Chaosforge Forum
DoomRL => Mortem Archives => Post Mortem => 0.9.9.6 => Topic started by: The DoomRLguy on March 12, 2012, 09:51
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DoomRL (v.0.9.9.6) roguelike post-mortem character dump
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Kata UV, level 14 Hell Baron Lt. Colonel Scout,
defeated the Mastermind on level 8 of Hell.
He survived 113668 turns and scored 292321 points.
He played for 2 hours and 10 seconds.
He was a man of Ultra-Violence!
He killed 739 out of 772 hellspawn. (95%)
He held his right to remain violent.
He was an Angel of Marksmanship!
He saved himself 2 times.
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 6
Levels completed : 6
-- Awards ----------------------------------------------------
Grammaton Cleric Cross
UAC Star (bronze cluster)
Aurora Medallion
Hell Champion Medal
Hell Armorer Badge
Marksman Gold Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 45/45 Experience 88916/14
ToHit Ranged +2 ToHit Melee +2 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Scout
Hellrunner (Level 3)
Son of a gun (Level 4)
Reloader (Level 1)
Eagle Eye (Level 1)
Dualgunner (Level 1)
Dodgemaster (Level 1)
Intuition (Level 2)
Gun Kata (Level 1)
SoG->SoG->DG->HR->HR->DM->MGK->SoG->Int->Int->EE->SoG->Rel->HR->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [4/4] (156%) (B)
[b] [ Weapon ] Grammaton Cleric Beretta (2d6) [18/18]
[c] [ Boots ] tactical boots [0/0] (100%)
[d] [ Prepared ] Trigun (3d6) [6/6]
-- Inventory -------------------------------------------------
[a] speedloader pistol (2d4) [6/6]
[b] Anti-Freak Jackal (5d3) [6/6]
[c] blue armor [4/4] (100%) (P)
[d] blue armor [2/2] (100%) (A)
[e] red armor [4/4] (200%) (B)
[f] red armor [6/6] (100%) (P)
[g] onyx armor [4] (P)
[h] medical armor [2/2] (200%) (B)
[i] Longinus Spear (8d8)
[j] 10mm ammo (x100)
[k] 10mm ammo (x51)
[l] 10mm ammo (x100)
[m] 10mm ammo (x100)
[n] large med-pack
[o] technical mod pack
[p] bulk mod pack
[q] bulk mod pack
[r] hatred skull
[s] gothic boots [10/10] (200%)
[t] 10mm ammo chain (x250)
-- Resistances -----------------------------------------------
Fire - internal 0% torso 25% feet 0%
-- Kills -----------------------------------------------------
67 former humans
70 former sergeants
51 former captains
140 imps
101 demons
79 lost souls
42 cacodemons
18 hell knights
30 barons of hell
29 arachnotrons
12 former commandos
7 pain elementals
35 revenants
22 mancubi
29 arch-viles
2 bruiser brothers
1 shambler
1 Angel of Death
1 Cyberdemon
1 Spider Mastermind
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 4 he found the Trigun!
On level 5 he stormed the Chained Court.
On level 5 he found the Arena Master's Staff!
He defeated the Hell Arena Master!
On level 5 he assembled a speedloader pistol!
On level 8 he encountered the Phobos Anomaly.
On level 10 he entered Hell's Armory.
On level 10 he assembled a tactical boots!
He destroyed the evil within and reaped the rewards!
On level 12 he ran for his life from acid!
On level 12 he ventured into the Halls of Carnage.
On level 16 he found the Tower of Babel!
On level 17 he invaded the Unholy Cathedral!
He activated the Angel Arm on level 17!
On level 17 he found the Longinus Spear!
He then destroyed the Unholy Cathedral!
On level 18 he entered the Vaults.
On level 18 he found the Grammaton Cleric Beretta!
He cracked the Vaults and cleared them out!
On level 21 he found the Anti-Freak Jackal!
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
The missile hits the Spider Mastermind.
You see : a Spider Mastermind (almost dead) | pool of blood | [ m ]ore
Targeting canceled.
You reload the Grammaton Cleric Beretta.
You swap your weapons instantly!
You reload the Trigun.
You swap your weapons instantly!
Run - direction...
You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
The missile hits the Spider Mastermind. The missile hits the Spider
Mastermind.
You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
The missile hits the Spider Mastermind. The Spider Mastermind dies.
Congratulations! You defeated the Spider Mastermind! Press <Enter>...
