Chaosforge Forum

DoomRL => Bug Reports => Topic started by: Uitë on March 23, 2012, 10:08

Title: [Fixed][0.9.9.6] Stormbolter bug
Post by: Uitë on March 23, 2012, 10:08
I tried to assemble a stormbolter on my last run, applying the bulk mods first, and the tech mod last. This turned my [10/10] pistol into a [10/9] storm pistol, and for some reason I reloaded, loading up to [265/9] ammo, and making the topmost bullet stack in my inventory huge (65k), but non-functional.
Title: Re: [0.9.9.6] Stormbolter bug
Post by: Klear on March 23, 2012, 10:13
Did that [265/9] storm pistol work? And were you able to re-reload it like that again? That sounds like a fun exploit, gotta try it myself =)
Title: Re: [0.9.9.6] Stormbolter bug
Post by: Uitë on March 23, 2012, 10:22
Yeah, it works like normal, and reloading worked as well, filling it up to 265 ammo every time. I'm not sure what happens when you don't have enough bullets in your stack, because the large number looks like a wraparound of the unsigned integer used to store the ammo count in the stack, so essentially represents negative numbers.