Chaosforge Forum

DoomRL => Bug Reports => Topic started by: Balgias on January 12, 2012, 02:42

Title: [Invalid][v0.9.9.5g win7] Full-screen ?
Post by: Balgias on January 12, 2012, 02:42
Is there no way to make the game full screen still ? Or adjust the brightness a little ? The readmes don't cover it.
Title: Re: [v0.9.9.5g win7] Full-screen ?
Post by: ParaSait on January 12, 2012, 07:42
Nope, not yet.

EDIT: How did you get the gfx beta anyway, greynick? :P
Title: Re: [v0.9.9.5g win7] Full-screen ?
Post by: Game Hunter on January 12, 2012, 09:27
Is there no way to make the game full screen still ? Or adjust the brightness a little ? The readmes don't cover it.
I'm pretty sure the screen's stuck at a single resolution, actually: it's whatever it should be at to allow for a 1:1 mapping of all the tiles (so they look their best). Darkness is still a constant as well, but I think the game is meant to be pretty dark anyway. (For that matter, do we even have full-screen for the console version? I've never used it before, if it's there.)

Keep in mind that the graphical version is still in beta. There are still plenty of features and upgrades to be done before we get to the polished and finished product. Of course, if you had access to the beta testing area, you'd know that.

EDIT: I'm not berating you for having a copy without donating (or at least appearing not to donate). This is just an FYI so that you understand the situation.
Title: Re: [v0.9.9.5g win7] Full-screen ?
Post by: tehtmi on January 13, 2012, 21:20
The currently public version of DoomRL doesn't have this problem.  It has been brought up in the private beta testing forums, so I'm going to mark this thread as invalid.  That said, if you have an important 0.9.9.5g bug to bring up, we'd like to hear about it even if you don't have access to the beta forums.