Chaosforge Forum

DoomRL => Bug Reports => Topic started by: Motorheadbanger on January 08, 2012, 17:24

Title: [0.9.9.5] About those aiming paths...
Post by: Motorheadbanger on January 08, 2012, 17:24
I didn't even know that this:
Code: [Select]
@...........
..*.........
...*........
etc
was a bug. Today I read the 'known bugs' section about it, but... As of 0.9.9.5, today i met this:
Code: [Select]
@********.*
.........*.
And it really doesn't makes playing the game any easier.
This strange curve was appearing throughout the game just as I acquired Cateye, and only if I pushed the target mark to the very edge or one step closer.
Sorry if this is already known and sorry for my bad english.
Title: Re: [0.9.9.5] About those aiming paths...
Post by: tehtmi on January 08, 2012, 17:33
These cases are both known, and it may be able to resolve them, but any changes to the aiming code have to be done very carefully.  No promises for 0.9.9.6
Title: Re: [0.9.9.5] About those aiming paths...
Post by: Gamer-man on January 08, 2012, 22:10
until then, for cat eye, just pull the aiming back until it is straight and it will just keep going straight, with the added bonus that you can sometime "bend bullets" to hit people (this comes up alot for me when i play cateye/have light amp)