You feel relatively safe now. You dualreload your guns!
You found 59 of 10mm ammo.
-- General ---------------------------------------------------
2003 brave souls have ventured into Phobos:
1832 of those were killed.
9 of those were killed by something unknown.
59 didn't read the thermonuclear bomb manual.
And 84 couldn't handle the stress and committed a stupid suicide.
19 souls destroyed the Mastermind...
3 sacrificed itself for the good of mankind.
11 killed the bitch and survived.
5 showed that it can outsmart hell itself.
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HALLELUYAH! Okay, on level 4 i was shocked- Not only did the RNG give me a Trigun in a game where i can USE it, but in AoMr? That's VERY out of character. THEN, i killed with speedloader-trigun until MGK, when i pulled out my power-modded pistol (as i'd almost never need to use a turn to reload). That was until the vaults- GRAMMATON CLERIC BERETTA! TWO pistol uniques in one game, AND ON AoMr??? That's just ridiculous. Blazing through with GCB and Trigun, reloading via MGK. then, level 21, ANTI FREAK(ING) JACKAL! ALL THREE of the main pistol uniques. In one game. OF AoMr. I don't swear much, but HOLY FUCKING TESTICLE TUESDAYS. Blazing through with GCB-Trigun-MGK, arch-viles dying in 0.57 seconds, damn, deathbringer. BUT, i was VERY low on medpacks- I had only a couple near the end. Fortunately my ridiculous armour (bulk, and later power modded red all the way through from anomaly) combined with my killing speed dominated Hell. ARCH-VILES HAVE BEEN NERFED- their attack now targets your square and waits a bit before hitting, leaving you time to run away. The Mastermind terrified me but was a pushover- bang-bang until she gets too close, run to the next side of the pillar around, then run till i was at the opposite side of the pillar and reload, swap, reload, swap. PUSHOVER. Got cocky though, glad of the last level's megasphrere-homing phase... Just a bit more than 100% damage, and that's with red armour AND enough missed shots to melt the wall behind me. Used a large medpack, kept fighting and here i am with my proudest achievement yet.
TRIVIA: With intuiton, the lever in Dis that removes the walls and lets you begin the battle, appears as a "lever (woah!)"
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You lucky bastard =)
I once found the GCB and the Anti-Freak Jackal on an ammochain run - just before I've actually taken ammochain. Result? I said - screw ammochain and started to invest points into SoG. I think I managed to win that game in the end, but barely didn't get Bullet Dance.
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Yeah, i mean when does the RNG dive the pistol uniques in a pistol game, ever? And on AoMr? VERY out of character.... I must've pleased it. And ALL THREE? Ah well, another gold badge & Arch-Vile rank for me:)
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Congratz man, I am yet to finish AoMr on UV nowadays (it should no longer be marked as "EASY" challenge, imho).
Personally RNG almost never helps me when I play hardcore, only when I play easy mode (Hurt Me Plenty, or sth around this).
And 3 great uniques?!
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I salute your lucky ass :P !
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Congrats. :) During my first AoMr run, the RNG gave me Anti-Freak Jackal and Trigun. I know how it feels.
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Congrats. :) During my first AoMr run, the RNG gave me Anti-Freak Jackal and Trigun. I know how it feels.
And you'd have spazzed if you got GCB immediately after, yes?
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Now I know who steals my luck ;).
Congrats on the win, and leave some good AoMr pistols for me and the others as well, please? ;)
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Hmmm... I was about to calculate the approximate chance of getting all the unique pistols on a single run, but I see you got the Trigun on level 4, even though the wiki claims (http://doom.chaosforge.org/wiki/Item_Generation) it can spawn on level 8 and higher, so the data is probably way outdated.
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Hmmm... I was about to calculate the approximate chance of getting all the unique pistols on a single run, but I see you got the Trigun on level 4, even though the wiki claims (http://doom.chaosforge.org/wiki/Item_Generation) it can spawn on level 8 and higher, so the data is probably way outdated.
Vaults are not subject to dlevel restrictions- The Trigun was in a vault.
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Oh, in *a* vault, not in *the* vaults.
OK, with this knowledge, I might give the calculation a try when I get home.
Edit: Phew, from skimming the related articles, it won't be easy but I'll give the approximation a try anyway.
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Oh, in *a* vault, not in *the* vaults.
Yeah, the Trigun was in a level 4 vault and the Jackal was in a lvl 21 vault... THe GCB was in THE vaults, however.