Chaosforge Forum

DoomRL => Bug Reports => Topic started by: Gamer-man on January 08, 2012, 21:54

Title: [Solved][0.9.9.5]Chainfire bug
Post by: Gamer-man on January 08, 2012, 21:54
After killing the cyberdemon with a chain fire plasma rifle, i spawn in an arachnitron cave.  it treated my as being in chain fire still, with my last target location as its current facing (for purposes of rotation for chain fire).
Title: Re: [0.9.9.5]Chainfire bug
Post by: Gamer-man on January 09, 2012, 16:45
for that matter, if you are tired at the end of the cyberdemon fight, you remain tired at the start of the next level
Title: Re: [0.9.9.5]Chainfire bug
Post by: tehtmi on January 09, 2012, 20:21
Yeah... that transition is weird any it didn't used to matter.  I'll look at it, but if you notice any other little problems like this, please bring them up.  Thanks!
Title: Re: [0.9.9.5]Chainfire bug
Post by: Deathwind on January 10, 2012, 21:33
before it was just a normal set of stairs, now it's an immediate placement in the next level (after the story text) without running the transition.
Title: Re: [0.9.9.5]Chainfire bug
Post by: tehtmi on January 13, 2012, 21:44
Chainfire problem is fixed.  I couldn't reproduce the problem with tactics.

Edit:  If the problem with tactics recurs or more info is available, please open a new bug report.  Thanks.