Chaosforge Forum

DoomRL => Requests For Features => Topic started by: Khashishi on March 19, 2012, 20:11

Title: quad damage
Post by: Khashishi on March 19, 2012, 20:11
Really, the subject says it all, but I think it should be a powerup and not an item.
Title: Re: quad damage
Post by: Deathwind on March 19, 2012, 21:12
hmm, maybe at mega-sphere rarity this could work
Title: Re: quad damage
Post by: shark20061 on March 19, 2012, 22:02
Now wait, that's Quake, not Doom.
Title: Re: quad damage
Post by: Deathwind on March 19, 2012, 23:40
just look at the other specials we already have, do you really think it matters that it's not from doom?
Title: Re: quad damage
Post by: shark20061 on March 19, 2012, 23:52
Well since you put it that way, I guess not.  :P
Title: Re: quad damage
Post by: Brewtal Legend on March 20, 2012, 00:32
Quad damage power-up would be really cool and fun to play with. I think most people would probably have a blast with it if it made it in the game. I know I would.
Title: Re: quad damage
Post by: spacedust on March 20, 2012, 03:27
What about that pickup sound? DEEENG! Ohh the memories of doing that on Q2DM2. Shivers going down the spine as you think, "who's the guy who just picked it up and is he on my team or not?"
Title: Re: quad damage
Post by: skarczew on March 20, 2012, 05:03
All my hands for it, I was thinking about it as well.
It would

Just one issue/question: Should it stack together with Berserk for melee damage, or not?

I see it working the following ways:
- Quad would only work for non-melee;
- Quad would work for melee, but will not stack with Berserk damage;
- both Quad and Berserk would stack for ultra melee damage Guts-type :] ;
Title: Re: quad damage
Post by: Klear on March 20, 2012, 07:46
Hmm.. I'd rather keep it very rare, perhaps even an unique powerup? Regular, even rare items should be mostly just doom IMO.
Title: Re: quad damage
Post by: Creaphis on March 20, 2012, 07:48
My gut reaction is that it'd be overpowered but then again it's supposed to be.
Title: Re: quad damage
Post by: Deathwind on March 20, 2012, 11:51
I think a short lasting damage buff that gives no healing isn't that overpowered, and by short lasting I mean about half of a zrek pack
Title: Re: quad damage
Post by: skarczew on March 20, 2012, 13:05
Could last normal time, but be an unique powerup.
Title: Re: quad damage
Post by: Khashishi on March 21, 2012, 16:26
It's not any more overpowered than invulnerability or megasphere. You could reduce the probabilities of the other powerups to balance it out.