other, then they just stop until they are made aware of the player.
Title: Re: [0.9.9.5] Melee Enemy AI Bug
Post by: Gamer-man on January 08, 2012, 15:26
Ok, i just saw it for 2 demons in a narrow hallway, I believe it is the demons are trying to move into each other's squares and they are just blocking each other, and they just repeat that action infinately
Title: Re: [0.9.9.5] Melee Enemy AI Bug
Post by: tehtmi on January 08, 2012, 15:26
I know there is some mechanism for this AI that makes them bunch up, but it isn't supposed to stop them dead in their tracks. We'll look into it, thanks!

Edit: BTW, you can edit your post.
Title: Re: [0.9.9.5] Melee Enemy AI Bug
Post by: Former Lurker on January 08, 2012, 15:41
I think I noticed they also have some sort of "hive mind", when you have tracking map you can see them react to other demons getting shot, even in a different room? Maybe two demons have a pointer to the same entity somewhere?