Chaosforge Forum

DoomRL => Bug Reports => Topic started by: Former Lurker on March 10, 2012, 15:15

Title: Level name turns blue while still enemies around
Post by: Former Lurker on March 10, 2012, 15:15
Minor bug, I suspect it happened because I pulled a summon lever, and they don't increase the enemy count for the level.

Title: Re: Level name turns blue while still enemies around
Post by: Game Hunter on March 10, 2012, 15:23
Minor bug, I suspect it happened because I pulled a summon lever, and they don't increase the enemy count for the level.
They will increase the enemy count for the level: if there's a bug, it's that the color for the floor name never changes from its blue status. (This is why you never see blue status on Nightmare! ever.) I'll see if there's a way to make the floor status more robust.
Title: Re: Level name turns blue while still enemies around
Post by: Klear on March 10, 2012, 15:32
I guess this is the reason for the people complaining that they killed everything and didn't get YAAM.
Title: Re: Level name turns blue while still enemies around
Post by: Former Lurker on March 10, 2012, 16:44
They will increase the enemy count for the level: if there's a bug, it's that the color for the floor name never changes from its blue status. (This is why you never see blue status on Nightmare! ever.) I'll see if there's a way to make the floor status more robust.

Just for clarification, that sergeant wasn't spawned by pulling the lever. The level turned blue after I killed the enemies from the lever, even though they weren't the only ones left.