Chaosforge Forum

DoomRL => Bug Reports => Topic started by: Klear on March 22, 2012, 12:19

Title: [0.9.9.6] Phaseshift armor reducing enemy knockback?
Post by: Klear on March 22, 2012, 12:19
I'm not entirely sure this is what happened, but I was playing AoH and got phaseshift armor as a reward in hell's arena. From that time on, I have problems with demons, since they didn't get knocked back by shotgun blasts, even when hitting them point-blank. Other enemies seemed to get knocked back just fine, though it's hard to tell with formers and imps, since they die so easily.

Maybe it was just some very unlucky rolls, or maybe it's a bug and it is caused by something other than the armor, but this is what it felt like to me.
Title: Re: [0.9.9.6] Phaseshift armor reducing enemy knockback?
Post by: Ander Hammer on March 23, 2012, 01:15
Are you sure the demons weren't getting knocked back? If they were at point-blank, and you shot them, and they stayed in the same place but didn't react, it's likely that they spent their turn moving towards you and the game didn't animate the 'change'.
Title: Re: [0.9.9.6] Phaseshift armor reducing enemy knockback?
Post by: Klear on March 23, 2012, 01:29
If they got knocked back and moved back to the same spot, they still got enough time to chew most of my health away.

I'm not entirely sure it's a bug, but it seemed to me that demons got a lot harder on that run for some reason.